Game Development Community

¿ Torquescript or Chaiscript ?

by Javier Canon · in General Discussion · 09/30/2009 (8:06 pm) · 3 replies

check this scripting language for c++ :

ChaiScript is the first and only scripting language designed from the ground up with C++ compatibility in mind. It is an ECMAScript-inspired, embedded functional-like language.

www.chaiscript.com/

* Automatic thread-safety
* Native object support
* Support for extending existing C++ classes with new methods
* try/catch/finally exception handling, with guarded catch blocks
* Support for throwing exceptions
* Module loading
* Readline support
* NaN and Infinity support
* In-string evaluation

and more...

#1
09/30/2009 (9:09 pm)
Thanks for the link...

It would take something pretty fantastic to get me off the C#/CLR/DLR/Mono/.NET train at this point.

haXe came close, I think if he had stuck to AS3 syntax I would have been converted... I actually prefer haXe to AS3, but it would have been a much easier to sell to the legions of Flash developers out there. Otherwise, haXe targets C++, Flash, PHP, Neko, and Javascript with the same code... too cool :)
#2
09/30/2009 (10:57 pm)
haXe is very cool too (haxe.org) i will check it...

@Josh, you are trying haXe with Torque?
#3
10/01/2009 (12:25 am)
Nope, I am working with Mono (which is awesome). I was just saying that haXe is really cool. :)