Game Development Community

GuiBlackContentProfile in Gui Editor

by arnaux · in Torque Game Builder · 08/28/2009 (6:44 am) · 5 replies

Hello,

I have just started a new project, and i am trying to figure out how GUI works.

I am opening the mainScreenGui of the new project, going to the GuiControl, anf then choose the GuiDefaultProfile in the Profile options.

Why I can't come back to the GuiBlackContentProfile like it was at the begining ?

TGB 1.4.7 pro
Win XP

Thanks for reply

#1
08/28/2009 (10:44 am)
I am trying to make the tutorial "Score and Time GUI" from http://tdn.garagegames.com/wiki/TGB/MiniTutorials

When I am placing the new GuiControl on the stage TGB crash down.
I am restarting the tutorial but then surprise !!! , most of the Gui profile options disapear. I have only :
- ExampleButtonProfile
- ExampleScrollProfile
- ExampleTextProfile
- ExampleWindowProfile
- GuiDefaultProfile

My First question and this new problem seems to be equivalent.
It is the same on TGB_1.6.0 & TGB_1.7.4

Any idea of what happen ?

Thx



#2
08/28/2009 (12:55 pm)
A part of the solution here :
http://www.garagegames.com/community/forums/viewthread/66409
#3
09/01/2009 (9:25 am)
Hy,

Is it possible to have an awnser to this post please.

It's look like no one wants to answer, because arnaux is not registered as owner of a license. But he does.

He works for us, with our licence.

Thank you
#4
09/01/2009 (12:04 pm)
I'm not aware of a solution to this but I would like to know as well if one exists. To get around it, I open the gui file in Torsion (or any text editor) and specify the profile I want in code.

I hope this is remedied in T2D. The gui editor needs a lot of attention in my opinion.

Also, once you change it in code, sometimes, if you open it in the GUI Builder after and save, it will revert to some other profile. Very frustrating...
#5
09/03/2009 (10:52 am)
Thank you Patrick for the answer.
I had the same conclusion, the GUI editor is just useless.