Game Development Community

Aaron Henselin's Forum Posts

Thread Post Date Posted
TGB Audio fades and pans Warthog, here's how I handle fading: function fadeOut(%channel) { alxSetChannelVolume(%channel... read more 01/17/2008 (11:09 am)
Clicking' Oggs If I had $3000 to toss around FMOD would be a nice fix - but for the moment I'll keep waiting for a ... read more 12/14/2007 (10:33 pm)
Clicking' Oggs Upgrading OpenAL didn't solve it for me, unfortunately.Thanks for the feedback though. Could it be a... read more 12/05/2007 (9:36 pm)
Clicking' Oggs Upgrading OpenAL didn't solve it for me, unfortunately.Thanks for the feedback though. Could it be a... read more 12/05/2007 (9:04 pm)
Clicking' Oggs Bump for still unresolved... read more 12/04/2007 (2:27 pm)
Right/Left Clicking For anyone else who was running into a similar issue, here's the function you'll want to use if you'... read more 08/28/2007 (7:38 pm)
Right/Left Clicking For anyone else who was running into a similar issue, here's the function you'll want to use if you'... read more 08/28/2007 (5:31 pm)
Clicking' Oggs I found a notation in the TGB general forums that switching out the openal32.dll for the newest vers... read more 08/09/2007 (6:17 pm)
Right/Left Clicking Thanks for the heads up, I'll give it a shot.... read more 08/05/2007 (9:56 pm)
Blank space with scrolling backgrounds? The width + height of the image should be a multiple of 256... read more 07/12/2007 (9:30 pm)
How to update the Linear Movement in an Asteroid like Game You'll want to use angular velocity instead of autorotation: if(%this.moveLeft) { ... read more 06/09/2007 (12:04 pm)