How to modify the text in a GUITextctrl through in game code?
by Ryan Linn · in Torque Game Builder · 09/12/2009 (5:48 pm) · 2 replies
Hi I'm having a bit of a stumbling point at the moment so I thought I might get some help from the community.
I have a GUI with a GUITextCtrl which I want to have change depending on various conditions. What I need to know though is how to set what text is displayed in the GUITextCtrl via code or if that even possible.
Thanks for any help you can provide.
I have a GUI with a GUITextCtrl which I want to have change depending on various conditions. What I need to know though is how to set what text is displayed in the GUITextCtrl via code or if that even possible.
Thanks for any help you can provide.
#2
Thanks for the tip it really helped me get it working. I really appreciate it.
09/13/2009 (11:08 pm)
Yeah I meant change the displayed text.Thanks for the tip it really helped me get it working. I really appreciate it.
Torque Owner Steve D
You need to name the control in the GUI editor, for example textcontrol
In script you can do either textcontrol.SetText("text here"); or textcontrol.text = "text here";