Vertex Colors for blended textures
Are vertex colors supported in T3D? I didnt have much luck in searching around but would be very nice indeed if they were supported for Torque. And if they are what is the correct method for setting it up for a static? My main reason is I have a cave i have been modeling for sometime that i started to texture with vertex coloring and blending, and i need to know if i am going to have to go back and start over.