Game Development Community

Ingame Billboards

by William Mitchell · in Technical Issues · 03/27/2003 (12:11 pm) · 1 replies

I've been toying with an idea, but I don't know if it's technically possible. In the sci-fi MMORPG I'm working on, crafting will be an important part of the economy and I wondered if it would be possible for players to rent billboard space inside the game. In other words, they would double click on an available board and, though a pop-up interface, be able to put in a limited amount of text to advertise their products. Of course, since the billboard would be a graphic, and the text would be a graphic, I really don't see how this would be dynamically possible. Any ideas or suggestions?

Thanks.

-W.

#1
03/27/2003 (12:25 pm)
There's not anything difficult about what you're suggesting, but I guess that depends greatly on the technology you're using. It's probably more difficult in a web environment (but still possible), and in a normal C++ environment should be a walk in the park (depending on the complexity of your billboards of course).

I can't think of any easy way to use Torque to achieve this out of the box, it would all have to be custom.