I love being first!
by David Dougher · in Torque Game Engine · 08/09/2001 (1:32 pm) · 23 replies
Just downloaded the SDK - I may have been one of the first live transactions - awesome! Anyway thanks to the GG guys for giving me and my team a shot at the bigtime.
About the author
Owner - Pariah Games, Adjunct Professor - Bristol Community College, Mentor - Game Design - Met School Newport, Mentor - Game Design - Met School Providence
#2
I was number 7. Don't suppose the first ten get a free prize? I want a pony.
Thanks, GG :)
08/09/2001 (1:41 pm)
Buggerit. Millenium hand and shrimp!I was number 7. Don't suppose the first ten get a free prize? I want a pony.
Thanks, GG :)
#4
Its a long road to go down, but try and remember its supposed to be fun! and dont forget there's always help here at GG.com!
Phil.
08/09/2001 (2:51 pm)
Yeah, just want to wish everyone who downloads the sdk the best of luck getting thier game completed.Its a long road to go down, but try and remember its supposed to be fun! and dont forget there's always help here at GG.com!
Phil.
#5
08/09/2001 (3:05 pm)
I hope to see these forums pick up with lots of good info :)
#6
08/09/2001 (4:01 pm)
#1 first purchase order actually goes to Andre Anderson :)
#7
here is a shot.
http://www.discordstudios.com/temp/hole.jpg
08/09/2001 (5:07 pm)
Anyone else seen the hole in the map ;)here is a shot.
http://www.discordstudios.com/temp/hole.jpg
#8
Ryan
08/09/2001 (5:10 pm)
GAH! You weren't supposed to notice that. Yeah, Matthew found it this morning? Figured it's just a hole. It's fun to fall down into. Try it and lookup.. it's like "seeing the light" :-D.Ryan
#9
Everything compiled and linked. Great job guys!
And now back to the code...
-- Johnie
08/09/2001 (5:16 pm)
Wow, I missed the hole. That is me (Jammin) joining in the screenshot though. :)Everything compiled and linked. Great job guys!
And now back to the code...
-- Johnie
#10
this is. Big time kudos to you guys. I was
#1041 lol looks like it is going like hotcakes.
Anyway I've been planning and coding for
over 3 years for doing a 3d mmorpg and
the most difficult part for us you just
solved in a heartbeat. My crew and I
thank you with all our hearts. I hope you guys
are up for marketing a immense mmorpg in the next
year or so =p. Thanks for making my dreams
come true.
P.S. I'm a fellow Oregonian in P-town
08/09/2001 (5:43 pm)
Gosh I can't even explain how greatthis is. Big time kudos to you guys. I was
#1041 lol looks like it is going like hotcakes.
Anyway I've been planning and coding for
over 3 years for doing a 3d mmorpg and
the most difficult part for us you just
solved in a heartbeat. My crew and I
thank you with all our hearts. I hope you guys
are up for marketing a immense mmorpg in the next
year or so =p. Thanks for making my dreams
come true.
P.S. I'm a fellow Oregonian in P-town
#11
-mark
08/09/2001 (6:19 pm)
How do you guys now what number you are in the purchase line? I want to know. Why? Ummm..so I can sleep knowing that I have a number and having a number is good right.-mark
#12
08/09/2001 (7:02 pm)
I was 1055...So now what? lol
#13
08/09/2001 (7:19 pm)
If you go to your "My Purchase" page, it lists out all your GG purchase orders, which includes the numbers. Try this link: My purchases
#14
edit---
Ok, got it now! The world is happy.
08/09/2001 (8:35 pm)
Anyone else get blocked? I downloaded 89% at 60k a sec, then my net froze up...tried it twice more then got a message saying my account is blocked.edit---
Ok, got it now! The world is happy.
#15
Not sure how the account blocking works, but may have to wait for GG to get back in the office tomorrow.
Good Luck
Aaron
08/09/2001 (8:50 pm)
hmmm...I dl'ed at 450-500KB and had no issues, but did have to wait for a turn in the que (2min). Not sure how the account blocking works, but may have to wait for GG to get back in the office tomorrow.
Good Luck
Aaron
#16
08/09/2001 (9:07 pm)
I downloaded it perfectly on the first try... nice. I just got everything compiled and did some trial runs on the test app... man I'm excited... time to dive into the code!!!
#17
-Mark
08/09/2001 (10:52 pm)
Once again, good job guys. Too bad the Tribes2 launch didn't go as smoothly as this :-)-Mark
#18
#1108
08/10/2001 (3:23 am)
Just got it downloaded in less than 10 minutes. Thanks, GG! I already had myself prepared for tough CD shipping times accross to Europe... :)#1108
#19
I think they are using a standard autonumber in the database seeded with 1000 (or 1001) as the start number. So you just need to subtract 1000 from your order number, and you have where you were in the buy line. I think, anyway :)
08/10/2001 (5:34 am)
Just my take on the "what number am I" question:I think they are using a standard autonumber in the database seeded with 1000 (or 1001) as the start number. So you just need to subtract 1000 from your order number, and you have where you were in the buy line. I think, anyway :)
#20
I think this is an amazing opportunity both the learn and to work on a game without a lot of up front technology investment. Of course there is still the high cost of creating assets. OTOH, I wonder what the market is for cheaper games with a bit less eye and ear candy while still retaining solid game play. That's my first target.
Thanks again GG. You have done much to seed the game developer pool and allow for the production of radical new game concepts. I wish us all the best.
08/10/2001 (12:00 pm)
Don't know how the numbering works but I was PO# 1157. So I guess either 157 or 1157 lucky stiffs bought ahead of me. Of course its not when you license, but when and what you ship that counts ;-{). I think this is an amazing opportunity both the learn and to work on a game without a lot of up front technology investment. Of course there is still the high cost of creating assets. OTOH, I wonder what the market is for cheaper games with a bit less eye and ear candy while still retaining solid game play. That's my first target.
Thanks again GG. You have done much to seed the game developer pool and allow for the production of radical new game concepts. I wish us all the best.
Torque Owner Ryan J. Parker