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Michael Hartlef's Forum Posts

Thread Post Date Posted
Sound editing Ok, I put it into the resource area. Startet TGB, add the resource to my project and in the console ... read more 01/13/2008 (10:37 am)
TGB TDN News: Janurary 2008 Thanks Mike for all the effort you put into this.... read more 01/13/2008 (10:32 am)
Sound editing How do you implement this into TGB?... read more 01/13/2008 (6:20 am)
The New GUI Editor Not really, I guess I should. :-) Thanks for the info.... read more 01/12/2008 (5:21 am)
The New GUI Editor Interesting thoughts. Can you share a behaviour or a little tutorial about something like a counter?... read more 01/12/2008 (1:27 am)
LMS Behavior Contest - Round 1 You still could have posted what you have. If someone has less done, you would have gotten more poin... read more 01/11/2008 (11:42 pm)
LMS Behavior Contest - Round 1 Hi Glenn, I have emailed my entry to you. I hope you got it. Cheers Michael... read more 01/11/2008 (1:26 pm)
LMS Behavior Contest - Round 1 I was asking the same. Which time zone?... read more 01/09/2008 (5:04 am)
1.5.1 takes forever to start My 1.6 Pro runs fine so far. But besides some behaviours, my project is completely generated by TGB.... read more 01/08/2008 (10:11 am)
AudioProfiles and Behaviors Thanks Joe, great enhancement.... read more 01/07/2008 (9:58 pm)
Creating" a bullet I think it comes with the demo.... read more 01/07/2008 (9:55 pm)
Update*** Last Man Standing Behavior Contest! Sign Ups Closed Great, that makes seven coders now. The more the better.... read more 01/07/2008 (9:53 pm)
Fish Game Tut I don't think the Fish should push the player. Make sure that the collision settings are correct for... read more 01/07/2008 (11:58 am)
Sprite Size Thanks for the inside info.... read more 01/07/2008 (11:21 am)
TGB Trial Versions Yes, TGB Pro works right out of the box. You don't need to activate it either.... read more 01/07/2008 (11:14 am)
Blurry screen I think there is an option for using the vertical sync. Try to check it ON.... read more 01/07/2008 (6:08 am)
Sprite Size Also most graphiccards handle images which have sizes by the power of 2 much faster than a 50x50 ima... read more 01/07/2008 (6:07 am)
Background objects Also try to use image sizes by the power of 2 (16x16,32x32,64x64,128x128,256x256, etc.) . Having di... read more 01/07/2008 (6:05 am)
Fish Game Tut I will have a look at this tutorial tonight when I'm back at my computer. It sounds like there is an... read more 01/07/2008 (6:01 am)
TGB Trial Versions Hi Babara, you english is very good I think. It's not my native language either. So don't worry a... read more 01/07/2008 (5:59 am)
Update*** Last Man Standing Behavior Contest! Sign Ups Closed That would be great Glenn.... read more 01/06/2008 (8:57 pm)
Requesting some Developer info Look at http://www.gameproducer.net/ , it has some sales stats.... read more 01/06/2008 (1:28 pm)
TGB Trial Versions Hi Barbara, the only difference between the Pro and the "Normal" version is, that you get the source... read more 01/06/2008 (12:44 pm)
New Audio behaviours added. Thanks a lot. The more the better. Behaviours I ment ;-)... read more 01/06/2008 (10:48 am)
Joe Rossi: About your Audio Behaviours Dooh, looking at the script of the behaviour, I could have found out myself. Like I said, silly and ... read more 01/06/2008 (10:46 am)
Joe Rossi: About your Audio Behaviours Thanks guys, that did the trick.... read more 01/06/2008 (10:44 am)
Gravity? Yes, when you edit the object, look in the physics section. There is a checkbox to activate gravity.... read more 01/05/2008 (4:45 am)
Scale Effect behaviour added to TDN Thanks a lot!... read more 01/03/2008 (3:02 am)
Behavior Contest? Like I commented in your blog entry. I would like to join the competition.... read more 01/03/2008 (3:01 am)
Post your Behavior Requests here Thanks Joe for sharing your behaviours. I'll check 'em later.... read more 01/03/2008 (1:02 am)
Improved Template that Cancels Keybinds Thanks for sharing this.... read more 12/30/2007 (2:55 am)
Complete Human vol 1 (male characters) released Update: Every character includes now a set of basic default animations, Idle, Walk and Run. ... read more 03/15/2006 (11:35 am)
Does CVS 1.1.2 contains different files than the ZIP-File? Thank you all, it worked with the tips... read more 05/08/2003 (10:36 am)
Can't checkout from CVS Just wanna thank everyone for their help. Clicking(marking) on the C: drive in WinCVS did the trick... read more 05/08/2003 (10:27 am)
Can't checkout from CVS Hello Rick, like you can see in the post I did on top, I put in my password. To my understanding ... read more 05/08/2003 (12:42 am)
Can't checkout from CVS Damn, still I get the same error message that I posted above. Anyone a clue?... read more 05/07/2003 (11:00 am)
Does CVS 1.1.2 contains different files than the ZIP-File? Thank you Marco, I will try what you suggested.... read more 04/28/2003 (4:44 am)
Does CVS 1.1.2 contains different files than the ZIP-File? @Ben: No I don't dislike WinCVS. At first I didn't got it to run. But it works know. I just w... read more 04/28/2003 (3:57 am)
Where to get TribalIDE or a similar Ed for TGE scripting Thanx all for your help, I'm very happy to see so quick response. Michael Hartlef... read more 04/24/2003 (10:06 am)
TORQUE CD delivery? Thank you guys (and girls) for all the comments. I will purchase it in 5 minutes. A racing mod??????... read more 04/22/2003 (11:20 am)
TORQUE CD delivery? 20 MB?! Ok, with this size I will consider purchasing it. I'm on dialup and was afraid it would be >... read more 04/20/2003 (8:57 am)
TORQUE CD delivery? Thanx for the reply. How big is the initial download and how easy is it via CVS. Never did it befor... read more 04/17/2003 (11:53 pm)
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