Game Development Community

vehicle cameras?

by Dale Cannon · in General Discussion · 04/05/2003 (8:04 pm) · 1 replies

When player mounts the vehicle it still uses the player cameras and not the vehicle cameras. Has anyone come across this and a way to solve it?

#1
04/06/2003 (7:19 am)
Greetings!

In your WheeledVehicleData datablock, add the following:
useEyePoint = true;
This will then use the vehicle's cam and eye points.

I'd also recommend that you ask these questions in one of the TGE or SDK forums. The General Discussion forum can really be too busy.

- LightWave Dave