Game Development Community

Nick Palmer's Forum Posts

Thread Post Date Posted
New RW Music Thanks, Joel. The links you posted were a great benefit to my library. Your comments on the sample... read more 01/28/2003 (3:50 pm)
Music playlists in Realm Wars and TGE I've posted a track here before, but that was before audio was available with Realm Wars. Since aud... read more 01/23/2003 (4:35 pm)
Bloody Music Thanks, Joel. I knew about the utilities for word building, and that will be very useful, but I'll c... read more 07/01/2002 (7:17 am)
Bloody Music @James The Voices of the Apocalypse set is giving me a little more trouble than it should. I reall... read more 06/28/2002 (6:27 am)
Bloody Music I think your suggestion about the brass is right on-- I have too complex a texture, for one thing, a... read more 06/27/2002 (7:59 pm)
Bloody Music Thanks! Even if the GG gods aren't interested in using it, it has been a great learning experience ... read more 06/27/2002 (4:04 pm)
New Music for Realm Wars @Joel So far, I'd say the reverb has not been overboard in terms of muddying things, because, as yo... read more 06/12/2002 (6:56 pm)
New Music for Realm Wars Thanks for the tips, Joel-- I will definitely be sampling any libraries on the net that I can find. ... read more 06/12/2002 (4:28 pm)
New Music for Realm Wars As I said, just a start ;); more to come. Just for the sake of getting some length to the track, I ... read more 06/12/2002 (6:43 am)
New Music for Realm Wars Thanks! Music is like just about everything else that begins with an idea- as Edison said, 10% insp... read more 06/12/2002 (5:16 am)
Attack of the Clones rules I'm hooked on Star Wars, but mainly because it came out when I was a kid. When I viewed #4 on video... read more 05/28/2002 (3:03 pm)
Some new RW music Regarding looping, you've hit the nail on the head with the reverb. My Underscore2 begins and ends ... read more 05/05/2002 (5:21 pm)
Some new RW music Hey Joel, I listened to the track with great interest. There are a number of things I like but t... read more 05/05/2002 (4:54 am)
Varying ingame music possible? We were discussing this in another thread - look for my "underscore" threads. I created a sort of t... read more 04/30/2002 (4:54 am)
RW Main Theme Idea I posted a few days ago suggesting that you probably wanted "Orc music" like that from the Lord of t... read more 04/27/2002 (6:39 am)
Multiple loop track I think I'm dealing with synthesizer/time limitations. I have no mixer, so the main audio effects a... read more 04/26/2002 (12:48 pm)
Multiple loop track I think I can tweak it. The instruments playing are actually very "dry" - bassoon staccato, pizzica... read more 04/26/2002 (10:20 am)
Second Underscore Sample @Raison I'll agree with you about the static/dynamic track in this sense: a "static" track has one... read more 04/23/2002 (12:15 pm)
Second Underscore Sample @Raison - nice sample! The strings and brass demos that I've heard at the Nemesys site show off som... read more 04/23/2002 (5:14 am)
Second Underscore Sample I agree completely regarding GigaStudio-- I've been drooling over it since I stumbled across it a fe... read more 04/22/2002 (7:27 pm)
Second Underscore Sample Phil, I did a game presentation movie for a game developer - www.nicholaspalmer.com/iwars/iwar... read more 04/22/2002 (11:19 am)
Second Underscore Sample @Kurtis: it would be interesting to work on dynamic tracks-- let's keep talking about it because I c... read more 04/22/2002 (10:57 am)
Underscore Sample Kurtis, Are there Ogg Vorbis players? I'll snoop around for one. I'm very impressed by Microsof... read more 04/22/2002 (10:52 am)
Underscore Sample @Kurt 1) Tell be more about Ogg Vorbis. 2) Is it possible to incorporate real time audio effect... read more 04/22/2002 (7:10 am)
Second Underscore Sample Rolands are around $1000, but you have to get additional modules for whatever extra sounds you need.... read more 04/22/2002 (4:22 am)
Multiple tracks or one longer one? I posted in the Realm "general" forum ("Underscore") if you want to hear my first attempt. It is th... read more 04/21/2002 (12:37 pm)
Underscore Sample The issue of layering tracks has apparently not been resolved with some standard solution. I have b... read more 04/20/2002 (7:18 am)
Underscore Sample I've updated and extended the track, [url=www.nicholaspalmer.com/audio/underscore1.mp3]"Underscore"[... read more 04/19/2002 (8:01 pm)
Problems with music Did you see her at the Academy Awards? Wow! I didn't realize she can't perform in public. That wa... read more 04/18/2002 (6:12 pm)
Problems with music I agree with your JW opinions - there are some nice moments in Episode 1. Part of the problem with ... read more 04/18/2002 (5:57 pm)
Problems with music I'm working out the same problems. I have been recording with a synth (Roland 1080) for a 1 1/2 yea... read more 04/17/2002 (6:07 pm)
Underscore Sample Another thought occurs to me: the audio programmers could have a lot of fun if they had several "mu... read more 04/14/2002 (3:17 pm)
Underscore Sample Your suggestions are not that hard to accomplish. Some of the Ninendo games move very smoothly from... read more 04/14/2002 (3:12 pm)
Underscore Sample I know it isn't "loopable" yet-- this is just a first minute of about two. I suppose I should ask h... read more 04/14/2002 (2:54 pm)
Underscore Sample I use a Roland 1080 and record through my sound card (Gina from Event). This track is only about ha... read more 04/14/2002 (10:03 am)