Game Development Community

Torque3D and Unity's New Pricing

by Dark Tengu · in General Discussion · 10/28/2009 (11:23 pm) · 168 replies

Now that Unity Indie is now free, can we expect something similar with Torque3D?
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#161
01/15/2010 (3:12 pm)
Quote:Neither of those seem like a clear "win" from a global standpoint.
Every engine vs engine debate can be resolved with that one line, or some derivative...such as:

"Pick the engine that works best for your current project, now get off the damn forums and go make your game!" =)
#162
01/15/2010 (3:36 pm)

@Henry
Nicely said and summed up.

And yeah, we're already two :)
#163
01/15/2010 (3:44 pm)
let me be clear i was simply throwing in some info that i felt might be pertinent to the conversation

i am not a udk fanboi and will likely in fact be licensing t3d for my next project

i just wanted to hear everyones thoughts on the dllbind feature as it pertains to this conversation

i guess it was a little idealistic and unrealistic for think that it wouldn't result in a (vaguely disguised) jab back at me and then to be ignored for the rest of the thread

oh well my mistake

im often told i expect too much of people

anyway back to your hotdog fight
#164
01/15/2010 (3:47 pm)
@Michael - There were a few facetious words in my response, but nothing directly aimed at you (sorry if you thought so). It's more of a repeated response to open source I tend to try and pick apart. I love DLL bindings for any tech, but I'm always going to want core source nearby for emergencies.
#165
01/15/2010 (3:51 pm)
At any rate, perhaps it's time for everyone to voluntarily let this thread die. We have already derailed the topic, which is very old news anyway. The pricing wars are over, so what's the point?

I'm not locking or hiding this thread, since nothing has gone outside our TOS. However, this appears to be a time waster since we have heard all of this before. Shall we say R.I.P?
#166
01/15/2010 (3:57 pm)

Hey, we haven't yet discussed the many shortcomings of PHP! I say let this thread live on! :)
#167
01/15/2010 (4:11 pm)
@Rene: OMG! I think I drooled a little :) Hahahaha
#168
01/15/2010 (4:15 pm)
haha ok fair enough

no harm no foul :D
#169
01/15/2010 (4:18 pm)
@Josh
Hehehe
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