Game Development Community

Mathieu's Forum Posts

Thread Post Date Posted
New version coming soon... What about a Mac version??... read more 12/19/2002 (12:04 am)
New Space Sim thx :)... read more 12/16/2002 (8:45 am)
Mac-moron needs help You may try this applications: Multi-resolutions-> [url]http://www.versiontracker.com/moreinfo.f... read more 11/25/2002 (1:02 pm)
2 players on the same computer Thanks for the advise, I'm working on it but the connection system is hard to understand :) It se... read more 11/24/2002 (3:00 pm)
2 players on the same computer I'm trying to find the best way to do this for a week. I realy need advises. So, I need to have ... read more 11/23/2002 (11:39 am)
Mac-moron needs help I do not have experience with OSX installation on unsuported Macs. You may post your question in th... read more 11/23/2002 (9:24 am)
OSX performances I made some tests. I'm pretty sure that the framedrops come from the compilation on OSX with PB. Th... read more 11/22/2002 (3:53 am)
OSX performances I don't blame you for that, day job must be your priority. It's also my for the moment. But it's ... read more 11/20/2002 (1:28 am)
OSX performances I've done some tests. I thinks that the framedrop is related to the terrain calculation (maybe the ... read more 11/19/2002 (12:04 am)
"AIPlayer::spawnPlayer()" doesnt works for vehicles ? thank you ... bad news for me :)... read more 11/18/2002 (4:07 pm)
How to make "Racing" the default game ? Whaou !! Mat !!! Very impressive ! thx a lot ! Christophe... read more 11/15/2002 (12:51 pm)
How to make "Racing" the default game ? Thx Mathew, works fine :)... read more 11/14/2002 (12:49 pm)
How to make "Racing" the default game ? true ! didn't work ! :(... read more 11/14/2002 (10:48 am)
Compilation pblm Torque 1.1.2 : OpenTransport.h Thanks, it's work with the latest HEAD... But as you notice in your bug post the Engine always cras... read more 11/13/2002 (12:18 am)
Mac vs. PC You can download the dev tools here : [url]http://connect.apple.com/[/url] (you may need to regist... read more 09/08/2002 (10:15 am)
crashes when full screen (mac) Your mac not realy crash. Use Apple-Tab to switch between your applications. After one loop the pb... read more 09/02/2002 (10:47 am)
A Bunch of Development Snapshots ... Hi Melv, great job, as ever. Your trees don't seem to be affected by Fog in your screenshots (FPS... read more 08/09/2002 (12:42 am)
CodeWarrior for Mac / Win First you must download the SDK : http://developer.apple.com/opengl/downloads.html http://develo... read more 06/21/2002 (6:43 am)
Minimum Requirement For Game Dev? I'm working on a B&W G3/350... It's slow, but you can use it for a first step. - sorry for my en... read more 05/20/2002 (1:15 pm)
Cell Shading II >>>"the second =)"<<< Don't missanderstand my last post... It' was adressed to Matt (not to Martin !). I'm looking for ... read more 04/12/2002 (12:58 am)
Cell Shading II >>>"the second =)"<<< The theory of Cell Shading isn't really hard. You could found some tutorials on the net... I've s... read more 04/12/2002 (12:15 am)
Cell Shading II >>>"the second =)"<<< I've planed to work on Cell Shadding and other NPR effects. Unfortunatly I doesn't have time to s... read more 04/11/2002 (5:29 am)
CodeWarrior and Carbon Lib I replaced the two Lib manualy in the project. It's run well now thx :)... read more 03/24/2002 (3:00 am)
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