Torque 3D used to build MMO..?
by Venge · in General Discussion · 09/29/2009 (1:27 pm) · 23 replies
Hi :)
I want to know if Torque 3D is suitable for my project. This game engine look very great but it is possible to make a MMORPG with it, I mean does it provide a ready working network dedicated to MMO (Something like Multiverse do) and something similar to an MMO Kit to boost my demo/prototype release?
I read TGEA is no longer sold and that MMOWorkshop is not yet ready for T3D. It would probably require months to have a compatible version so what are my choices now..? At first I was hoping to be able to build the first steps of my project with TGEA/MMOworkshop then to upgrade later to T3D but maybe it was not a good idea.. So what do you suggest now? Do I have to look into another engine, or to wait months..?
Thanks for any advice!
#22
11/21/2009 (3:40 pm)
The kit doesn't support a feature like that, you would need to create another world.
#23
11/28/2009 (11:59 am)
Until regard me i dont like the kit ... i have make another word only based on c++ and torque script. Is more faster than tmmokit, in addition kit is soo shallow into capabilities. T3D have a very nice structure and all step by step working properly.
Torque Owner Dimitris Matsouliadis
Dimitris Matsouliadis