Game Development Community

terrain resolution

by Ian Omroth Hardingham · in Torque Game Engine · 04/02/2003 (2:42 am) · 1 replies

Hi everyone.

Hmm. I've been playing around with lowering and raising terrain in the editor, and it looks like hills are a bit too big: I'm looking to have small elevation changes like grass verges, slightly bumpy fields etc. Is there a way of increasing the resolution of the terrain map?

However, this itself brings about a problem: My map is going to need to be pretty large. Say maybe 5 kilometers on each side. Is this an issue?

Thanks,
Ian

#1
04/02/2003 (3:04 am)
Using a small soft brush and a light hand you can produce some very small bumps/ridges. You could also create your hieghtmap with minor variations in it if trying to raise the terrain by hand is a pain.

As for your map size. The stock terrain is made up of a heightmap that is 256x256, which translates to roughly 2km square (Off the top of my head). The TerrainManage path allows for arbitrarily large terrain but it's not yet ready for prime time. You can check out a mostly functional / not fully tested version of it at the GORPE website.