Game Development Community

Huge tracts of land

by Terry Smith · in Torque Game Engine · 03/30/2003 (5:41 pm) · 4 replies

I'm interested in creating a game with a very large elliptical island. What I need is help in laying the terrain down, preferably being pointed at a tool that will create one fractally given some parameters.

Anyone got any suggestions?

About the author

I'm currently working on www.jgsbws.com


#1
03/30/2003 (6:41 pm)
I have done a similiar thing in the past with the TGE Terrain Editor.

How I have done it is to create a bitmap of what I want it to look like (roughly) then I import that into the terrain editor as a heightmap.

I then use the "blend" tool to merge it with a fractual terrain to get my terrain which I can then manually clean up (should it be required)

Hope that helps some
#2
03/30/2003 (8:38 pm)
I will usually use Terragen as a base for my terrain, then edit it with Photoshop until it more resembles my vision, and put the finishing touches on it by hand in the editor.
#3
03/31/2003 (1:46 am)
Thanks for the replies - could someone point me at some dox regarding importing terragen maps please?

I hate being this ignorant.... :-(