Game Development Community

New User Problems

by Mark Garnett · in Torque Game Builder · 10/16/2009 (3:23 am) · 3 replies

Hi All,

I am a recent purchaser of TGB and I am having a couple of problems wit the TGB editor:

1. I cannot get the editor to run in windowed mode even though I have edited the "commonPrefs.cs" file and I have set "fullscreen = "0"". My desktop resolution is set to 1440 by 900. I have changed both the "Resolution" and "windowsRes" settings to various resolutions without success (keeping both the same and also changing "windowRes" to a lower resolution). I notice that even though my desktop is set to 32 bpp, the "Resolution" setting keeps changing back to 16 bpp.

2. If I run the editor in full screen mode and ALT-TAB to the desktop, when I return to the editor my menu bar has disappeared forcing me to quit the app (using task manager) and restart it.

3. If I run the editor in full screen, then any game I try and run changes my resolution to something like 640 by 480 (it's obviously trying to run full screen) but the game "window" is positioned off the bottom right of the screen so I can't actually see whats going on.

I'm running version 1.7.4 of TGB and I am running TGB in Parallels on MacBook Pro. By the way, the Mac version seems to run perfectly but I would like to take advantage of using the Torsion editor without flipping backwards and forwards into a VM.

Cheers

Mark

#1
10/16/2009 (9:54 am)
I had the exact same problem when I installed TGB Pro on a XP machine. I also tried to edit the commonPrefs.cs without any result.

My problem was that it always started in fullscreen offsetted to start its upper left corner in the middle of the screen. It also changed the resolution to 800x600.

How ever I discovered that it was running in OpenGL by default so I change it to DirectX.

Still I had some troubles but suddenly it fixed itself.

Try to update your display driver and force it to DirectX...

#2
10/16/2009 (8:04 pm)
Hi Max,

Thanks for the info, but I have already tried to run it in DirectX without success. If I switch the display mode to D3D I don't get a menu bar at all.

I'm going to try it on Windows 7 box today to see if that makes a difference.

Cheers

Mark
#3
10/18/2009 (3:12 am)
Well, it works fine on the Windows 7 64 bit machine in windowed and full screen mode. Looks like on the Mac I will be stuck to OS X and any Windows development will have to be done on the desktop, that's unless somebody has any other suggestions.

Cheers

Mark