Game Development Community

Davis Ray Sickmon, Jr's Forum Posts

Thread Post Date Posted
Are Indy games profitable?... I used to make mortgage payments with mine at one time. I wouldn't call it hugely profitable - at $... read more 10/12/2008 (6:21 pm)
T2D 1.1 - build under VC6 and / or XCode 1.5 Oh, just cause the lazy git finally upgrades, now I gotta upgrade? ;-) Hrm - just using the VC6 pro... read more 03/06/2006 (9:58 pm)
Post #35,000!!! Too bad it's post number 29,514.... read more 04/28/2005 (3:38 pm)
Melv? Yesterday they showed off a bit of Torque2D at thier Torque dog & pony show. Pretty slick. Definit... read more 10/09/2004 (9:02 am)
Friday... It's not just a Friday, it's IGC Friday :-)... read more 10/08/2004 (9:17 am)
Dnf [quote]i suggest DNF is trashed cause Doom III is way better then DNF.[/quote] What an interestin... read more 09/15/2004 (10:44 pm)
Favorite game moment? My most memorable moments are a combination of old school stuff and more modern games: Old stuff:... read more 09/08/2004 (9:28 pm)
Friday... Thank goodness - one less person to complain about the thread ;-)... read more 07/19/2004 (5:12 pm)
TorqueBASIC: A Scripting Language As a fan of BASIC from ages ago (though I've pretty much abandoned it completely) I think TorqueBASI... read more 07/13/2004 (10:03 pm)
Friday... Indeed - another absolutely GREAT Friday. I'm posting from Gamer Zone right now :-)... read more 07/09/2004 (8:22 am)
How can i establish my company? Jay's got it right - this is all going to be about marketing yourself to people to join your game de... read more 07/06/2004 (7:30 pm)
Friday... Gonzo: As mentioned before - make sure that "Notify Me" is turned off, and avoid the thread. Probl... read more 07/02/2004 (12:55 pm)
Torque Cookbook I agree with Jay's comment - quite often there's a lot of the same mistake made over and over (just ... read more 06/30/2004 (10:25 pm)
XBOX Port for TSE???? [quote]And when there is no confirmation nor denial from GarageGames I'm getting even more excited.[... read more 06/18/2004 (5:14 pm)
Friday... Entr0py - very simple suggestion for you... if this thread annoys you, make sure that "Notify me" is... read more 06/18/2004 (2:08 pm)
XBOX Port for TSE???? Hey Jay - I think you left the lid off of your can of worms. (First it was non-stop TSE questions. ... read more 06/18/2004 (1:21 am)
Torque Retro 2D! REALLY looking forward to this one :-)... read more 06/17/2004 (10:57 pm)
Tribal IDE Reborn! Daniel: You don't, really. Delphi is a different language (semi-Pascal based rather than Basic as ... read more 06/15/2004 (9:48 am)
IGC'04 - what will YOU bring? Trajectory Zone, Boulder Panic! 3, probably a couple o' GID items in whatever state they happen to b... read more 06/13/2004 (12:39 am)
Tribal IDE Reborn! Cameron - if you like, I'll provide you a nice spot at MidnightRyder.Com to upload that puppy, rathe... read more 06/12/2004 (10:20 am)
Dev Snapshot stuck..... They don't send email. If it may take a while to show up, or, it may not get posted at all for vari... read more 06/10/2004 (6:18 pm)
Friday... IIiiiiiiitttttt's Thurdsay here still. Dang.... read more 06/10/2004 (5:55 pm)
Where in the world is Tim Gift? Jay: Well, it would be a pretty nitche market, but, that's fun idea - search for Tim G. in the vari... read more 06/09/2004 (8:15 am)
Sharing binaries? Yes - they can compile it for you, and send you the binary.... read more 06/07/2004 (9:55 pm)
Traynote - get rid of loose textfiles I prefer [url=www.davidrm.com]The Journal[/url] for it - The Journal rocks.... read more 06/02/2004 (3:02 pm)
Friday... Nope - it's not a contest, it's a skill building sort of thing. No one wins, no one looses, we just... read more 05/28/2004 (12:15 pm)
Friday... Aye - and it's a good Friday too. Did the Game In A Day thing - still have 9 hours or so left - an... read more 05/28/2004 (11:34 am)
Another Game in a Day Attempt Thursday Same question as Nicolas (well, not the meeting part) - everyone who'd doing it meeting up in the GG... read more 05/26/2004 (12:01 pm)
Another Game in a Day Attempt Thursday Ace: Personally, I'm a lot more fond of the "no rules" approach that others are advocating. The on... read more 05/25/2004 (7:07 am)
Show Tool v2 - Request for Comments If they want to be able to play with stuff outside of the project sandbox, have 'em use the windows ... read more 05/11/2004 (10:01 am)
Show Tool v2 - Request for Comments John: I'd be leery to use much of anything that changed that behavior (resourcemanager). Torque ha... read more 05/11/2004 (9:54 am)
Friday... My god it's Friday. This week has been insane. Two game projects (one requiring a huge time invest... read more 05/07/2004 (2:15 pm)
Pop test: do you use a joypad 2 home built DDR pads, two 6 button + 4 direction joypads, then the Thrustmaster "Top Gun", and two ... read more 05/02/2004 (4:08 pm)
Looking for people in Orange County CA. (Edit: Bleh, bad post.)... read more 05/01/2004 (11:29 pm)
Friday... And probably two of the best movie theatres in the world: Warren East, and Warren Downtown :-) C... read more 04/30/2004 (2:56 pm)
What is the practice in regards to gui and code? I agree with John - no standard practice :-) For me, ususally scripts that only relates to that .gu... read more 04/30/2004 (2:06 am)
A New Mmorpg Using Tge The screenshots are pretty cool until you get to the water - holy s**t! That's impressive! I'll ... read more 04/30/2004 (2:00 am)
Synapsys new lighting pack Davis. The name that appears to the left of the post is Davis. David is someone else ;-) (Just pi... read more 04/30/2004 (12:44 am)
Synapsys new lighting pack For anyone who reads this and wonders - is it worth $50? Yeah, it's worth it. Every bit. I'm stil... read more 04/30/2004 (12:19 am)
Torque Demo slow on my Mac - noob I'm running a beta test for Trajectory Zone right now (Torque based game) and something interesting ... read more 04/30/2004 (12:03 am)
Friday... Friday is great - the Trajectory Zone beta is cruzin' along, found pleanty o' bugs (I'd be more worr... read more 04/29/2004 (11:45 pm)
A better way - Datablock[array]? I messed around with this a bit, and came up with an interesting problem - here's the example code (... read more 04/24/2004 (11:44 pm)
OpenAL 1.2 kills Trajectory Zone (Torque based game in dev) Cameron: It's a brand new issue. The new OpenAL version was released April 21th - not even enough ... read more 04/24/2004 (5:32 pm)
OpenAL 1.2 kills Trajectory Zone (Torque based game in dev) The one I tested on is a powerbook 867 - nothing special, and using the internal speakers. Matthew ... read more 04/24/2004 (5:31 pm)
OpenAL 1.2 kills Trajectory Zone (Torque based game in dev) Hm - looks like this isn't a TZ specific item. The Torque demo on Mac will do it to.... read more 04/24/2004 (4:34 pm)
A better way - Datablock[array]? You sure that TSE's scripting engine didn't just a slight tweak to get that working? [code]databloc... read more 04/24/2004 (3:07 am)
Indie game sales I think postmortems are great - but for Indies, you'd have to post more than one, or just keep updat... read more 04/23/2004 (10:46 pm)
OpenAL 1.2 kills Trajectory Zone (Torque based game in dev) Possibly a stranger problem here - not sure where it's from though. The OpenAL implementaiton I dow... read more 04/23/2004 (10:40 pm)
Friday... Badguy: Next beta probably a month and a half from now (this one focuses entirely on multi-player ex... read more 04/23/2004 (7:50 am)
Friday... Today is a special Friday... I just uploaded the Mac and Windows builds of Trajectory Zone Beta 3 to... read more 04/23/2004 (7:13 am)
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