Marcus Araujo's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Mapping Interiors Dif | Are you thinking this implementation are very complex? It's because Torque(TGE) don't offer any kin... read more | 04/02/2008 (7:03 am) |
| Mount a particle on a player | Ok, but it is for TGB. . . I'm using TGE. =] How can I make this on TGE?... read more | 01/23/2008 (7:09 am) |
| Mount a particle on a player | Ok, but it is for TGB. . . I'm using TGE. =] How can I make this on TGE?... read more | 01/23/2008 (5:15 am) |
| Mount a particle on a player | Ok, But I have only the torque version 1.5.2 and I dont have ascess to this page with that have my... read more | 01/22/2008 (7:15 am) |
| Tied a particle in a player | I'm talking some blood apears on the player in a few time, like a smok on the player. Just this. ... read more | 01/16/2008 (7:06 am) |
| Problem with Blood on the player | Yeah! That is all I want! How can I make it work?... read more | 01/16/2008 (6:32 am) |
| Particle of blood | I put on function showBlood this follow code: function showBlood(%pos) { echo("BLOOODDD... read more | 01/07/2008 (4:23 am) |
| Load time: lighting phase very very long | "you could make them TSStatic objects". How I make this? Inserting the object through the Torque ... read more | 10/06/2007 (10:00 pm) |
| Changing root animation if the player have melee weapon | I'm sorry, can u delete the post? I will post it in the apropriate forum.... read more | 07/24/2007 (4:03 pm) |
| Issue wi ambient light and interiors (with screenshots) | Problem solved. I was using torque 1.5.1 with constructor 1.0.2. I got Torque 1.5.2 and now the ligh... read more | 07/06/2007 (7:44 am) |