Game Development Community

Shayne Guiliano's Forum Posts

Thread Post Date Posted
Principles of Game Dev Management You can bring beginners onto the team and assign them values less than 1.0 so that everyone else doe... read more 10/13/2003 (6:50 am)
Principles of Game Dev Management @Randall and Bryan Recently I was reading through patent and copyright law because I was trying t... read more 10/13/2003 (6:50 am)
Principles of Game Dev Management @Bryan I've just started reading this post, and so I'm responding to an old post. Maybe someone ... read more 10/13/2003 (6:07 am)
Idea in development for a 2D online deathmatch game.... @Alex Yeah, you hit it right on the nail. It is a sidescroller, though I like to think it's as m... read more 08/06/2003 (1:05 am)
Idea in development for a 2D online deathmatch game.... Thanks for pointing that out Animesh....hopefully we can have a little more luck with succes then th... read more 08/05/2003 (7:06 pm)
What exactly is it that we do? - Part 1 Hey Nauris, thanks for taking the time to really consider my ideas. And let me say that I understan... read more 07/09/2003 (9:30 pm)
What exactly is it that we do? - Part 1 Peter, I never made the contradictions you pointed out. All three CompArt examples I wrote of are s... read more 07/09/2003 (8:02 pm)
What exactly is it that we do? - Part 1 Nauris, I know what you're saying about non-linearality and all that. But I think you're still look... read more 07/09/2003 (7:02 pm)
What exactly is it that we do? - Part 1 Nauris, you make solid points. But I think that you are looking at the level above what you should ... read more 07/09/2003 (8:31 am)
What exactly is it that we do? - Part 1 And also... I'm not saying don't make "games". I love designing games and creating fun for peopl... read more 07/09/2003 (8:10 am)
What exactly is it that we do? - Part 1 And also... I'm not saying don't make "games". I love designing games and creating fun for peopl... read more 07/09/2003 (7:37 am)
What exactly is it that we do? - Part 1 What a great question, Corre... Well, there's probably several reasons why I bring up the idea of... read more 07/09/2003 (7:31 am)
What exactly is it that we do? - Part 1 Sebastian, I'm not really sure how to respond. If you think that the games you've played your whole... read more 07/09/2003 (7:15 am)
What exactly is it that we do? - Part 1 It's not about money. It's about frontierism. It's about working 80 hours a week and feeling like ... read more 07/09/2003 (6:07 am)
What exactly is it that we do? - Part 1 (Side note: It's been my experience that thinking like this has helped me to expand the possibilitie... read more 07/08/2003 (8:30 pm)
What exactly is it that we do? - Part 1 2 In order to overcome the mental blockades that have been built up in the era we grew up in, we ne... read more 07/08/2003 (8:30 pm)
$400 contract waiting for the right modeler A few more things... @ Eric I know that I haven't posted too much info on the game, but I agre... read more 10/07/2002 (9:45 pm)
$400 contract waiting for the right modeler @Robert I understand your point about the e-mail addy, but: 1. I've found it to be increasing ... read more 10/07/2002 (9:12 pm)
Music in a Torque game not without permission from the content owner.... read more 09/19/2002 (8:09 pm)
Behind Rockstar Games - Article in Wired Oh yeah, I remember why I posted that previous post. Games do not have more complex mechanics tod... read more 09/19/2002 (8:04 pm)
Behind Rockstar Games - Article in Wired I don't understand the confusion over the game design of GTAIII. It is not complex and it can be br... read more 09/19/2002 (7:52 pm)
The Future of MMO and CRPGs: Four Dimensional Gaming Hey guys, Just wanted to throw in my 2 cents even though I know no one will ever read this. Ti... read more 07/26/2002 (6:32 pm)
Peer Review Program Proposal Now if there's anybody out there that actually read the entire Post and realizes that it's about att... read more 07/17/2002 (3:26 pm)
Peer Review Program Proposal My last post in response to Luc's ignorance. Luc's ironic Methods he uses to try and convince him... read more 07/16/2002 (11:03 pm)
Peer Review Program Proposal Sorry to anybody else reading this other than Luc. Luc, I just read the belligerance of your t... read more 07/16/2002 (10:42 pm)
Peer Review Program Proposal @Madcap I agree with you that games often get pushed out before they are ready. This is a real p... read more 07/16/2002 (10:33 pm)
Peer Review Program Proposal Thank you for your response Luc. If you read the entire thread you would see that I did not measu... read more 07/16/2002 (10:11 pm)
Peer Review Program Proposal Madcap, I appreciate your response but I also must disagree with much you have to say because I feel... read more 07/16/2002 (6:09 pm)
Peer Review Program Proposal Thanks for replying Jeff. I think I understand your argument that games often develop on the bubb... read more 07/15/2002 (3:16 pm)
Advice on copyrights and recruiting Thanks for replying Mark. I don't know if I totally agree with the idea that copyrights only appl... read more 07/12/2002 (8:12 pm)
Advice on copyrights and recruiting Thanks Jay and Jeremy too, I was writing my reply to Jeff prob at the same time you were. Please re... read more 07/12/2002 (6:11 pm)
Advice on copyrights and recruiting Thanks, Jeff, for your comment. I plan on using NDAs with everyone because I think it's professiona... read more 07/12/2002 (6:08 pm)
Be original dont worry about originality Hi Everyone, Shayne here. I haven't posted in a while. But I want to add my two cents here. I th... read more 05/23/2002 (7:27 pm)
A stroke of genius Well, boys and girls. I guess I'll just proclaim myself The Worm Master...... read more 04/18/2002 (4:34 pm)
Movies made in torque? (I'm going to repost this is the general forum. I think this deserves more discussion away from the... read more 04/10/2002 (4:57 pm)
A stroke of genius You've got to bbbeeeee ttthheee wwwoorrrmmm...LOL... read more 04/09/2002 (4:56 pm)
A stroke of genius Hey guys and gals, While I love the community feeling here, a little competition in sport is heal... read more 04/09/2002 (4:40 pm)
A stroke of genius 2448...(Got the screen shot too)... read more 04/09/2002 (3:43 pm)
The top 5 features of a Game Hi Everyone, I'm gonna throw some ideas out there that maybe might get some reaction. You are all ... read more 03/28/2002 (5:56 am)
Let's Take a Chance Matt, Obviously you have a very good understanding of color and have thought about it a lot. You s... read more 03/19/2002 (11:23 pm)
Sequel rights confusion I get everyone's points, but I think you are making one bad assumption. You are assuming that those... read more 03/13/2002 (8:42 pm)
Sequel rights confusion First of all, thank you for responding. Matt, if you read this, I want you to understand what I mea... read more 03/13/2002 (4:41 am)