TSIntegerSet::setAll: out of range
by Anzor "the_cX" Balkar · in Artist Corner · 04/15/2003 (5:28 pm) · 0 replies
bah! this thing is driving me crazy!
im using max 4 with the correct exporter. my model is only 944 polygons. when i export it, everything is good, and it exports from max just fine. however once i load it in game, i immediately get this:
TSIntegerSet::setAll: out of range
and the program crashes. what is that?! what is causing it and how can i fix it??
any help will be greatly appreciated!
im using max 4 with the correct exporter. my model is only 944 polygons. when i export it, everything is good, and it exports from max just fine. however once i load it in game, i immediately get this:
TSIntegerSet::setAll: out of range
and the program crashes. what is that?! what is causing it and how can i fix it??
any help will be greatly appreciated!
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