Patrick Clifford's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque Advantages? | Im not looking to duplicate the source engine. Im looking to do stupid simple things like implement ... read more | 06/27/2007 (1:32 pm) |
| Torque Advantages? | Alright thanks for the responses. I wouldnt say i regret buying torque but i do regret buying it now... read more | 06/27/2007 (7:05 am) |
| Torque Advantages? | Is it safe to say with the proper knowledge its possible to mod torques engine code to do everything... read more | 06/27/2007 (5:57 am) |
| Weapon scripting questions | Oops, i put the weaponfx.cs in the server. Its in the client now, thanks again for this great resour... read more | 06/21/2007 (9:14 am) |
| Weapon scripting questions | I tried out your recoil script and it is awesome! I also tried another one from that topic you linke... read more | 06/21/2007 (6:48 am) |
| Weapon scripting questions | Tim Heldna you are a god! Thanks alot for this, im going to try it out right now.... read more | 06/21/2007 (3:44 am) |
| Weapon scripting questions | Alright, i guess ill have to search for a good collision resource. I think ive seen one before. Than... read more | 06/21/2007 (12:04 am) |
| Weapon scripting questions | Right now i have the second value large enough for the hands, but now the box is huge and you can hi... read more | 06/20/2007 (9:13 pm) |
| Weapon scripting questions | Like i said, ive changed those values to every possible configuration, they arent making a differenc... read more | 06/20/2007 (6:48 am) |
| Weapon scripting questions | No matter how i change the values in // Damage location details boxNormalHeadPercentage = 0.83; ... read more | 06/19/2007 (2:02 pm) |
| Weapon scripting questions | Well i learned my bounding box was way too big for my avatar (the soldier pack) I now have the bound... read more | 06/19/2007 (1:15 pm) |
| Weapon scripting questions | Here is what i seen in player.cs that leads me to think there is a built in damage location system; ... read more | 06/18/2007 (4:37 am) |
| What to do after editing player.cc and player.h | Well i tried that mod and it didnt work. I then tried the jetpack mod (also edits player.cc and play... read more | 06/14/2007 (4:54 am) |
| What to do after editing player.cc and player.h | There are a few i want to install that edit .cc and .h but mainly the advanced position mod that let... read more | 06/13/2007 (7:42 am) |
| Map size, borders, and techniques. | Would a Nvidia 7600go PCI-E with 256mb RAM be considered low or mid range these days?... read more | 06/08/2007 (9:37 pm) |
| Terrain Brush Is GONE | Id like to quote myself, "i guess it is possible im just that big of a noob". It seems i am, than... read more | 06/08/2007 (9:24 am) |
| Combining mutiple interiors. | Any idea wy my brushes to edit the terrain sometimes dissapear? I think it make happen after using t... read more | 06/07/2007 (7:25 am) |
| Combining mutiple interiors. | I tried doing this with the torque constructer but when i load a peice it says, "Constructor was una... read more | 06/07/2007 (6:10 am) |
| Water | I had the same problem and i turned off depth mask, add media, and increase the scale to get it to w... read more | 06/06/2007 (6:05 am) |