Michael Hartlef's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Sound editing | Ok, I put it into the resource area. Startet TGB, add the resource to my project and in the console ... read more | 01/13/2008 (10:37 am) |
| TGB TDN News: Janurary 2008 | Thanks Mike for all the effort you put into this.... read more | 01/13/2008 (10:32 am) |
| Sound editing | How do you implement this into TGB?... read more | 01/13/2008 (6:20 am) |
| The New GUI Editor | Not really, I guess I should. :-) Thanks for the info.... read more | 01/12/2008 (5:21 am) |
| The New GUI Editor | Interesting thoughts. Can you share a behaviour or a little tutorial about something like a counter?... read more | 01/12/2008 (1:27 am) |
| LMS Behavior Contest - Round 1 | You still could have posted what you have. If someone has less done, you would have gotten more poin... read more | 01/11/2008 (11:42 pm) |
| LMS Behavior Contest - Round 1 | Hi Glenn, I have emailed my entry to you. I hope you got it. Cheers Michael... read more | 01/11/2008 (1:26 pm) |
| LMS Behavior Contest - Round 1 | I was asking the same. Which time zone?... read more | 01/09/2008 (5:04 am) |
| 1.5.1 takes forever to start | My 1.6 Pro runs fine so far. But besides some behaviours, my project is completely generated by TGB.... read more | 01/08/2008 (10:11 am) |
| AudioProfiles and Behaviors | Thanks Joe, great enhancement.... read more | 01/07/2008 (9:58 pm) |
| Creating" a bullet | I think it comes with the demo.... read more | 01/07/2008 (9:55 pm) |
| Update*** Last Man Standing Behavior Contest! Sign Ups Closed | Great, that makes seven coders now. The more the better.... read more | 01/07/2008 (9:53 pm) |
| Fish Game Tut | I don't think the Fish should push the player. Make sure that the collision settings are correct for... read more | 01/07/2008 (11:58 am) |
| Sprite Size | Thanks for the inside info.... read more | 01/07/2008 (11:21 am) |
| TGB Trial Versions | Yes, TGB Pro works right out of the box. You don't need to activate it either.... read more | 01/07/2008 (11:14 am) |
| Blurry screen | I think there is an option for using the vertical sync. Try to check it ON.... read more | 01/07/2008 (6:08 am) |
| Sprite Size | Also most graphiccards handle images which have sizes by the power of 2 much faster than a 50x50 ima... read more | 01/07/2008 (6:07 am) |
| Background objects | Also try to use image sizes by the power of 2 (16x16,32x32,64x64,128x128,256x256, etc.) . Having di... read more | 01/07/2008 (6:05 am) |
| Fish Game Tut | I will have a look at this tutorial tonight when I'm back at my computer. It sounds like there is an... read more | 01/07/2008 (6:01 am) |
| TGB Trial Versions | Hi Babara, you english is very good I think. It's not my native language either. So don't worry a... read more | 01/07/2008 (5:59 am) |
| Update*** Last Man Standing Behavior Contest! Sign Ups Closed | That would be great Glenn.... read more | 01/06/2008 (8:57 pm) |
| Requesting some Developer info | Look at http://www.gameproducer.net/ , it has some sales stats.... read more | 01/06/2008 (1:28 pm) |
| TGB Trial Versions | Hi Barbara, the only difference between the Pro and the "Normal" version is, that you get the source... read more | 01/06/2008 (12:44 pm) |
| New Audio behaviours added. | Thanks a lot. The more the better. Behaviours I ment ;-)... read more | 01/06/2008 (10:48 am) |
| Joe Rossi: About your Audio Behaviours | Dooh, looking at the script of the behaviour, I could have found out myself. Like I said, silly and ... read more | 01/06/2008 (10:46 am) |
| Joe Rossi: About your Audio Behaviours | Thanks guys, that did the trick.... read more | 01/06/2008 (10:44 am) |
| Gravity? | Yes, when you edit the object, look in the physics section. There is a checkbox to activate gravity.... read more | 01/05/2008 (4:45 am) |
| Scale Effect behaviour added to TDN | Thanks a lot!... read more | 01/03/2008 (3:02 am) |
| Behavior Contest? | Like I commented in your blog entry. I would like to join the competition.... read more | 01/03/2008 (3:01 am) |
| Post your Behavior Requests here | Thanks Joe for sharing your behaviours. I'll check 'em later.... read more | 01/03/2008 (1:02 am) |
| Improved Template that Cancels Keybinds | Thanks for sharing this.... read more | 12/30/2007 (2:55 am) |
| Complete Human vol 1 (male characters) released | Update: Every character includes now a set of basic default animations, Idle, Walk and Run. ... read more | 03/15/2006 (11:35 am) |
| Does CVS 1.1.2 contains different files than the ZIP-File? | Thank you all, it worked with the tips... read more | 05/08/2003 (10:36 am) |
| Can't checkout from CVS | Just wanna thank everyone for their help. Clicking(marking) on the C: drive in WinCVS did the trick... read more | 05/08/2003 (10:27 am) |
| Can't checkout from CVS | Hello Rick, like you can see in the post I did on top, I put in my password. To my understanding ... read more | 05/08/2003 (12:42 am) |
| Can't checkout from CVS | Damn, still I get the same error message that I posted above. Anyone a clue?... read more | 05/07/2003 (11:00 am) |
| Does CVS 1.1.2 contains different files than the ZIP-File? | Thank you Marco, I will try what you suggested.... read more | 04/28/2003 (4:44 am) |
| Does CVS 1.1.2 contains different files than the ZIP-File? | @Ben: No I don't dislike WinCVS. At first I didn't got it to run. But it works know. I just w... read more | 04/28/2003 (3:57 am) |
| Where to get TribalIDE or a similar Ed for TGE scripting | Thanx all for your help, I'm very happy to see so quick response. Michael Hartlef... read more | 04/24/2003 (10:06 am) |
| TORQUE CD delivery? | Thank you guys (and girls) for all the comments. I will purchase it in 5 minutes. A racing mod??????... read more | 04/22/2003 (11:20 am) |
| TORQUE CD delivery? | 20 MB?! Ok, with this size I will consider purchasing it. I'm on dialup and was afraid it would be >... read more | 04/20/2003 (8:57 am) |
| TORQUE CD delivery? | Thanx for the reply. How big is the initial download and how easy is it via CVS. Never did it befor... read more | 04/17/2003 (11:53 pm) |