James Margaris's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Request For Help | The problem is the RW was not made from scratch, it started as the GG demo that the GG guys modified... read more | 10/25/2002 (11:29 am) |
| Possible Sequels / Spin-offs? | I think the basic idea is that the Realm Wars game will eventually be able to be modded into whateve... read more | 10/23/2002 (7:02 pm) |
| Hand to Hand combat... | Josh where is this resouce? I tried looking at your information page but I don't see any recent reso... read more | 10/14/2002 (7:06 pm) |
| two things... | As far as part 2 of your question. If you get Realm Wars from CVS it has the Orc and the Elf in it, ... read more | 09/29/2002 (10:47 pm) |
| New to the Project with stuff to contribute.. | You need to get in touch with Pascal Bos. decoy@flyingtemple.com He can fil you in on what nee... read more | 09/27/2002 (11:15 am) |
| Microsoft tking over is a good thing? | Xbox is taking over the gaming industry? Um...no. LOL. Xbox is a pretty big flop.... read more | 09/27/2002 (12:04 am) |
| new to concept | Bleah.... read more | 09/18/2002 (12:05 pm) |
| Sword Play | Ok let me add something a bit more official here. I've been talking to Jeff Shaw, who contributed to... read more | 09/05/2002 (1:23 pm) |
| couple weapons | It would be REALLY nice of someone could make a couple of placeholder animations. What I am looki... read more | 08/27/2002 (2:21 pm) |
| The Game Tower | How do I pre-order one? :)... read more | 08/26/2002 (2:27 am) |
| couple weapons | Yeah, I guess I know it is possible, what I meant to say is that we should do it, and is it possible... read more | 08/26/2002 (2:20 am) |
| couple weapons | Technical question: Is it possible for different models to share the same bone structure (as in n... read more | 08/25/2002 (10:15 pm) |
| Picking up objects and its problems | The idea of scattering weapons around does not appeal to me either and also does not work logistical... read more | 08/24/2002 (7:28 pm) |
| new to concept | Joe awesome. I am like you, I can draw some nice looking stuff but I'm not a natural, it takes me a ... read more | 08/24/2002 (7:24 pm) |
| flying vehicles in RealmWars | Creatures that you can ride around on are I think *the* most popular request, so will do everything ... read more | 08/22/2002 (4:23 pm) |
| Realm Wars Bell | The main thing is let Pascal (or whoever is in charge in his absence) know what you are working on. ... read more | 08/22/2002 (2:45 am) |
| Realm Wars Bell | Everyone, the forums is NOT NOT NOT a good way to claim tasks. You have to do two things: 1: S... read more | 08/21/2002 (4:33 pm) |
| Spell Balancing | It seems to me just a guessing game like rock, paper scissors. Not much skill involved as far as I c... read more | 08/17/2002 (3:13 pm) |
| New Project Manager Tasks | Stefan there will be that task, when Phil figures we are far enough along to do that. I think the... read more | 08/16/2002 (2:12 pm) |
| Campaign Questions | Eli I'll get back to you on Friday about these questions and the thing you sent me. I've been a litt... read more | 08/15/2002 (12:03 pm) |
| How will we select what type of char we will be? | That is a key question that still needs to be ironed out fully. We want as much persistance as po... read more | 08/15/2002 (12:05 am) |
| New Project Manager Tasks | It is better to smart small and then build based on feedback. So I would say a few paragraphs at fir... read more | 08/13/2002 (7:30 pm) |
| Strikea - Modelling | Craig your stuff has already really improved since the last time you posted it! I like the Asian ... read more | 08/13/2002 (5:27 pm) |
| IRC??? | Matt, when the exact time and date is nailed down it will appear as a news item. Don't worry you hav... read more | 08/12/2002 (1:57 am) |
| Updated Magic DOc + Character Class Stuff | Quickly: Having what element you are near modify your spell is feasible. Backstabbing would be... read more | 08/12/2002 (12:09 am) |
| Models & Claiming!!! | Our organization is quite frankly a mess, I plan on talking to the other leads about this tonight. I... read more | 08/11/2002 (6:02 pm) |
| Updated Magic DOc + Character Class Stuff | About the Thief, it is more of an illustration of the depth of suggestions I want rather than a real... read more | 08/09/2002 (5:32 pm) |
| Updated Magic DOc + Character Class Stuff | Sounds good. One of my main concerns is that the system should be manageable without separate screen... read more | 08/09/2002 (1:40 am) |
| How will we select what type of char we will be? | It seems kind of odd to just go to some station and switch your race. It makes a lot more sense in T... read more | 08/06/2002 (12:43 am) |
| Business, Reality, Dreams and the Messiah! | Is this thread a joke? I hope so.... read more | 07/31/2002 (12:23 am) |
| Magic System Writeup Discussion | Let's not get too caught up in details like what the bar will look like. When the time comes we can ... read more | 07/30/2002 (2:00 pm) |
| Sword Play | I would assume that people will like to map their own buttons, and that they will map the same way t... read more | 07/29/2002 (6:40 pm) |
| Magic System Writeup Discussion | I will summarize this stuff soon into something more digestable! About distinct levels, disctinct... read more | 07/29/2002 (3:19 pm) |
| Sword Play | Let me just elaborate a bit. Combos: If you want combos the question I have is why would I ever N... read more | 07/29/2002 (1:27 am) |
| Sword Play | I am really overloaded right now (with day job - argh) but some quick comments. I don't think we can... read more | 07/29/2002 (1:15 am) |
| Magic System Writeup Discussion | I think we are getting closer to a workable charge-based system. I would not worry too much about... read more | 07/26/2002 (5:14 pm) |
| selfmademap and ammoscipting :-) | I don't know if you are talking to Pascal Bos about this stuff, if not you should be, from these scr... read more | 07/25/2002 (4:02 pm) |
| Magic System Writeup Discussion | I think different types of casters will serve different roles. Just for example: Paladin: Does so... read more | 07/25/2002 (4:01 pm) |
| Magic System Writeup Discussion | "Magic is what's going to make the game here, after all. Aside from magic, all we have are melee and... read more | 07/23/2002 (5:38 pm) |
| Magic System Writeup Discussion | In reponse to Bob: "I mean, what types of magic effects are there going to be? What will a Magi... read more | 07/22/2002 (7:00 pm) |
| A question about Java Strings | Just a note: Java strings can KILL your performance. I once wrote a JSP page that wrote to a larg... read more | 07/17/2002 (1:56 am) |
| Peer Review Program Proposal | I disagree with the entire premise: "I think, especially in a community like this, there are a lo... read more | 07/17/2002 (1:47 am) |
| Magic System Writeup Discussion | What role do we want mages to play: Not frontline fighters, that role is covered. Not gods, that wou... read more | 07/16/2002 (4:01 pm) |
| Magic System Writeup Discussion | a few notes. About the time-based system: The possibility for abuse can easily be limited by doin... read more | 07/15/2002 (6:40 pm) |
| Class Writeup Discussion | Lots of discussion, OK a few thoughts: About races & teams: I think one of the primary appeals of... read more | 07/15/2002 (6:24 pm) |
| Magic System Writeup Discussion | What prevents a single grief player from being a bonehead and constantly spending all the mana your ... read more | 07/15/2002 (1:01 am) |
| Classes | Justin we are working to get something going, but it is a good dicussion to have because the sides (... read more | 07/11/2002 (9:55 pm) |
| More RW logo madness | I like the way it looks, but maybe too shiny and futuristic? The RW colors seem to be earthy tones i... read more | 07/09/2002 (8:52 pm) |
| Modifying Some Abilities | The problem with this is that if you make the cutomization pretty powerful the character classes wil... read more | 07/09/2002 (7:49 pm) |
| Weapons & Magic Systems | Responding to points in order: [1. Mana is only useful if you are going to create limited use i... read more | 07/09/2002 (7:43 pm) |