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Vashner's Forum Posts

Thread Post Date Posted
Syntax error in input - after Engine Initialized It's just a single red line of text. No error info is generated. Just curious if anyone has seen thi... read more 04/13/2002 (9:11 am)
Torque at the AGDC ? I was reading about an Austrailian product called Big World. It was very impressive but it's over 10... read more 04/13/2002 (8:33 am)
Day/Night transitions One game that has really gotten my attention as the best day / night cycle I have seen is Dark Ages ... read more 04/12/2002 (9:39 pm)
Quake2 Engine Sourcecode The Q3 engine fee is 300.000$ dude.... read more 04/12/2002 (1:17 am)
How do I track down server crash's? Well now I think I have two different problems cause I got the server to crash using water world at ... read more 04/11/2002 (10:27 pm)
How do I track down server crash's? I think I have it right in my mission file. new SimGroup(PlayerDropPoints) { new SpawnSp... read more 04/11/2002 (10:25 pm)
wanna see my lava bed recording Fileplanet has alwasy been a big scam. In the Old days everyone shared files no problem. Fileplanet ... read more 04/11/2002 (10:14 pm)
How do I track down server crash's? I do see 1 error in the console just from running the server in non-dedicated mode. missing spaw... read more 04/11/2002 (10:09 pm)
new to torque Matt, The story is this. Torque already supplies you with the core C++ source code (read the licens... read more 04/11/2002 (1:53 am)
Experimental Hud/interface If you get too drunk in everquest. Say your a troll and you chug about 40 brew's. The screen get's w... read more 04/10/2002 (12:14 am)
Adding a "Crouch" function Would this required another point on the model or something? Anyone? Instead of bumping this let... read more 04/09/2002 (9:39 am)
Weapon Mounting If you have downloaded the latest head you will see a player.ms3d file in there somewhere. Open it w... read more 04/09/2002 (9:24 am)
has any thought of locking the ingame editors while Munki that game idea really should be documented in a project or .plan file. Your kinda off topic.... read more 04/08/2002 (10:20 pm)
Player model problem :(((( Do you have milkshape? If you downloaded the head you'll see a player.ms3d file. Open that and you c... read more 04/08/2002 (7:11 pm)
Combat Dynamics Use a GUI for special attacks. Have buttons fire up all the required animation etc.... read more 04/08/2002 (7:08 pm)
Compile errors with VC6/sp5 There is no problem with the source code. It's already been compiled by a bunch of people. Did you d... read more 04/08/2002 (1:01 am)
DirectX problem looks fixed with latest head build. Yes but the fix was put into the head not 1.1.1. I was refering to the dev stable version. It's ok n... read more 04/08/2002 (12:38 am)
Compile errors with VC6/sp5 Check your environment settings too. Make sure your dos temp directory is not set to D:\tp make... read more 04/07/2002 (10:50 am)
Compile errors with VC6/sp5 Read this post on VC6 compiling. Although the NASW math project configuration steps have already be... read more 04/07/2002 (10:47 am)
We didn't check our tools again! Things go crash... I am glad this was posted. I thought I was going insane as everyone was telling me this was fixed a... read more 04/05/2002 (9:48 am)
Changing windowed mode name tag. Thanks Tim. I was in chat and some of the fellas got me setup with Trible IDE and it's searching fun... read more 04/03/2002 (4:38 pm)
Trying to find web link - Integration of MFC with VC 6.0 and Tor I figured out the problem on this one.... read more 04/03/2002 (3:09 pm)
Compile error - library is corrupt. I figured it out already, apologies. I needed to put the netDownload.cc file into the Torque lib's n... read more 04/03/2002 (12:11 pm)
This just in! Automatic mission downloading... Ok SiW helped me figure this out. I had to put the file into VC. Thanks everyone.... read more 04/03/2002 (11:44 am)
This just in! Automatic mission downloading... Ok got it down to 1 problem. The netDownload.cc file or it's association. I went so far as to reinst... read more 04/03/2002 (11:29 am)
This just in! Automatic mission downloading... You would not sound sarcastic if you read my post where I said I read the fix and it appears to be i... read more 04/03/2002 (8:43 am)
This just in! Automatic mission downloading... I am getting compile errors with this latest head. I looked at the above fix's and they are alrea... read more 04/03/2002 (12:31 am)
This just in! Automatic mission downloading... drool.... read more 04/02/2002 (10:43 am)
A step by step to compiling with MSVC++! I am running NAV 2002 and it (sdk untouched head build) compiles fine.... read more 04/02/2002 (9:57 am)
GMAXs futures Discreet knows they would be shooting themselfs in the foot. Decision spend 3500 on 3dsmax.. or ... read more 04/02/2002 (9:26 am)
CodeWarrior and NASM That's a tuff one. Try contacting code warrior tech support. There bound to have some assembler func... read more 04/02/2002 (8:00 am)
A step by step to compiling with MSVC++! Newbie question: What steps are needed to compile the source under my own directory names and execut... read more 04/02/2002 (7:29 am)
CVS Download Are you using WinCVS? Your not trying to browse other files with it are ya? If you have some stuff t... read more 03/31/2002 (7:49 pm)
Lights Perhaps this can be done with the particle engine? Make the particle object a light basically. R... read more 03/31/2002 (10:19 am)
Borland C++ Builder 6.0 I think only VSC++ 6.0 and Code Warrior have been used so far. I got my copy of C++ 6.0 off of ebay... read more 03/30/2002 (10:40 am)
March 2002 - Questions I'd like to see the DirectX problem with the SDK 1.1.1 build looked into. Been verified by several p... read more 03/28/2002 (9:22 pm)
Object Preview in MainMenu Drool...... read more 03/28/2002 (8:24 pm)
Static objects slow down system I got a basic answer for ya. Take ye Voodoo3.. open pc.. take out. .open garbage bag. .put in. .put ... read more 03/27/2002 (8:23 am)
GG's demo release I think one reason they don't have a /q type exit is that they don't want somone pressing 1 button ... read more 03/25/2002 (8:24 am)
GDC2002 - Looking for someone to share a hotel room I've been to San Jose a lot back in my chip design days with Motorola. I could never find anything ... read more 03/25/2002 (8:18 am)
MMORPG no more? Uhh.. you better edit that. Anarchy Online did survive and is doing well now.... read more 03/25/2002 (7:07 am)
GDC Wish I could afford to go this year. At least we will get some virtual feedback. Randy...... read more 03/24/2002 (10:17 pm)
VS .net and Torque Well Amazon has MS Visual C++ .net for $99. Standard edition. I have been reading to see if it has... read more 03/23/2002 (4:06 pm)
Reflective Texture That reminds me of the old Duke3d.. Duke would see himself (reflection) in the mirror and say "damn ... read more 03/19/2002 (10:39 pm)
Functioning tools in Realm Wars? Speaking about my project only. Not realm wars. I would disable it to control things a bit. An examp... read more 03/19/2002 (10:31 pm)
VS .net and Torque I still need to buy either VS 6.0 Pro or VS .net. Is there a risk using VS .net vs. 6.0? Randy...... read more 03/19/2002 (3:38 pm)
where to buy ms visual c++ 6.0 ? You can try EBay too.... read more 03/19/2002 (11:03 am)
Problem with directx and demo app. Thanks for the info Stephan. I hope they make a real fix soon. No biggie. Randy...... read more 03/19/2002 (9:31 am)
Problem with directx and demo app. Ok I re extracted the zip file and overwrote the old demo. Now it will let me select it but it looks... read more 03/18/2002 (10:18 pm)
GMAX support Thank's man. That thread had the info I was looking for.... read more 03/10/2002 (8:24 am)
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