Game Development Community

Jake Seigel's Forum Posts

Thread Post Date Posted
List of TGB developers - Please Add Your Name Jake Seigel Programmer jestermax.wordpress.com... read more 09/21/2009 (10:10 pm)
Glow What about using something like a single particle effect? If you turn on "intense particles" then yo... read more 04/11/2008 (4:36 pm)
Disabling Behaviours/Behaviour API? Hey there, Baylor: in my code i ended up just putting in my own switch as well for a quick fix. I p... read more 04/11/2008 (4:34 pm)
Assigning link points in datablocks Yeah, that's how i figured it out in the first place. Anyway, I used a workaround and got it up and ... read more 04/01/2008 (10:58 am)
Random number generation efficiency? Hey there, sorry i couldn't reply to this earlier; i've been kicked off of the GG site all day. I ... read more 03/26/2008 (6:02 pm)
Service Unavailable - Fail to connect Ugh, i thought i was the only one with this problem. I can't get into TDN or the forums on any compu... read more 03/26/2008 (5:59 pm)
Low Volume Audio? Thanks for the insight. This is a little odd, but the audio levels default to 0.8 but when i try t... read more 03/10/2008 (7:21 am)
Particle inherited rotation Answered my own post; well a fix for it anyway. I was using the faceMouse behaviour for the objec... read more 03/08/2008 (6:25 pm)
TGB 1.7.2 Issues IDE = Integrated Development Environment (I guess "editor" is a better term for it in this case thou... read more 03/08/2008 (4:10 pm)
Shut 'er down Ah, i DID miss something :) thanks. I was pretty much just shutting down the loaded levels and that... read more 08/15/2007 (9:21 am)
I dont get blending modes Hey now, if you want what i think you want then this should do it. Keep in mind that i may have left... read more 08/14/2007 (7:12 am)
Animated Loading Screens? I'm still new to TorqueScript and TGB, but i don't think they support spawning threads which at firs... read more 08/14/2007 (6:53 am)
Post-Processing effects? Whoops, hit refresh and reposted my old post. sorry. yeah, i don't have PRO so i don't really kn... read more 08/10/2007 (11:29 am)
Post-Processing effects? I figured TGB didn't support any sort of after effects but i had to ask just in case. I think that ... read more 08/10/2007 (7:43 am)