Mathieu's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| New version coming soon... | What about a Mac version??... read more | 12/19/2002 (12:04 am) |
| New Space Sim | thx :)... read more | 12/16/2002 (8:45 am) |
| Mac-moron needs help | You may try this applications: Multi-resolutions-> [url]http://www.versiontracker.com/moreinfo.f... read more | 11/25/2002 (1:02 pm) |
| 2 players on the same computer | Thanks for the advise, I'm working on it but the connection system is hard to understand :) It se... read more | 11/24/2002 (3:00 pm) |
| 2 players on the same computer | I'm trying to find the best way to do this for a week. I realy need advises. So, I need to have ... read more | 11/23/2002 (11:39 am) |
| Mac-moron needs help | I do not have experience with OSX installation on unsuported Macs. You may post your question in th... read more | 11/23/2002 (9:24 am) |
| OSX performances | I made some tests. I'm pretty sure that the framedrops come from the compilation on OSX with PB. Th... read more | 11/22/2002 (3:53 am) |
| OSX performances | I don't blame you for that, day job must be your priority. It's also my for the moment. But it's ... read more | 11/20/2002 (1:28 am) |
| OSX performances | I've done some tests. I thinks that the framedrop is related to the terrain calculation (maybe the ... read more | 11/19/2002 (12:04 am) |
| "AIPlayer::spawnPlayer()" doesnt works for vehicles ? | thank you ... bad news for me :)... read more | 11/18/2002 (4:07 pm) |
| How to make "Racing" the default game ? | Whaou !! Mat !!! Very impressive ! thx a lot ! Christophe... read more | 11/15/2002 (12:51 pm) |
| How to make "Racing" the default game ? | Thx Mathew, works fine :)... read more | 11/14/2002 (12:49 pm) |
| How to make "Racing" the default game ? | true ! didn't work ! :(... read more | 11/14/2002 (10:48 am) |
| Compilation pblm Torque 1.1.2 : OpenTransport.h | Thanks, it's work with the latest HEAD... But as you notice in your bug post the Engine always cras... read more | 11/13/2002 (12:18 am) |
| Mac vs. PC | You can download the dev tools here : [url]http://connect.apple.com/[/url] (you may need to regist... read more | 09/08/2002 (10:15 am) |
| crashes when full screen (mac) | Your mac not realy crash. Use Apple-Tab to switch between your applications. After one loop the pb... read more | 09/02/2002 (10:47 am) |
| A Bunch of Development Snapshots ... | Hi Melv, great job, as ever. Your trees don't seem to be affected by Fog in your screenshots (FPS... read more | 08/09/2002 (12:42 am) |
| CodeWarrior for Mac / Win | First you must download the SDK : http://developer.apple.com/opengl/downloads.html http://develo... read more | 06/21/2002 (6:43 am) |
| Minimum Requirement For Game Dev? | I'm working on a B&W G3/350... It's slow, but you can use it for a first step. - sorry for my en... read more | 05/20/2002 (1:15 pm) |
| Cell Shading II >>>"the second =)"<<< | Don't missanderstand my last post... It' was adressed to Matt (not to Martin !). I'm looking for ... read more | 04/12/2002 (12:58 am) |
| Cell Shading II >>>"the second =)"<<< | The theory of Cell Shading isn't really hard. You could found some tutorials on the net... I've s... read more | 04/12/2002 (12:15 am) |
| Cell Shading II >>>"the second =)"<<< | I've planed to work on Cell Shadding and other NPR effects. Unfortunatly I doesn't have time to s... read more | 04/11/2002 (5:29 am) |
| CodeWarrior and Carbon Lib | I replaced the two Lib manualy in the project. It's run well now thx :)... read more | 03/24/2002 (3:00 am) |