to gg staff is there anyway to get player animation files ?
by Billy L · in Torque Game Engine · 04/02/2003 (3:43 am) · 17 replies
Hi all !
This is for the gg staff !
Is there anyway that you can release the animation files for
max on the player animations !
I think that would help many out there to make animation and make
triggers and moore !
I dont need them but i think many people out there do !
Only a suggestion !!!
-Billy
This is for the gg staff !
Is there anyway that you can release the animation files for
max on the player animations !
I think that would help many out there to make animation and make
triggers and moore !
I dont need them but i think many people out there do !
Only a suggestion !!!
-Billy
#3
The person who replied to your was Ron Yacketta!
If you look under his name it says "asscoiate"!
You're looking for a response from an "employee"!
Oh, and Ron shame on you! Someone like you should know better!
04/02/2003 (11:44 am)
Billy!The person who replied to your was Ron Yacketta!
If you look under his name it says "asscoiate"!
You're looking for a response from an "employee"!
Oh, and Ron shame on you! Someone like you should know better!
#4
SORRY!
Then! again! I! did! proceed! my! comment! with! a! joke! tag! seeing! that! it! was! just! a! joke! and! not! a! serious! response!
-Ron!
04/02/2003 (11:52 am)
Yeah! I! am! sorry!,! should! have! know! better! :(!SORRY!
Then! again! I! did! proceed! my! comment! with! a! joke! tag! seeing! that! it! was! just! a! joke! and! not! a! serious! response!
-Ron!
#5
Don't you know that programmers should end all lines;
with a semi-colon and not an exclamation point;
How else do you expect your post to compile;
04/02/2003 (11:53 am)
What's going on here;Don't you know that programmers should end all lines;
with a semi-colon and not an exclamation point;
How else do you expect your post to compile;
#6
04/02/2003 (11:57 am)
then again, if you using vb their is no end of line termination other than a linefeed ;)
#7
*hides the programs he's written in VB*
04/02/2003 (12:00 pm)
What.... you think a real programmer uses VB?*hides the programs he's written in VB*
#8
04/02/2003 (12:34 pm)
what? now you tell me *sigh* I just wasted X number of $ on a Vb .NET course this past semester *sigh* what about C#? that's a waste as well :(
#10
04/02/2003 (1:09 pm)
Visual Studio .NET 2003 is being released on April 24th
#11
I didnt noticed Ron 'Laugh' hehe
It was a funny answer anyway !
Hope some of the Asscoiate read this then .
-Billy
04/02/2003 (1:53 pm)
hahaha !I didnt noticed Ron 'Laugh' hehe
It was a funny answer anyway !
Hope some of the Asscoiate read this then .
-Billy
#12
04/02/2003 (3:32 pm)
Seriously--can we get the max file with the animations?
#13
torque\example\fps\data\shapes\player
...or is that .max file w/o animations? I can't tell, because I don't have Max. :(
04/02/2003 (10:16 pm)
Umm... Aren't they in:torque\example\fps\data\shapes\player
...or is that .max file w/o animations? I can't tell, because I don't have Max. :(
#14
It seems that there are 4 types of GG forum members:
1. Employee
2. Associate
3. Member w/ TGE License
4. Member w/out TGE License
So my question is ... how does one become an associate and what are the responsibilities?
Just curious.
Alex
:D
04/03/2003 (12:41 am)
Sorry for this off topic response.It seems that there are 4 types of GG forum members:
1. Employee
2. Associate
3. Member w/ TGE License
4. Member w/out TGE License
So my question is ... how does one become an associate and what are the responsibilities?
Just curious.
Alex
:D
#15
04/03/2003 (2:34 am)
In order oe become an associate you need to have Jeff T's baby. That's all I know.
#16
04/03/2003 (4:08 am)
And the winner of "GG Topic that looks most like chat room babble" is...
#17
The only submitted file is the player mesh not the
animation files !
I think if they submitted only one off them would help alot
Like the running animation !
I hade huge problems from the start and i got stuck on the triggers
for the footsteps !
So i hade saved much time if they hade submitted the animation files !
-billy
04/03/2003 (5:35 am)
Steve The only submitted file is the player mesh not the
animation files !
I think if they submitted only one off them would help alot
Like the running animation !
I hade huge problems from the start and i got stuck on the triggers
for the footsteps !
So i hade saved much time if they hade submitted the animation files !
-billy
Associate Ron Yacketta
Hey Billy,
Just curious, got enough !'s in your post *snicker*
I am sure adding a dozen more will get GG's attention and get the files out in email ASAP
[/OT and a useless reply - joking mode off]