Game Development Community

Torque X Book Samples Updated to XNA 3.1 and Torque X 3.1.1

by John Kanalakis · in Torque X 2D · 09/10/2009 (6:02 pm) · 3 replies

Hello,

By popular request, the Torque X Book example code has been updated to the XNA 3.1 and Torque X 3.1.1 releases. To view the sample projects, you will need to install Visual Studio 2008 Express or Professional, the XNA 3.1 Framework, and the latest Torque X 3.1.1 release.

You can download the installer, which includes all chapter code from here:
www.envygames.com/content/index.php/torque-x-book

As always, if you have any questions or comments, please post here or email me.

John K.
www.envygames.com

About the author

John Kanalakis is the owner of EnvyGames, an independent game development studio in Silicon Valley that produces games and tools for Xbox 360, Windows, and the Web.


#1
09/10/2009 (6:09 pm)
Great, John! Thanks for the update.
#2
09/10/2009 (7:51 pm)
Thanks John! Your book has been seriously a great help to me, I seem to get more out of it every day.

#3
09/10/2009 (9:32 pm)
Thank you, Henry. That's really great to hear. It was a lot of fun to write it and I'll probabaly put out a second edition once there's more features added into the engine.

John K.
www.envygames.com