Game Development Community

James Margaris's Forum Posts

Thread Post Date Posted
Request For Help The problem is the RW was not made from scratch, it started as the GG demo that the GG guys modified... read more 10/25/2002 (11:29 am)
Possible Sequels / Spin-offs? I think the basic idea is that the Realm Wars game will eventually be able to be modded into whateve... read more 10/23/2002 (7:02 pm)
Hand to Hand combat... Josh where is this resouce? I tried looking at your information page but I don't see any recent reso... read more 10/14/2002 (7:06 pm)
two things... As far as part 2 of your question. If you get Realm Wars from CVS it has the Orc and the Elf in it, ... read more 09/29/2002 (10:47 pm)
New to the Project with stuff to contribute.. You need to get in touch with Pascal Bos. decoy@flyingtemple.com He can fil you in on what nee... read more 09/27/2002 (11:15 am)
Microsoft tking over is a good thing? Xbox is taking over the gaming industry? Um...no. LOL. Xbox is a pretty big flop.... read more 09/27/2002 (12:04 am)
new to concept Bleah.... read more 09/18/2002 (12:05 pm)
Sword Play Ok let me add something a bit more official here. I've been talking to Jeff Shaw, who contributed to... read more 09/05/2002 (1:23 pm)
couple weapons It would be REALLY nice of someone could make a couple of placeholder animations. What I am looki... read more 08/27/2002 (2:21 pm)
The Game Tower How do I pre-order one? :)... read more 08/26/2002 (2:27 am)
couple weapons Yeah, I guess I know it is possible, what I meant to say is that we should do it, and is it possible... read more 08/26/2002 (2:20 am)
couple weapons Technical question: Is it possible for different models to share the same bone structure (as in n... read more 08/25/2002 (10:15 pm)
Picking up objects and its problems The idea of scattering weapons around does not appeal to me either and also does not work logistical... read more 08/24/2002 (7:28 pm)
new to concept Joe awesome. I am like you, I can draw some nice looking stuff but I'm not a natural, it takes me a ... read more 08/24/2002 (7:24 pm)
flying vehicles in RealmWars Creatures that you can ride around on are I think *the* most popular request, so will do everything ... read more 08/22/2002 (4:23 pm)
Realm Wars Bell The main thing is let Pascal (or whoever is in charge in his absence) know what you are working on. ... read more 08/22/2002 (2:45 am)
Realm Wars Bell Everyone, the forums is NOT NOT NOT a good way to claim tasks. You have to do two things: 1: S... read more 08/21/2002 (4:33 pm)
Spell Balancing It seems to me just a guessing game like rock, paper scissors. Not much skill involved as far as I c... read more 08/17/2002 (3:13 pm)
New Project Manager Tasks Stefan there will be that task, when Phil figures we are far enough along to do that. I think the... read more 08/16/2002 (2:12 pm)
Campaign Questions Eli I'll get back to you on Friday about these questions and the thing you sent me. I've been a litt... read more 08/15/2002 (12:03 pm)
How will we select what type of char we will be? That is a key question that still needs to be ironed out fully. We want as much persistance as po... read more 08/15/2002 (12:05 am)
New Project Manager Tasks It is better to smart small and then build based on feedback. So I would say a few paragraphs at fir... read more 08/13/2002 (7:30 pm)
Strikea - Modelling Craig your stuff has already really improved since the last time you posted it! I like the Asian ... read more 08/13/2002 (5:27 pm)
IRC??? Matt, when the exact time and date is nailed down it will appear as a news item. Don't worry you hav... read more 08/12/2002 (1:57 am)
Updated Magic DOc + Character Class Stuff Quickly: Having what element you are near modify your spell is feasible. Backstabbing would be... read more 08/12/2002 (12:09 am)
Models & Claiming!!! Our organization is quite frankly a mess, I plan on talking to the other leads about this tonight. I... read more 08/11/2002 (6:02 pm)
Updated Magic DOc + Character Class Stuff About the Thief, it is more of an illustration of the depth of suggestions I want rather than a real... read more 08/09/2002 (5:32 pm)
Updated Magic DOc + Character Class Stuff Sounds good. One of my main concerns is that the system should be manageable without separate screen... read more 08/09/2002 (1:40 am)
How will we select what type of char we will be? It seems kind of odd to just go to some station and switch your race. It makes a lot more sense in T... read more 08/06/2002 (12:43 am)
Business, Reality, Dreams and the Messiah! Is this thread a joke? I hope so.... read more 07/31/2002 (12:23 am)
Magic System Writeup Discussion Let's not get too caught up in details like what the bar will look like. When the time comes we can ... read more 07/30/2002 (2:00 pm)
Sword Play I would assume that people will like to map their own buttons, and that they will map the same way t... read more 07/29/2002 (6:40 pm)
Magic System Writeup Discussion I will summarize this stuff soon into something more digestable! About distinct levels, disctinct... read more 07/29/2002 (3:19 pm)
Sword Play Let me just elaborate a bit. Combos: If you want combos the question I have is why would I ever N... read more 07/29/2002 (1:27 am)
Sword Play I am really overloaded right now (with day job - argh) but some quick comments. I don't think we can... read more 07/29/2002 (1:15 am)
Magic System Writeup Discussion I think we are getting closer to a workable charge-based system. I would not worry too much about... read more 07/26/2002 (5:14 pm)
selfmademap and ammoscipting :-) I don't know if you are talking to Pascal Bos about this stuff, if not you should be, from these scr... read more 07/25/2002 (4:02 pm)
Magic System Writeup Discussion I think different types of casters will serve different roles. Just for example: Paladin: Does so... read more 07/25/2002 (4:01 pm)
Magic System Writeup Discussion "Magic is what's going to make the game here, after all. Aside from magic, all we have are melee and... read more 07/23/2002 (5:38 pm)
Magic System Writeup Discussion In reponse to Bob: "I mean, what types of magic effects are there going to be? What will a Magi... read more 07/22/2002 (7:00 pm)
A question about Java Strings Just a note: Java strings can KILL your performance. I once wrote a JSP page that wrote to a larg... read more 07/17/2002 (1:56 am)
Peer Review Program Proposal I disagree with the entire premise: "I think, especially in a community like this, there are a lo... read more 07/17/2002 (1:47 am)
Magic System Writeup Discussion What role do we want mages to play: Not frontline fighters, that role is covered. Not gods, that wou... read more 07/16/2002 (4:01 pm)
Magic System Writeup Discussion a few notes. About the time-based system: The possibility for abuse can easily be limited by doin... read more 07/15/2002 (6:40 pm)
Class Writeup Discussion Lots of discussion, OK a few thoughts: About races & teams: I think one of the primary appeals of... read more 07/15/2002 (6:24 pm)
Magic System Writeup Discussion What prevents a single grief player from being a bonehead and constantly spending all the mana your ... read more 07/15/2002 (1:01 am)
Classes Justin we are working to get something going, but it is a good dicussion to have because the sides (... read more 07/11/2002 (9:55 pm)
More RW logo madness I like the way it looks, but maybe too shiny and futuristic? The RW colors seem to be earthy tones i... read more 07/09/2002 (8:52 pm)
Modifying Some Abilities The problem with this is that if you make the cutomization pretty powerful the character classes wil... read more 07/09/2002 (7:49 pm)
Weapons & Magic Systems Responding to points in order: [1. Mana is only useful if you are going to create limited use i... read more 07/09/2002 (7:43 pm)