ChenJian's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How to use SetSkinName in TGEA | Thanks very much, Nicolai. Your suggestions are very useful.... read more | 07/21/2008 (5:40 pm) |
| How to use SetSkinName in TGEA | Thanks a lot, Smith. I am now using 1.0.3. In fact, I have never thought of editing the engine code ... read more | 07/19/2008 (8:05 am) |
| Help with setSkinName | So, What Engin are you using. I use TGEA, and want to change some object's skin. It really made me c... read more | 07/17/2008 (10:59 pm) |
| How to use SetSkinName in TGEA | Ok, I can change the skin in TGEA now. However, another problem comes. I find the SetSkinName can on... read more | 07/17/2008 (10:51 pm) |
| 4 Things for this version | I don't know how it happens neither. First I thought it was because of the irregular close, for my i... read more | 08/19/2007 (5:45 pm) |
| 4 Things for this version | "Also sometimes faces become unselectable unless you select the brush before selecting the face (jus... read more | 08/15/2007 (8:16 pm) |
| The old question | So could you give us a link?... read more | 07/22/2007 (5:53 pm) |
| About the emissive flag | Thanks, Mark, for your quick answer. I have read the TDN, I feel a little stupid to understand this... read more | 07/14/2007 (9:41 pm) |
| How to make the player transmit | Thanks, Martin. It really saves me from the puzzledom.... read more | 07/14/2007 (9:31 pm) |
| A ridiculous phenomena ? | Thanks, Mark and all, I find it do be the business of the Z-sorting issue. In my materials.cs file, ... read more | 07/12/2007 (6:17 pm) |
| Why the dts models do not have shadows? | I have find a way to solve this problem, that is to create a datablock associated with the dts. If s... read more | 07/12/2007 (3:37 am) |
| Has someone encontered this problem? | Thanks, Mark and Jeff, I have solved the first problem by accident. In the materials.cs file, I just... read more | 07/10/2007 (7:48 pm) |
| My TGEA is very jittery, can anyone kindly to help me? | Hi Will, I have changed all of my jpg and png etc. texture into dds, and this seems fix this problem... read more | 07/03/2007 (5:28 pm) |
| The old question | :) Sunds nice, I would like a try. Thanks, Matt.... read more | 06/27/2007 (5:19 pm) |
| Why the DTS loss its transparence | Thank you all. I have fixed the problem :)... read more | 06/24/2007 (7:38 pm) |
| Horrible Framerate on NVIDIA cards | To marc: Could you explain how to use DDS for us? I have searched this forums, and found nothing use... read more | 06/21/2007 (1:05 am) |
| Interior crashes TGEA | To Adam: Thanks Adam, I have tried your idea, however it seems I have no luck. When I tried add more... read more | 06/20/2007 (6:00 pm) |
| The old question | Yes, I have read this thread, but I do not know how to apply it in Constructor, I think I must be st... read more | 06/20/2007 (2:03 am) |
| The old question | Thanks Magnus. I feel a little stupid to ask how to use the LOD. Because I have used Constructor fro... read more | 06/20/2007 (1:10 am) |
| The old question | More details: I would like to check if this is caused by my dif. So I uesd a clean mission and add... read more | 06/20/2007 (12:46 am) |
| Interior crashes TGEA | Hi Adam, I would be very glad to get some details from your statements "We found keeping it in 1 pie... read more | 06/19/2007 (6:37 pm) |
| Why my TGEA is so jittery? | Thanks Marc. In fact, this problem happens with a Intel Pentium D CPU 2.8GHz and an 8800GTS 320MB. S... read more | 06/19/2007 (12:37 am) |
| Why my TGEA is so jittery? | To Marc: I do think maybe there are just too many things to render, however the same scene can run v... read more | 06/18/2007 (8:17 pm) |
| Why TGEA does not support PNG | En,Yes, I finally see that effect : ). Thanks for your patient help.... read more | 06/11/2007 (5:35 pm) |
| How to apply ColorpickerDlg in TGEA | Thanks, it seems that the only thing I can do now is just to seat with a coffee and wait : ) Hope t... read more | 06/11/2007 (5:32 pm) |
| Why TGEA does not support PNG | Oh, thanks for your quick answer. I wonder if it is too troublesome while there is too many png file... read more | 06/11/2007 (3:57 am) |
| How can I get a flat terrain like TGE in TGEA | Thanks for you all. I have fixed the problem with Adrian's advice :)... read more | 06/07/2007 (1:32 am) |
| Why I can not introduce a light? | I find it. Thank Ross so much... read more | 04/19/2007 (8:27 pm) |
| Why I can not introduce a light? | I find it. Thank Ross so much... read more | 04/19/2007 (8:13 pm) |
| Why I can not introduce a light? | I find it. Thank Ross so much... read more | 04/19/2007 (8:07 pm) |
| Why I can not introduce a light? | So, I can find the "sgDefaultLightDataBlock" field now, but why I still can not find the light icon?... read more | 04/19/2007 (8:01 pm) |
| Why I can not introduce a light? | Oh, Thank you so much:)... read more | 04/19/2007 (7:59 pm) |
| What causes this problem? | Thank you all. To Dan Keller:I have opened the model in Torque ShowTool Pro 1.04, and it works well... read more | 04/09/2007 (7:26 pm) |