Game Development Community

map to 3dsMax ? ( resolved)

by Steve Damsky · in Technical Issues · 08/20/2009 (2:36 pm) · 3 replies

I could have sworn I have seen this, but for the life of me I cannot find it. Does a utility exist to
export .map to Max? And, where is it available please? Well, well someone posted the link to it
3 minutes after I asked for it here, thanks.

#1
08/20/2009 (3:11 pm)
..you should post a link to that page, it would make for better archiving and easier for people to find it in the future.

btw..export map to max ? this doesn't make sense to me. do you mean "Import to max" or "export from max" ?
#2
08/20/2009 (6:49 pm)
Lol, I'm pretty sure it makes less sense to me than you. All I know is I have a bunch of models, some are difs, they crash T3D when I load them. When I look at em in Constructor they look ok, so I'm hoping I can go from Constructor to 3dsMax and then back to T3D somehow. Hence...map to Max....I think...I hope....Wish me luck!! (I didn't make these models, I'm just trying to update them so they dont become useless)

Here is the link: www.garagegames.com/community/blogs/view/5909

I actually looked for this file on your "aholeintheweb" site, but if it is there, I didn't see it.
#3
08/21/2009 (3:37 am)
I added it. thx.