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James Riley's Forum Posts

Thread Post Date Posted
Not the perfect place, but anyway, Tribes 2 Master Server I should ask TerroX about that... I was on the Legends team for a short while but stopped working be... read more 12/14/2007 (2:25 pm)
Not the perfect place, but anyway, Tribes 2 Master Server I may be wrong about the master server code being included, I don't see it in my TGEA directories an... read more 12/14/2007 (1:45 pm)
Not the perfect place, but anyway, Tribes 2 Master Server Marcus, I work for a record label, I know what IP is. ;) The master server that comes with TGE do... read more 12/14/2007 (1:41 pm)
Not the perfect place, but anyway, Tribes 2 Master Server I know what you mean about the IP thing. Well, eventually they're going to pull the plug and peop... read more 12/14/2007 (1:33 pm)
Halflife2 sourcecode leak... ack! Heh... I'm not in a great situation either... The source code ended up on my webserver - one of my u... read more 10/08/2003 (1:28 pm)
Alternative File Formats for Torque Torque doesn't natively support MAX and MS3D files - you can't load those from within the engine. W... read more 10/08/2003 (1:23 pm)
Eeek, so many errors, all relating to function redeclarations K updated, this time around I get this... Probably because I haven't installed OpenAL sdk's and stuf... read more 10/06/2003 (1:20 pm)
Eeek, so many errors, all relating to function redeclarations I just checked out the latest HEAD... the two files terrainEditor.cc and terrainEditor.h are EXACTLY... read more 10/04/2003 (1:44 pm)
Eeek, so many errors, all relating to function redeclarations It's not the latest HEAD, and Ed, if you noticed, the topic and place that this is posted definitely... read more 10/04/2003 (1:22 pm)
DirectX support should be dropped... Opengl works on my laptop ^^ But then again my laptop has a geforce2 mx in it...... read more 03/15/2002 (8:07 am)
Moveable boxes You could download the Halflife SDK and look at the code for the boxes in there (all the stuff like ... read more 03/15/2002 (8:03 am)
Interesting AI Pathfinding problem in t2 Haha now I have to dig up the good ole copy of visual studio. =| this may take a while... lol... read more 03/13/2002 (12:59 pm)
Interesting AI Pathfinding problem in t2 Well I just bought a copy of Torque and downloaded it, startin to read parts over to try to figure i... read more 03/13/2002 (11:36 am)
Interesting AI Pathfinding problem in t2 In reply to Jeff: Yes, i realize that, and even if I don't end up making a new game I can learn a he... read more 03/12/2002 (1:05 pm)
Interesting AI Pathfinding problem in t2 Sounds good, I've read the testimonials and uhh, 'love notes,' if you would, about the engine, and i... read more 03/11/2002 (3:35 pm)
Interesting AI Pathfinding problem in t2 Yea i think it is a map bug because it happens repeatedly there and in one other place. I'm trying t... read more 03/11/2002 (12:01 pm)
Interesting AI Pathfinding problem in t2 No that's not what I was asking, i was asking for some scripting guidance, maybe a way to work aroun... read more 03/10/2002 (1:13 pm)