Chunky Heightmaps
by DougieBoy · in Torque 3D Public · 10/18/2009 (2:02 pm) · 3 replies
I've been playing with L3DT and I created a heightmap file, but when I import into Torque 3D, the heightmap looks very chunky. It seems like the only way for me to fix my heightmap is to smooth the entire terrain with the smooth terrain tool.
#2
10/18/2009 (8:00 pm)
you need a 16bit image. 8bit will look like a Lego terreain.
#3
If you used an image to load your heightmap in T3D, then the chunkiness is probably due to the 8 bit precision of the image format. Did you try the T3D exporter in L3DT? If not, you may wish to give it a look:
www.bundysoft.com/phpBB2/viewtopic.php?t=1254
Regards,
Aaron.
10/19/2009 (6:40 pm)
Hi Doug,If you used an image to load your heightmap in T3D, then the chunkiness is probably due to the 8 bit precision of the image format. Did you try the T3D exporter in L3DT? If not, you may wish to give it a look:
www.bundysoft.com/phpBB2/viewtopic.php?t=1254
Regards,
Aaron.
Torque Owner Zealander
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I hope it helps.