Game Development Community

Scaling my in-game character??

by Maximillian Brewer · in Torque Game Engine · 10/16/2009 (3:40 am) · 5 replies

Hi all!

I was just wondering whether it is possible to scale my in-game character so that he is double the size...because I have a level pretty close to done, but it is too big! by scaling my character to be double the size, it would be perfect...can i do this without modifying the source file??

From Max

#1
10/16/2009 (4:00 am)
I have a similar thread here

#2
10/16/2009 (4:15 am)
FOr some reason, it says: access restricted??
#3
10/16/2009 (6:10 am)
You can use the scale field when you create an object, or you can use setScale in the object's onAdd() method.
#4
10/17/2009 (12:41 am)
I would suggest scaling the level down in your modelling app, not scaling the character up. I might be paranoid, but from what I can recall scaling objects doesn't always behave. And of course, it's not dealing with the problem... just plastering over it ;).
#5
10/17/2009 (6:23 am)
There was a problem where scaling an object doesn't scale its bounding box or collision mesh.

So be carful.

Nicolas Buquet
www.buquet-net.com/cv/