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buildwad help

by Ian Omroth Hardingham · in Torque Game Engine · 03/31/2003 (2:03 am) · 1 replies

Sigh, I'm such a noob.

Problem 1:

Buildwad c:\textures\*.png text.wad doesn't work. What is the method of getting a load of pngs into a wad?

Problem 2:

I managed to get one png, a 32 by 32 texture white.png, into a wad. Made a block in WC with that texture, but when using map2dif on it it says it can't find the texture white.

Any help would be greatfully appreciated. Now, I better go and do some probability revision.

Ian

#1
03/31/2003 (1:58 pm)
Do this...

buildwad c:\textures c:\textures\bla.wad

ie. wads up all images in the c:\textures dir