Game Development Community

Shayne Guiliano's Forum Posts

Thread Post Date Posted
Programming on a cell phone? J2ME is the largest global mobile market and supports downloadable games on a billion phones globall... read more 05/26/2010 (8:35 am)
Principles of Game Dev Management You can bring beginners onto the team and assign them values less than 1.0 so that everyone else doe... read more 10/12/2003 (11:50 pm)
Principles of Game Dev Management @Randall and Bryan Recently I was reading through patent and copyright law because I was trying t... read more 10/12/2003 (11:50 pm)
Principles of Game Dev Management @Bryan I've just started reading this post, and so I'm responding to an old post. Maybe someone ... read more 10/12/2003 (11:07 pm)
Idea in development for a 2D online deathmatch game.... @Alex Yeah, you hit it right on the nail. It is a sidescroller, though I like to think it's as m... read more 08/05/2003 (6:05 pm)
Idea in development for a 2D online deathmatch game.... Thanks for pointing that out Animesh....hopefully we can have a little more luck with succes then th... read more 08/05/2003 (12:06 pm)
What exactly is it that we do? - Part 1 Hey Nauris, thanks for taking the time to really consider my ideas. And let me say that I understan... read more 07/09/2003 (2:30 pm)
What exactly is it that we do? - Part 1 Peter, I never made the contradictions you pointed out. All three CompArt examples I wrote of are s... read more 07/09/2003 (1:02 pm)
What exactly is it that we do? - Part 1 Nauris, I know what you're saying about non-linearality and all that. But I think you're still look... read more 07/09/2003 (12:02 pm)
What exactly is it that we do? - Part 1 Nauris, you make solid points. But I think that you are looking at the level above what you should ... read more 07/09/2003 (1:31 am)
What exactly is it that we do? - Part 1 And also... I'm not saying don't make "games". I love designing games and creating fun for peopl... read more 07/09/2003 (1:10 am)
What exactly is it that we do? - Part 1 And also... I'm not saying don't make "games". I love designing games and creating fun for peopl... read more 07/09/2003 (12:37 am)
What exactly is it that we do? - Part 1 What a great question, Corre... Well, there's probably several reasons why I bring up the idea of... read more 07/09/2003 (12:31 am)
What exactly is it that we do? - Part 1 Sebastian, I'm not really sure how to respond. If you think that the games you've played your whole... read more 07/09/2003 (12:15 am)
What exactly is it that we do? - Part 1 It's not about money. It's about frontierism. It's about working 80 hours a week and feeling like ... read more 07/08/2003 (11:07 pm)
What exactly is it that we do? - Part 1 (Side note: It's been my experience that thinking like this has helped me to expand the possibilitie... read more 07/08/2003 (1:30 pm)
What exactly is it that we do? - Part 1 2 In order to overcome the mental blockades that have been built up in the era we grew up in, we ne... read more 07/08/2003 (1:30 pm)
$400 contract waiting for the right modeler A few more things... @ Eric I know that I haven't posted too much info on the game, but I agre... read more 10/07/2002 (2:45 pm)
$400 contract waiting for the right modeler @Robert I understand your point about the e-mail addy, but: 1. I've found it to be increasing ... read more 10/07/2002 (2:12 pm)
Music in a Torque game not without permission from the content owner.... read more 09/19/2002 (1:09 pm)
Behind Rockstar Games - Article in Wired Oh yeah, I remember why I posted that previous post. Games do not have more complex mechanics tod... read more 09/19/2002 (1:04 pm)
Behind Rockstar Games - Article in Wired I don't understand the confusion over the game design of GTAIII. It is not complex and it can be br... read more 09/19/2002 (12:52 pm)
The Future of MMO and CRPGs: Four Dimensional Gaming Hey guys, Just wanted to throw in my 2 cents even though I know no one will ever read this. Ti... read more 07/26/2002 (11:32 am)
Peer Review Program Proposal Now if there's anybody out there that actually read the entire Post and realizes that it's about att... read more 07/17/2002 (8:26 am)
Peer Review Program Proposal My last post in response to Luc's ignorance. Luc's ironic Methods he uses to try and convince him... read more 07/16/2002 (4:03 pm)
Peer Review Program Proposal Sorry to anybody else reading this other than Luc. Luc, I just read the belligerance of your t... read more 07/16/2002 (3:42 pm)
Peer Review Program Proposal @Madcap I agree with you that games often get pushed out before they are ready. This is a real p... read more 07/16/2002 (3:33 pm)
Peer Review Program Proposal Thank you for your response Luc. If you read the entire thread you would see that I did not measu... read more 07/16/2002 (3:11 pm)
Peer Review Program Proposal Madcap, I appreciate your response but I also must disagree with much you have to say because I feel... read more 07/16/2002 (11:09 am)
Peer Review Program Proposal Thanks for replying Jeff. I think I understand your argument that games often develop on the bubb... read more 07/15/2002 (8:16 am)
Advice on copyrights and recruiting Thanks for replying Mark. I don't know if I totally agree with the idea that copyrights only appl... read more 07/12/2002 (1:12 pm)
Advice on copyrights and recruiting Thanks Jay and Jeremy too, I was writing my reply to Jeff prob at the same time you were. Please re... read more 07/12/2002 (11:11 am)
Advice on copyrights and recruiting Thanks, Jeff, for your comment. I plan on using NDAs with everyone because I think it's professiona... read more 07/12/2002 (11:08 am)
Be original dont worry about originality Hi Everyone, Shayne here. I haven't posted in a while. But I want to add my two cents here. I th... read more 05/23/2002 (12:27 pm)
A stroke of genius Well, boys and girls. I guess I'll just proclaim myself The Worm Master...... read more 04/18/2002 (9:34 am)
Movies made in torque? (I'm going to repost this is the general forum. I think this deserves more discussion away from the... read more 04/10/2002 (9:57 am)
A stroke of genius You've got to bbbeeeee ttthheee wwwoorrrmmm...LOL... read more 04/09/2002 (9:56 am)
A stroke of genius Hey guys and gals, While I love the community feeling here, a little competition in sport is heal... read more 04/09/2002 (9:40 am)
A stroke of genius 2448...(Got the screen shot too)... read more 04/09/2002 (8:43 am)
The top 5 features of a Game Hi Everyone, I'm gonna throw some ideas out there that maybe might get some reaction. You are all ... read more 03/27/2002 (9:56 pm)
Let's Take a Chance Matt, Obviously you have a very good understanding of color and have thought about it a lot. You s... read more 03/19/2002 (3:23 pm)
Sequel rights confusion I get everyone's points, but I think you are making one bad assumption. You are assuming that those... read more 03/13/2002 (12:42 pm)
Sequel rights confusion First of all, thank you for responding. Matt, if you read this, I want you to understand what I mea... read more 03/12/2002 (8:41 pm)