Advanced Lighting's affect on FPS (Frames Per Second)
Should I be losing 30 FPS using AL vs BL in a level with just terrain, water, ground cover and a scatter sky?? I created the level with AL on and it looks great. But when I checked FPS I realized I was down around 13.5. I don't think that'll fly once I add in trees, buildings and players. So, I tried it with Basic Lighting and the frames jumped to over 40. The problem is my terrain suddenly looked weird, some of the settings seemed to go haywire on one of the texture layers and it just doesn't look as great overall. Should I ignore the poor FPS and just keep going with the knowledge that the FPS will be vastly improved in the next release or should I set it to Basic Lighting and try to fix the terrain layer issues?