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eb's Forum Posts

Thread Post Date Posted
Torque specific 3D Max videos? LOD is both used for "a generalization of distance" and "performance/quality marker&q... read more 11/20/2009 (10:00 pm)
Torque specific 3D Max videos? ..you will not have any detail levels besides "2". (All of the meshes end in "2&quo... read more 11/20/2009 (6:27 am)
Torque specific 3D Max videos? Seek and you shall find: [url]http://www.garagegames.com/community/resources/view/18413[/url]... read more 11/19/2009 (11:15 pm)
Need feedback and material help (3DS MAX TGEA 1_8_1) 2 sided is not by default, you have to make the 3ds max material 2 sided... read more 11/19/2009 (11:14 pm)
Need feedback and material help (3DS MAX TGEA 1_8_1) Foestar, I have to ask, do you know how to UVmap ? ... read more 11/19/2009 (5:06 pm)
3ds max exporter messing up DSQs never saw this before. Send me your max file and the DTS/DSQ showing the issue in showtoolpro. [... read more 11/19/2009 (4:42 pm)
Need feedback and material help (3DS MAX TGEA 1_8_1) ..email me the model plz. eric [at] ericrbarth [dot] com... read more 11/18/2009 (5:37 pm)
Invitation to all freelance 2D/3D artists I apologize if you have felt like you've had to defend yourself here. My words are not meant that wa... read more 11/18/2009 (5:28 pm)
How to export form 3ds max? [url]http://www.garagegames.com/documentation/artist[/url]... read more 11/18/2009 (5:22 pm)
Invitation to all freelance 2D/3D artists ..a reply is always good! My intention was not to offend but to get you to explain some of your p... read more 11/18/2009 (5:13 pm)
Invitation to all freelance 2D/3D artists Vincent, your post should read: "Looking for people to test my website for free. Also looking ... read more 11/18/2009 (6:12 am)
nonblend DSQ trouble Thx for that reply Rubes and I would do that if the object was not controlled by the player. The ... read more 11/17/2009 (11:01 pm)
Problems with Light Map (material) in Torque 3D - the lightmap is assigned to UV channel2 coords, be sure you're not setting the material ID but rat... read more 11/16/2009 (10:06 pm)
TankPack 3DS Max Scaling Problem are the wheels rigged with bones ?... read more 11/16/2009 (8:12 pm)
Decals not working on objects in T3D that's great Tom, thx.... read more 11/16/2009 (11:38 am)
TankPack 3DS Max Scaling Problem check to see if it has animation frames set into it's wheels. This may just be just as easy as addin... read more 11/16/2009 (11:33 am)
Problem exporter 3d max 9 I hope there is an answer for you in one of these many threads.. [url]http://www.garagegames.com/se... read more 11/13/2009 (10:24 pm)
3DS Max and TGEA 3ds docs on this page: [url]http://www.garagegames.com/documentation/artist[/url]... read more 11/13/2009 (6:28 pm)
Problem exporter 3d max 9 Explain more of what is wrong or what you're trying to do (even in bad english), please.... read more 11/13/2009 (5:42 am)
Is there ever going to be a fully up to date and documented DTS SDK? Mich, you are a giant among men. (Now, go clone yourself so that the yourselves can get that list do... read more 11/11/2009 (10:28 pm)
Torque3D and Unity's New Pricing Rene:oh well. So we disagree. No harm there IMO. People have the tendency to read-into words rathe... read more 11/10/2009 (12:44 pm)
Torque3D and Unity's New Pricing ..I would say 2 or 3% off the tracks. Not 100, not by far. Here's why: The Truth is the truth..i... read more 11/10/2009 (12:14 pm)
Torque3D and Unity's New Pricing Brandon, Are you David's mother?..did you look at his personal bank account and see the charge to EP... read more 11/10/2009 (11:22 am)
PhysIt! - "T3D/PhysX Powertools", for 3dsMax I can't sleep tonight..so I'll get a few hours of this work in right now. Hopefully it will work ou... read more 11/10/2009 (10:29 am)
nonblend DSQ trouble :/ ..doesn't work. To iterate my frustration aloud, I would like to state: "The Orc issue ... read more 11/09/2009 (4:10 pm)
9 -> 10 upgrade? Ah, my apologies then Dion. This site's system is a bit 'young/not matured' as I view threads that... read more 11/09/2009 (1:33 pm)
Unreal Dev Kit free for non-commercial use. //post changed Dee claims to be able to make a solid judgement of the UDKvsTorque with less than ... read more 11/09/2009 (11:32 am)
9 -> 10 upgrade? Dion, you may want to SAY that you're speaking about Houdini. That is the most important part of you... read more 11/09/2009 (11:13 am)
[Resource] MeshRoad Profile Editor Released! Cheers OD!... read more 11/08/2009 (1:32 pm)
Unreal Dev Kit free for non-commercial use. Yes, but Pat. Now they can fail for free while using professional-tools UDK. They don't need the $10... read more 11/07/2009 (11:14 pm)
Unreal Dev Kit free for non-commercial use. My Fiancee has the book on her desk. I'll have to give it a read.... read more 11/07/2009 (6:42 pm)
[Resource] MeshRoad Profile Editor Released! Does anyone feel like uploading that file package to somewhere other than MediaFire ? The amount of... read more 11/07/2009 (6:39 pm)
Unreal Dev Kit free for non-commercial use. Sorry, I must have misunderstood you then. - I won't bother to bombard you with asking for an exp... read more 11/07/2009 (9:46 am)
Unreal Dev Kit free for non-commercial use. erm, huh ?... read more 11/07/2009 (9:32 am)
Unreal Dev Kit free for non-commercial use. @Steve, much appreciated. I will definitely think about that. I will wait until after the weekend .... read more 11/07/2009 (9:06 am)
Torque3D and Unity's New Pricing This kid numbs my brain.... read more 11/07/2009 (9:05 am)
Torque3D and Unity's New Pricing @Black Tengu: I am beginning to think some of these people are not on planet Earth.... read more 11/07/2009 (6:30 am)
Unreal Dev Kit free for non-commercial use. Thanks Brett and Josh. That is the sentiment I was looking to find. I suppose I am able to assume t... read more 11/07/2009 (3:59 am)
Torque3D and Unity's New Pricing Black Tengu said it very well; "Sure you owe them 25% from royalties, but you get one of THE ... read more 11/06/2009 (7:41 pm)
Unreal Dev Kit free for non-commercial use. //edit: @ Ronny// ..if you can weigh the severity of this news against GG's business plans, then I... read more 11/06/2009 (6:43 pm)
Unreal Dev Kit free for non-commercial use. I know that I'll be waiting for an official word from GG about this situation. Will there be an offi... read more 11/06/2009 (5:56 pm)
nonblend DSQ trouble I'll try setting the sequence to "5". I tried 6,7,8 and 9. ..never knew it stopped at 5. ... read more 11/06/2009 (4:25 pm)
nonblend DSQ trouble Found here in the TDN: [url]http://tdn.garagegames.com/wiki/DTS/FAQ/General_FAQ#Animation[/url] [... read more 11/06/2009 (1:17 pm)
What is the deal with the Blog police? BUMP... read more 11/06/2009 (10:11 am)
What is the deal with the Blog police? If you want to track something and gather replies, ..I'd bookmark it and bump it every week or two..... read more 11/06/2009 (10:10 am)
What is the deal with the Blog police? @Mperry: Is the special guest going to answer generic, soft, pre-approved questions ? ..or is it po... read more 11/06/2009 (8:12 am)
nonblend DSQ trouble BrokeAss guys ? ..Calef ? Rex ? ... read more 11/06/2009 (7:42 am)
nonblend DSQ trouble I eventually plan to remove avatar control if the DSQ system is incapable of this. //edit: but yea... read more 11/06/2009 (6:28 am)
What is the deal with the Blog police? I appreciate your effort Scott. It makes a more professional, on-point atmosphere. Forums/blogs, yo... read more 11/06/2009 (6:01 am)
nonblend DSQ trouble even those animations are altered by the [previous blend animation]..they are not played 'absolute'.... read more 11/06/2009 (5:43 am)
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