Game Development Community

Kyle Carter's Forum Posts

Thread Post Date Posted
Environment Mapping (esp. for GuiObjectView) Nice job, Robert. Glad you solved your problem. :)... read more 08/02/2004 (1:58 pm)
Car collision It's good to see people sharing information. Nice work, Kirby and Brian. :)... read more 08/02/2004 (1:57 pm)
A few bugs ... It probably could. I encourage you to find someone with the time to do it... :)... read more 08/02/2004 (1:56 pm)
Car collision This might be related to a bad typemask in the vehicle code.... read more 08/02/2004 (7:45 am)
GUI Editor question I think Andy means, the console might have an error in it explaining what's wrong.... read more 08/02/2004 (7:33 am)
Script help There's a getObjectCenter() call (or something named similar to that) which will return the center p... read more 08/02/2004 (7:30 am)
GuiControl Questions 1. Actually, if it can't find an image, it will just use the base/what it can find. You shouldn't ne... read more 08/02/2004 (7:26 am)
AIPlayer for Car game By the way, this question really ought to be posted in the Torque forums - most people who read this... read more 08/02/2004 (12:52 am)
AIPlayer for Car game You failed to provide something that AIPlayer needed. Maybe the datablock was bad?... read more 08/02/2004 (12:51 am)
Interiors larger than exteriors (eg Doctor Who's Tardis) You may need to do your own solution to this problem. It can be a bit tricky to do non-euclidean spa... read more 08/01/2004 (10:08 pm)
Is LOScol not needed anymore? I believe that the LOSCol is for ray cast checks and the Col is for convex collision checks. So in t... read more 08/01/2004 (9:51 pm)
Script help I would store the camera in a global somewhere. Or you might have to do a commandToServer to do it. ... read more 08/01/2004 (9:46 pm)
What Is The Point! Good thinking.... read more 08/01/2004 (9:41 pm)
A few bugs ... 3) Was it locked? 6) The gui could be missing. 7) There are many resources available. 8) Cool!... read more 08/01/2004 (1:20 pm)
RTS Pack: demo art submissions Posting it (or a link to it) in the thread would be a good path. Or you can mail it to me or Josh. M... read more 08/01/2004 (1:12 pm)
RTS Pack: demo art submissions 1) Yes. 2) Yes. Although this would just be an animated articulation, the engine doesn't currently ... read more 08/01/2004 (11:52 am)
.map editor You can run Quark under WINE. I think that's about it. We are actively pursuing solutions in this ar... read more 08/01/2004 (11:51 am)
What Is The Point! We've been doing them fairly regularly of late. They might not be earth shattering but I'm pretty su... read more 08/01/2004 (11:45 am)
A few bugs ... Is this on PC or mac? 2) When does it work? When does it not? 3) Which SimGroup? The root group ... read more 08/01/2004 (11:44 am)
Is LOScol not needed anymore? Hey guys, There is no hard name requirement in the engine anymore. I added these checks because p... read more 08/01/2004 (11:37 am)
Sounds that work for games In case it's not obvious by now, this is a bogus thread. The Alex Swanson account used here is false... read more 08/01/2004 (11:21 am)
Fix: Terrain Painter only paints white, on mac Thanks, Paul! We'll have Josh look at this ASAP.... read more 08/01/2004 (11:19 am)
40 AIPlayers strange behaviour... What're you talking about, Phil? :) That has nothing to do with the problem. Basically what's hap... read more 08/01/2004 (11:16 am)
Opengl? Or [url]nehe.gamedev.net[/url] has some good tutorials.... read more 08/01/2004 (11:15 am)
RTS Pack: demo art submissions Wuss. :P... read more 07/31/2004 (9:25 pm)
RTS Pack: demo art submissions Wow. This is some _really_ nice work, guys. Wanna knock out a steampunk content pack after we get th... read more 07/31/2004 (8:06 pm)
Question about releasing a game Perhaps not but you could probably start one.... read more 07/31/2004 (5:12 pm)
Is LOScol not needed anymore? Sorry about all the trouble. :)... read more 07/31/2004 (5:06 pm)
Is LOScol not needed anymore? Ok, it's checked in. Please pull a copy of HEAD and let me know if it's all working properly for you... read more 07/31/2004 (5:05 pm)
Is LOScol not needed anymore? Ok, almost have it redone...... read more 07/31/2004 (4:55 pm)
Latest head weirdness... Sorry. I checked in an erroneous fix. See [url]http://www.garagegames.com/mg/forums/result.thread.ph... read more 07/31/2004 (1:21 pm)
Is LOScol not needed anymore? This was a mistake. I am fixing now. Many apologies!... read more 07/31/2004 (1:16 pm)
40 AIPlayers strange behaviour... I've seen this problem before. I believe it's typically related to the available network bandwidth.... read more 07/31/2004 (11:47 am)
Open Question: What kind of content packs do you need? But OBJ loses a lot of the metadata - if you used any of the advanced/useful features in your modell... read more 07/31/2004 (11:46 am)
2-Bits are Plenty Those are both impressive and frightening. Nice work. :P... read more 07/31/2004 (11:42 am)
Fxfoliagereplicator and fxRenderObject Haven't looked at clip (on slow internet at the moment) but one useful tool is dglSetCanonicalState(... read more 07/31/2004 (11:24 am)
Goodbye and Good Riddance to QuARK... any other suggestions? Some of these tools already exist or would be easy to write. The only significant piece of work is #... read more 07/31/2004 (11:23 am)
Go smack Dmoore! (Map2dif) A lot of the errors just reflect cryptic internal mathematical states. Which makes it difficult for ... read more 07/31/2004 (11:22 am)
VC7 Resource Bug? Ahh... Interesting. I don't really know off hand how to fix this. I would imagine that a quick look ... read more 07/31/2004 (11:17 am)
How do I make the first person camera bob as the player walks? I believe they animated the camera or maybe the eye node.... read more 07/31/2004 (11:15 am)
PropertyMap.cs What do you need to know?... read more 07/31/2004 (11:14 am)
Debugging multiplayer sessions If it's a special global object like terrain or sky you can just have it store a global pointer to i... read more 07/31/2004 (11:13 am)
Object Oriented Programming in Torque Script GameDataBlock should inherit from SimDataBlock unless you are making a subclass with it... right?... read more 07/31/2004 (10:55 am)
Video Card shopping...need your advice Hey now, we were discussing the merits of video cards, not graphics APIs. :)... read more 07/31/2004 (10:52 am)
RTS Pack: demo art submissions Yes... We're very interested in seeing what you guys can come up with. There's a lot of great talent... read more 07/30/2004 (3:54 pm)
Heat Wave Effect Like I said - pretty much. There are always workarounds if you want something badly enough. :)... read more 07/30/2004 (1:49 pm)
Question about releasing a game The DSOs contain bytecode, not source. So they are very hard to understand. In fact, there are a ... read more 07/30/2004 (1:48 pm)
Diffuse/Specular in Max See the link at the bottom of the post a reply box? Click it for help on posting images.... read more 07/30/2004 (1:40 pm)
My "Gold Time" guide is finally online! If you want to give it a try, I'd be interested in seeing what you come up with. I think Torque is C... read more 07/30/2004 (1:38 pm)
Go smack Dmoore! (Map2dif) I have a hoodie that says DMMFIX on the back.... read more 07/30/2004 (1:36 pm)