Charles "monkeyboy" Gibson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| SpaceWarrior Tutorial ShotsPerSecond Property | Ahhh. That makes perfect sense. Dang, i was banging my head on that one. Didn't even think to loo... read more | 02/01/2010 (7:02 pm) |
| SpaceWarrior Tutorial ShotsPerSecond Property | But the set is setting a private field of the component. The get is accessing the same private fiel... read more | 02/01/2010 (5:59 pm) |
| Making Demo Game Tutorial Go Fullscreen | I think you can make a call toggleFullscreen() in your startup code. I'd check the TGB reference se... read more | 04/17/2009 (7:56 am) |
| Writing Text | Thanks bunches John. That was exactly what I am looking for. After reading through a lot of po... read more | 12/16/2008 (8:46 am) |
| SoundButtonOver not working | I wanted to tag along on this post as well. I am having the same issues.... read more | 06/05/2008 (7:28 am) |
| PowerPong: Sprint 1 "Classics | Ok, so yesterday I made a test level. That would use two AI controlled paddles that would track the... read more | 05/27/2008 (5:40 am) |
| PowerPong: Sprint 1 "Classics | One implementation, is the behavior could take the name of a callback function that would be respons... read more | 05/19/2008 (10:05 am) |
| PowerPong: Sprint 1 "Classics | Hey Kevin, can you send me the console.log file to troubleshoot the errors you were receiving? My e... read more | 05/17/2008 (12:26 pm) |
| Yummy Drink Factory | Awesome work! I love the polish! Nice job!... read more | 05/16/2008 (12:19 pm) |
| PowerPong: Sprint 1 "Classics | Alright here's what I came up with for converting your after image effect into a behavior. It consi... read more | 05/15/2008 (6:23 am) |
| PowerPong: Sprint 1 "Classics | Awesome Kevin! Thanks for the feedback that rocks. I will make sure the bugs are added to my defec... read more | 05/14/2008 (6:31 pm) |
| PowerPong: Sprint 1 "Classics | Ah, now I understand what you were refering to. Yeah, I just made it by hand. I did look at yo... read more | 05/13/2008 (3:54 pm) |
| PowerPong: Sprint 1 "Classics | Thanks Kevin! I appreciate you taking the time to check out my progress. Yeah, at the moment, th... read more | 05/13/2008 (7:04 am) |
| PowerPong: Sprint 1 "Classics | Thanks, I will be updating my blog tonight with Sprint 2's iteration. It is still more of the old c... read more | 05/11/2008 (7:48 am) |
| Using scriptobject to handle mouse input | I'm confused. At the same pont that I am trying to bind the mouse actions, I bind keyboard actions.... read more | 05/06/2008 (6:18 am) |
| Behaviors not loaded in Mac build | Sorry about that double post. I hit the refresh button. I built it from a PC. That make sense... read more | 05/01/2008 (10:17 am) |
| Behaviors not loaded in Mac build | Version 1.7.2... read more | 05/01/2008 (10:15 am) |
| Behaviors not loaded in Mac build | Version 1.7.2... read more | 05/01/2008 (10:02 am) |
| Making an Card Object | I am making a card game and don't know what the best way is to make a card class using Torquescript.... read more | 09/18/2006 (1:33 pm) |
| Fading out | Okay, here are my modifications to what you help me learn today Philip. I merged what you presented... read more | 09/16/2006 (2:32 pm) |
| Fading out | Thanks for you help Philip! I was also able to leverage information from this tutorial posted h... read more | 09/16/2006 (2:00 pm) |
| Fading out | Awesome. Thanks for the quick response. I have a question. If I wanted this to happen for each ... read more | 09/16/2006 (9:27 am) |
| A Deck of Cards | Okay, I made a change but still do not like it. It feels like it is a step in the right direction, ... read more | 09/14/2006 (3:08 pm) |
| Puzzle Games Tutorial | The Tetris Tutorial for the TGB http://tdn.garagegames.com/wiki/Torque_2D/Getting_Started/T2DTetr... read more | 07/18/2006 (4:30 am) |
| Puzzle Games Tutorial | Ahh, I was assuming something like that, but was a bit confused because the name didn't have to be w... read more | 07/04/2006 (6:58 am) |
| Show your progress :) | First I would like to say, WOW!! Everyone is doing such a fantastic job. I would have to agree wit... read more | 03/27/2005 (8:03 am) |
| Accessing Cells in an image | Thank you so much for both of your quick responses. I really appreciate it. You guys are great!!!... read more | 03/24/2005 (9:28 am) |
| Will not run! | It turns out that when I uninstalled an old Voodoo2 graphics card from my system, it didn't delete t... read more | 05/27/2002 (11:28 pm) |
| Will not run! | I am still unable to run the engine. I have DirectX 8.1, OpenAL, and the last drivers for my video ... read more | 05/26/2002 (10:47 pm) |
| Weapon Mounting | I wanted to say thanks to all of your support. I extremely appreciate it, especially the time it to... read more | 04/09/2002 (8:49 am) |
| Weapon Mounting | I created 3 mount point, but I didn't name them. Is the naming convention mandatory? I will try it... read more | 04/09/2002 (7:13 am) |
| 379 ways to scream HELP!! | Thanks a million. It works now. Now I can paste my hair back to my scalp. he he... read more | 03/21/2002 (11:42 am) |