Game Development Community

Tree conversion from TGE to Torque3d

by Donald Teal · in Torque 3D Professional · 09/19/2009 (11:24 am) · 1 replies

I have been having a slight issue trying to get some trees to work properly,

I have a trees that I used in TGE and they look great, the leaves billboard properly LODs work they look good. But when I use that same tree in Torque3D the only thing that shows up is the trunk of the tree, the leaves do not show.

Look at the shape in the shape editor it shows the stump but no leaves.

Is there something different that needs to be done to get billboarding to work?