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Tobias Niva's Forum Posts

Thread Post Date Posted
Light on translucent object... Hi Magnus. No, the material is not 2-sided. (I noticed this NON lightning/shading with the 2-sid... read more 11/17/2007 (7:50 am)
Light on translucent object... The object is a dts. I'm not sure that splitting it up will solve my problem?! I still want the p... read more 11/17/2007 (7:34 am)
Atlas blended terrain problem. Hmm. Ok. I guess I'll have to split up the opacity map into at least 4 maps then...since I plan to ... read more 10/22/2007 (11:30 am)
Atlas blended terrain problem. Two first pics uses settings in post just above; [url]http://niva3d.com/temp/closeup.jpg[/url] A... read more 10/22/2007 (11:25 am)
Atlas blended terrain problem. Two first pics uses settings in post just above; [url]http://niva3d.com/temp/closeup.jpg[/url] A... read more 10/22/2007 (11:08 am)
Atlas blended terrain problem. @Mahmudul: Ok...that's what I can't get to work. When I use "atlasGenerateTextureTOCFromTiles" an... read more 10/22/2007 (9:42 am)
Atlas blended terrain problem. Another hmm... I can get things to work if I generate my opacity map and light map with "atlasGen... read more 10/18/2007 (3:58 pm)
Atlas blended terrain problem. Hmm...no one encountering this?! Maybe I'm slow (no coder - that's for sure)...but anyhow I kind ... read more 10/18/2007 (10:07 am)
Animating collision mesh in TGE 1.5.2 @Stephen: I'm trying to make sort of a "cabin car", that my player should be able to enter and tr... read more 10/07/2007 (10:29 pm)
Pathed Interiors? @Andrew: Ok...I've tried to make a moving platform with an animated DTS...and I run into problems... read more 10/07/2007 (6:22 pm)
Pathed Interiors? I have also looked at this...but didn't find anything about pathed interiors here at the forums or t... read more 10/06/2007 (10:33 pm)
Attach light to animated DTS... Thank you John! Got it working.... read more 10/01/2007 (4:10 pm)
Constructor 1.0.3 Issue List @ Andrew... I can export portals with the "Export as Legacy TGEA DIF" (Constructor 1.0.3)...even tho... read more 09/07/2007 (4:38 pm)
Constructor 1.0.3 Issue List Hmm. Not to nag further about Constructor...but for sure - it's frustrating sometimes. I'm workin... read more 09/06/2007 (7:20 pm)
REQ: Simple UV editing in UV panel I'm not sure if I got this right...simply what the "Texture (UV)" actually does. I thought I woul... read more 06/12/2007 (6:20 am)
DTS baked in DIF... Ok. Good to know. Thanx again Matt. Cheers... read more 05/31/2007 (1:38 pm)
DTS baked in DIF... Thanx Matt! Think I got used to export via that one - since the "direct" Export DIF... wasn't rea... read more 05/30/2007 (6:30 pm)
DTS lighting... Thanx! I was on 1.5.1 - now I updated to 1.5.2, and it works fine without having to use the extra li... read more 05/16/2007 (5:56 pm)
TerrainBlock - NO TILING?! ...and misc *.dif questions. Barry: Thanx for very quick reply! Ok...I'll check further, but of course curiuos if someone else... read more 05/10/2007 (5:08 pm)
Movie playback Hmm. Are you really sure Mike? Or am I missing something here? Have both demos - TGE and TGEA - a... read more 05/08/2007 (12:46 am)
Play movie in GUI? Hmm. Ok... So the mentioned feature at the TGEA page, under SOUND/VIDEO - "Built-in Theora video ... read more 05/07/2007 (12:28 pm)
DTS to cast shadow? Ok. But PORTAL is supported in Constructor as of now?! Can't get it to work when I export with the ... read more 05/01/2007 (12:14 pm)
DTS to cast shadow? Thanx again Ross! I'm still testing the engines to make my decision of which one to go with...but... read more 04/30/2007 (4:29 pm)
DTS to cast shadow? Thanx again Ross! Hope you dont't think I'm a lazy guy who ask these quite simple questions... The... read more 04/24/2007 (7:14 pm)
DTS to cast shadow? Thanx for your reply. I managed to get a shadow from an imported DTS...but it won't cast it on ot... read more 04/24/2007 (1:40 pm)
Light - omni type? This is just too damn "un-intuitive"... *sigh* I added a sgLightObject > named it testLight > chose... read more 04/19/2007 (10:10 pm)
Light - omni type? Hmm...I tried to add a sgLightObject into my scene...but I don't get any datablocks in the droplist ... read more 04/19/2007 (6:55 pm)
Light - omni type? Thanx. Can't access TDN since I'm just playing around with a demo, trying to decide if TGE is the e... read more 04/19/2007 (5:53 pm)
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