Game Development Community

Charles "monkeyboy" Gibson's Forum Posts

Thread Post Date Posted
SpaceWarrior Tutorial ShotsPerSecond Property Ahhh. That makes perfect sense. Dang, i was banging my head on that one. Didn't even think to loo... read more 02/01/2010 (7:02 pm)
SpaceWarrior Tutorial ShotsPerSecond Property But the set is setting a private field of the component. The get is accessing the same private fiel... read more 02/01/2010 (5:59 pm)
Making Demo Game Tutorial Go Fullscreen I think you can make a call toggleFullscreen() in your startup code. I'd check the TGB reference se... read more 04/17/2009 (7:56 am)
Writing Text Thanks bunches John. That was exactly what I am looking for. After reading through a lot of po... read more 12/16/2008 (8:46 am)
SoundButtonOver not working I wanted to tag along on this post as well. I am having the same issues.... read more 06/05/2008 (7:28 am)
PowerPong: Sprint 1 "Classics Ok, so yesterday I made a test level. That would use two AI controlled paddles that would track the... read more 05/27/2008 (5:40 am)
PowerPong: Sprint 1 "Classics One implementation, is the behavior could take the name of a callback function that would be respons... read more 05/19/2008 (10:05 am)
PowerPong: Sprint 1 "Classics Hey Kevin, can you send me the console.log file to troubleshoot the errors you were receiving? My e... read more 05/17/2008 (12:26 pm)
Yummy Drink Factory Awesome work! I love the polish! Nice job!... read more 05/16/2008 (12:19 pm)
PowerPong: Sprint 1 "Classics Alright here's what I came up with for converting your after image effect into a behavior. It consi... read more 05/15/2008 (6:23 am)
PowerPong: Sprint 1 "Classics Awesome Kevin! Thanks for the feedback that rocks. I will make sure the bugs are added to my defec... read more 05/14/2008 (6:31 pm)
PowerPong: Sprint 1 "Classics Ah, now I understand what you were refering to. Yeah, I just made it by hand. I did look at yo... read more 05/13/2008 (3:54 pm)
PowerPong: Sprint 1 "Classics Thanks Kevin! I appreciate you taking the time to check out my progress. Yeah, at the moment, th... read more 05/13/2008 (7:04 am)
PowerPong: Sprint 1 "Classics Thanks, I will be updating my blog tonight with Sprint 2's iteration. It is still more of the old c... read more 05/11/2008 (7:48 am)
Using scriptobject to handle mouse input I'm confused. At the same pont that I am trying to bind the mouse actions, I bind keyboard actions.... read more 05/06/2008 (6:18 am)
Behaviors not loaded in Mac build Sorry about that double post. I hit the refresh button. I built it from a PC. That make sense... read more 05/01/2008 (10:17 am)
Behaviors not loaded in Mac build Version 1.7.2... read more 05/01/2008 (10:15 am)
Behaviors not loaded in Mac build Version 1.7.2... read more 05/01/2008 (10:02 am)
Making an Card Object I am making a card game and don't know what the best way is to make a card class using Torquescript.... read more 09/18/2006 (1:33 pm)
Fading out Okay, here are my modifications to what you help me learn today Philip. I merged what you presented... read more 09/16/2006 (2:32 pm)
Fading out Thanks for you help Philip! I was also able to leverage information from this tutorial posted h... read more 09/16/2006 (2:00 pm)
Fading out Awesome. Thanks for the quick response. I have a question. If I wanted this to happen for each ... read more 09/16/2006 (9:27 am)
A Deck of Cards Okay, I made a change but still do not like it. It feels like it is a step in the right direction, ... read more 09/14/2006 (3:08 pm)
Puzzle Games Tutorial The Tetris Tutorial for the TGB http://tdn.garagegames.com/wiki/Torque_2D/Getting_Started/T2DTetr... read more 07/18/2006 (4:30 am)
Puzzle Games Tutorial Ahh, I was assuming something like that, but was a bit confused because the name didn't have to be w... read more 07/04/2006 (6:58 am)
Show your progress :) First I would like to say, WOW!! Everyone is doing such a fantastic job. I would have to agree wit... read more 03/27/2005 (8:03 am)
Accessing Cells in an image Thank you so much for both of your quick responses. I really appreciate it. You guys are great!!!... read more 03/24/2005 (9:28 am)
Will not run! It turns out that when I uninstalled an old Voodoo2 graphics card from my system, it didn't delete t... read more 05/27/2002 (11:28 pm)
Will not run! I am still unable to run the engine. I have DirectX 8.1, OpenAL, and the last drivers for my video ... read more 05/26/2002 (10:47 pm)
Weapon Mounting I wanted to say thanks to all of your support. I extremely appreciate it, especially the time it to... read more 04/09/2002 (8:49 am)
Weapon Mounting I created 3 mount point, but I didn't name them. Is the naming convention mandatory? I will try it... read more 04/09/2002 (7:13 am)
379 ways to scream HELP!! Thanks a million. It works now. Now I can paste my hair back to my scalp. he he... read more 03/21/2002 (11:42 am)