Game Development Community

Will Smith's Forum Posts

Thread Post Date Posted
Texture Object Leak with WaterPlane Reflection Texture I just started receiving this too. I am using Beta 5 and recently edited my PlayGui.gui file. :{... read more 09/13/2009 (6:30 am)
More Melee Help @ Brett: Were you able to solve the stuttering issue? -EDIT- Fixed the stuttering, I removed the... read more 09/11/2009 (4:37 am)
Medieval Combat I think Oblivion sold ok :)... read more 09/02/2009 (8:24 pm)
[Help] PhysX Demo + Terrain = Sadface Thanks Tom :)... read more 09/02/2009 (6:06 am)
how do I merge physX into the "full" template?? Seems like your physx assets are working with the terrain in the FPS kit. did you have to do anythi... read more 08/27/2009 (9:24 pm)
Looking for feedback on game cut scene Pacing seems a bit slow at parts, but keep it up good work.... read more 08/27/2009 (8:43 pm)
But I'm a level Designer I've worked on various games for Wii, XBox360, and PS3. So I'm used to seeing blocked out levels th... read more 08/27/2009 (6:24 pm)
So I now have Torque... and lots of questions... you can still script legit xD... read more 08/27/2009 (5:00 pm)
So I now have Torque... and lots of questions... Only the owner of the license is allowed to have access to the source code. It is non transferab... read more 08/27/2009 (3:48 pm)
So I now have Torque... and lots of questions... Hey Merak, I usually don't like to promote software but I think you should check out torsion. I find... read more 08/27/2009 (2:00 pm)
Issue with 360 Wired Controller. Thanks Jason, after adding your changes it behaves exactly as it used to prior to T3D :)... read more 08/27/2009 (12:14 am)
Issue with 360 Wired Controller. Hey guys, thanks for the responses. @Jason if you don't mind sharing your changes, that would be ... read more 08/26/2009 (10:23 pm)
Issue with 360 Wired Controller. Hrmm, I'm going to try the controller in TGEA, and Torque X 3D again. I'm pretty sure this is only ... read more 08/26/2009 (7:13 pm)
Issue with 360 Wired Controller. Ok well I tested on another computer and still seems to be an issue. It seems very odd that no one ... read more 08/26/2009 (3:50 pm)
Issue with 360 Wired Controller. You need to setup the binds for the controller, but if you create a new project using the Full Templ... read more 08/25/2009 (2:32 pm)
Use PhysX features in Warrior Camp demo I am also having issues with simply creating terrain in the physx demo and not having it collide wit... read more 08/23/2009 (8:40 pm)
Need 2D Graphics - Call me first Can you show some examples of your work?... read more 08/21/2009 (6:14 pm)
BG Cliff Construction Kit discussion Awesome, thank you for the quick reply and the great work :)... read more 12/13/2008 (12:01 am)
BG Cliff Construction Kit discussion I'm very interested with this kit, but I have a few questions that I didn't see any info about in th... read more 12/12/2008 (11:26 pm)
Help] Compiled Tank demo will not work on other computers I'll get him to check his version of .net ... read more 08/16/2008 (4:52 pm)
ContentNodeGenerator.exe I am still getting this issue, even after renaming the proj file. This is extremely frustrating..... read more 08/14/2008 (9:54 pm)
3ds Max 2009 Max2DtsExporter I downloaded the Max2009 plugin from that TDN link. http://tdn.garagegames.com/wiki/DTS/FeatureChart... read more 07/03/2008 (12:46 pm)
AFXWeapon? AFX:CoreTech 1.1.2 for TGEA (Beta-2) 1.7.2 Getting these errors :{ [CODE] 1>Compiling... 1>a... read more 06/26/2008 (9:11 pm)
AFX/AFXA License Confirmation AFX Core for TGEA, too poor to buy more spells :{... read more 01/23/2008 (2:48 pm)
Atlas Blended? @Bobby i just put that in last night :), going to play around with it today. Very good resource. Al... read more 01/12/2008 (4:49 pm)
Atlas Blended? @Bobby i just put that in last night :), going to play around with it today. Very good resource. Al... read more 01/12/2008 (1:12 pm)
8 textures for Atlas working Great resource, but it looks like the links broke today :{... read more 01/11/2008 (12:51 pm)
Atlas Blended? @PuG have you made anymore progress with this? I am also looking for ways to increase texture qualit... read more 01/11/2008 (12:30 pm)
Added motion blur....sort of Any updates on this resource?... read more 01/11/2008 (2:18 am)
The most useful code ever If i get AFX 1.0.2 will i have to pay to upgrade to 1.1?... read more 01/10/2008 (12:23 am)
Why when the TGEA runs, the cpu is at 100% almost all the time? Is there a way to limit it? i would like to cap my game at 30 fps, if that would put less strain on ... read more 07/07/2007 (12:34 pm)
My TGEA is very jittery, can anyone kindly to help me? I notice a lot of jittery stuff on mine also. it seems to happen when my camera is floating around, ... read more 07/03/2007 (9:34 am)
Changeing the Build Icon for TGEA When I alt-tab, it shows a white empty icon for my program. Does anyone know what needs to be change... read more 07/03/2007 (9:12 am)
Dynamic lighting from projectiles I noticed this too, and it's discouraging me from using such lighting effects. :(... read more 04/16/2007 (3:21 pm)
I own TGEA, but can't read TGE documentation why? I fully agree only people who buy it should be able to see the docs and the private forums.... read more 04/12/2007 (9:20 pm)
Irc Channel? Ok great, thank you :)... read more 04/12/2007 (3:17 pm)
I own TGEA, but can't read TGE documentation why? Well it's unfortunate that i am not alone in this matter :(... read more 04/12/2007 (12:26 am)
TSE Clean start (rants & raves) Well this has been very informative for me also :) Thanks Petteri :)... read more 04/11/2007 (11:09 pm)