Game Development Community

Matt Fairfax's Forum Posts

Thread Post Date Posted
Torque Game Builder 1.7.5 Released! That code is definitely the problem but removing it will cause the top of your TGB editor to be hidd... read more 06/23/2010 (1:57 pm)
River object causes client to fail - LOGGED Glad to help =)... read more 06/22/2010 (11:05 am)
Toolbox Settings I'm afraid that they are stored in the registry in HKEY_CURRENT_USER\Software\GarageGames\Torque Too... read more 06/09/2010 (3:16 pm)
Torque 3d Ai . Promblem with getting an aiplayer. Here is a useful article: [url=http://tdn.garagegames.com/wiki/Torque/Script/Tutorials/Using_Basi... read more 06/07/2010 (3:02 pm)
Script file update/online compilation Having the scripts automatically exec when they change could cause some very serious issues in your ... read more 06/03/2010 (4:45 pm)
River object causes client to fail - LOGGED If I had to guess off the top of my head...you are very likely blowing out the max packet size when ... read more 06/03/2010 (4:37 pm)
Opening older projects in freshly installed Beta 3 Take a look at Engine\bin\tools\projects.xml... read more 06/03/2010 (3:54 pm)
Next T3D 1.1 release? We aren't hiring a new Mac developer but we have entered into a contract with a team in Australia to... read more 05/28/2010 (10:33 am)
Next T3D 1.1 release? Don't get me wrong...we [i]do[/i] have an internal schedule and deadlines and release windows. Ho... read more 05/27/2010 (3:43 pm)
Next T3D 1.1 release? Hey guys and gals, Ok...there are a lot of topics to discuss in this thread so let's dive into them... read more 05/26/2010 (3:41 pm)
Torque3D Beta 1 Bug - VS ver can't be changed after initial selection Generating projects generates [i]all[/i] available project types and not one specific IDE's.... read more 05/03/2010 (4:29 pm)
[Beta 4/5 Bug] weird geometry following cam on 8600GT Is this still happening for you with Torque 3D 1.1 Beta 1?... read more 05/03/2010 (3:29 pm)
Torque Game Builder 1.7.5 Released! It has full support for Win7.... read more 05/03/2010 (2:23 pm)
Torque Game Builder 1.7.5 Released! Ben, Adding that define back [i]will[/i] get it compiling on VS2005 Pro but it will make it not com... read more 05/03/2010 (12:12 am)
Torque Game Builder 1.7.5 Released! Try going into C:\Users\<Your user name>\AppData\Roaming and deleting the GarageGames folder. ... read more 05/03/2010 (12:09 am)
Next Code drop ? using current is getting counter productive. We are indeed working hard on Torque 3D 1.1 Beta 2. I should hopefully have a blog up later today wi... read more 04/15/2010 (10:16 am)
Torque 3D Embedded Browser (WebKit) It is something on our list to evaluate for proper integration into the SDK. The earliest that is li... read more 04/15/2010 (10:14 am)
Screen goes black, Vid card fan runs beyond hyper speed, + I have this issue on my Watched Threads list and have been keeping the issue in mind. We haven't yet... read more 04/14/2010 (5:05 pm)
Web Deployment...is it working yet? I think Mich already addressed it reasonably well. We will work on the wording on the product page t... read more 03/29/2010 (5:45 pm)
@Matt Fairfax: T3D is now feature complete? eb, Expanding our PhysX implementation is much lower on the priority queue for the time being. What... read more 03/29/2010 (2:45 pm)
@Matt Fairfax: T3D is now feature complete? Hey Thomas, In that thread I indicated that some of the features (moving platforms, animated collis... read more 03/29/2010 (2:43 pm)
Web Deployment...is it working yet? In hopes of allowing this thread to get back to its original intent, let me address the DTS exporter... read more 03/29/2010 (2:32 pm)
Why WAS Torque3D documentation so poor? Something like this? [url=http://tdn.garagegames.com/wiki/Torque/Networking/ConnectionSequence]To... read more 03/17/2010 (12:18 am)
Auto LODs broken? and Shape & Foliage Replicators MIA? Hey guys, I wanted to jump in here real quick with a comment or two about the changelog. A typica... read more 02/15/2010 (2:36 am)
Forest Kit (With out negitivity) We are still working on that. Alex Scarborough didn't want to make the move to Las Vegas and left... read more 01/28/2010 (3:41 pm)
Where is Garage Games vegas office exactly? If you can make it out to the [url=http://www.torquepowered.com/community/blogs/view/19199]Global Ga... read more 01/27/2010 (5:52 am)
Approximate release 1.1 schedule? Torque 3D 1.1 is a free update for current Torque 3D owners. Currently Torque 3D 1.2 is also plan... read more 01/24/2010 (4:58 am)
Forest Kit limit? When a texture isn't found, the process for searching for the same texture with alternate extensions... read more 01/23/2010 (4:27 am)
Official Torque 3D Documentation Feedback To be fair...having our documentation publishing system disabled unexpectedly during the move was pr... read more 01/21/2010 (8:59 pm)
[Bug 1.0.1] Multiple Particle Editor Bugs Actually the code [i]is[/i] set up to update the emitter/datablocks in any file that you save it to.... read more 01/21/2010 (7:05 pm)
Texture Object Leak with WaterPlane Reflection Texture Good to hear =)... read more 11/18/2009 (7:07 pm)
Official Torque 3D Documentation Feedback We believe that Collada and a smooth import pipeline is definitely the future of Torque. The Collada... read more 11/11/2009 (3:20 pm)
Torque 3d 1.0.1 demo The Tools scripts are supposed to be compiled in the demo and uncompiled in the full version. The... read more 11/09/2009 (9:59 pm)
[T3D BUG 1.0] Normal maps disappear when switching full screen - LOGGED Do you see this bug under 10.6.1?... read more 11/04/2009 (8:43 pm)
Can we use old .dif files in T3D You [i]should[/i] be able to use old DIF files with Torque 3D. I added support for this sometime aro... read more 11/04/2009 (7:50 pm)
Dynamically change the nearClip as a client Not to derail this effort but I would point out that allowing the client to change their nearClip do... read more 10/27/2009 (3:40 pm)
Having display driver crashes in Vista when T3D is idling? Is this still a bug for anyone in 1.0.1?... read more 10/26/2009 (9:55 pm)
Windows inside of other controls. Is this still a bug for you in 1.0.1?... read more 10/26/2009 (9:52 pm)
[Beta 2 Bug]Sometimes materials edited in the Material editor don't work properly Any updates on this?... read more 10/26/2009 (9:41 pm)
Terrain textures not joinning together properly UPDATE Is this still a bug for anyone in 1.0.1?... read more 10/26/2009 (9:26 pm)
<Large Images>: Beta 1 vs Beta 2 terrain screenshot comparison Is this still a bug for anyone in 1.0.1?... read more 10/26/2009 (9:25 pm)