Game Development Community

Ron Yacketta's Forum Posts

Thread Post Date Posted
Problem compiling HEAD There are loads of issues with HEAD and compiling under Linux, hopefuly within a week or so they wil... read more 09/08/2005 (4:34 am)
IGC ' 05 rides from PDX So, am I the only chap arriving in PDX around 12AM Thursday? I would have arrived earlier, but am fo... read more 09/07/2005 (6:18 am)
Didnt mean to License ME Not sure if that would be possible, according to there EULA item #2 [quote] Licensor grants Lice... read more 09/05/2005 (9:05 pm)
Hammer Illegal? The Quest to find out :) How about [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2471] this [/u... read more 09/04/2005 (8:55 am)
Indie Games Con '05 -- Ride Sharing Looking for a ride from PDX around ~1AM to EUG Thursday morning... anyone arrive around that time? ... read more 09/02/2005 (8:11 am)
Add new *.cc files to the makefile Yup, X marks the spot ;) Sending this in a patch along with several other platformX86UNIX fixes t... read more 08/30/2005 (5:02 am)
Problem in the GUI editor. In a round about way it is a bug... anything that results in an unexpected or unwanted application f... read more 08/29/2005 (6:00 pm)
BUG: Canvas setCursorPos() does not work Sorry for performing CPR on a dead/decayed thread... I just stumbled upon this issue and was wond... read more 08/29/2005 (8:41 am)
I have a game awesome idea! read now Is this your first attempt at a game? if so, I would suggest you try to fry a smaller fish. Attempti... read more 08/25/2005 (10:06 am)
IGC ' 05 rides from PDX Jeff, Yah.. I'll be in EUG at 9:17AM if I deal with the 8HR+ lay over.. Wish I had a working lapt... read more 08/24/2005 (10:41 am)
T2Ders at IGC? Still debating if I should attend or not....... read more 08/22/2005 (11:37 am)
How to implement point and click? Keep in mind that was done with an older code base, I am planning on reworking it for 1.3 and 1.4 wh... read more 08/20/2005 (8:10 pm)
Downloading from database Temasek, Just wanted to make sure you were aware of the EULA, you mentioned [quote]Stefan, adam i... read more 08/12/2005 (5:00 am)
Where to find TGE Console Commands Reference (by Ron Yacketta)? I bet that doc is in need of a serious revamp with all of the changes in TGE sense its initial relea... read more 08/09/2005 (6:22 am)
Where to find TGE Console Commands Reference (by Ron Yacketta)? Wow! that dinasour is still being used?... read more 08/08/2005 (8:12 pm)
Project Builder or Xcode ? I have used a G5 10.3 (putting Tiger on it l8r this week) at work with XCode to complie TGE to play ... read more 08/08/2005 (11:01 am)
T2D.NET : Upcomming Beta Jason, what was the issue and the fix? I was going to look into it this afternoon after Soccer ... read more 08/07/2005 (6:18 am)
Xml? There is a resource that does serialization of TGE objects to/from XML have a look.. IIRC Josh Ritte... read more 08/06/2005 (2:05 pm)
T2D.NET : Upcomming Beta Jason, Send me a copy (email in my profile), I have been doing C# dev sense 2003 hit the market..... read more 08/06/2005 (12:55 pm)
SegFault during SDK install Hrmm.. wodner if that will fix my issue as well.. if so, maybe them I can complete my continual inte... read more 08/05/2005 (1:38 pm)
Rebuilding clean with additional cc and h file problems Please post your changes to the mk file in the engine dir? should be Torque something.mk (at work an... read more 08/04/2005 (8:26 am)
DirectX 9 Compatible 3D Graphics Accelerator I have a Nvidia 6800 GT and it supports DX9.C -Ron... read more 07/24/2005 (11:46 am)
XCode2.1; because stuff breaking is fun No custome build action were you can cp the binary to a final resting place a'la visual studio?... read more 07/12/2005 (5:25 pm)
Whoa! freakin weird. Umm...err...uhh....... [quote] Synopsis Johnny is a hyperactive, shape-shifting mutant child, k... read more 07/10/2005 (7:33 pm)
Two scripting questions Most classes are created in the engine code and instantiated in script (as you mentioned) [code] ... read more 07/06/2005 (7:45 pm)
CVS Tag Release_1_3_1 missing files What compiler are you using? I dd not notice an error using visual studio.. I did find errros using ... read more 06/30/2005 (4:45 pm)
Cloudburst - Preview video Not sure why I never seen this thread before now, but OMG! that simply [b]ROCKS!![/b] -Ron... read more 06/25/2005 (11:21 am)
CH2 quick explanation about totalizers? I have a feeling Philip is thinking of ++%counter when he mentions =+ ;) ++%counter and %counter+... read more 06/20/2005 (11:04 am)
What Airline carrier do you use to get to IGC? Last year I used Orbitz and got hung out to dry... $665.55 USD (From Rochester, NY) year before I pa... read more 06/13/2005 (2:44 pm)
Where can I find full torque's script document? Have a gander to the left... see the Torque Game Engine link? give it a whirl.. better yet try [url=... read more 06/09/2005 (7:39 pm)
IGC game you're most looking forward to Shelled!... read more 06/09/2005 (2:27 pm)
Grease Monkey Typical monkey! hanging around doing nothing but eating bananas and throwing feces at each other...... read more 06/01/2005 (8:03 am)
SGLights directory hard coded? John, Would '~' be more appropriate for those config entries instead of hard coding them to start... read more 05/18/2005 (11:15 am)
Release_1_3_1 compiling frameAllocator.h missing There are several issues with compileing TGE 1.3.x (currently) under linux, I have found and fixed a... read more 05/17/2005 (3:17 pm)
Compiling T2D with xCode 2.0 I have seen the 'struct ResManager' error before, IIRC someone suggested a fix of moving the struct ... read more 05/15/2005 (11:05 am)
Reading/writing xml files Not sure about the licensing, but one could get libXML in with little teeth pulling or have a loo... read more 05/15/2005 (8:28 am)
Object selection in Torque (v1.2 onward) question @Matt: in server/commands.cs function serverCmdSelectObject(...) before the last brace (}) [co... read more 05/15/2005 (4:41 am)
Milestone 2 @Ben, Just have Rick write a little php forum bot that automagicly posts a thread every day indic... read more 05/14/2005 (4:20 pm)
C/C++ tab is missing Right click one of the .cc files , click properties and change its type to c++ this is a known issu... read more 05/12/2005 (3:28 pm)
Optimized? TBE versus C++ NET 2003, reduced framerate I thought the version that came with books was some form of a limited compiler with less that superi... read more 05/12/2005 (2:05 pm)
New Site Still looking for the change list / bug list page that was accesable via the previous site. -Ron... read more 05/09/2005 (7:50 pm)
How do i add in the array resource Matt: Looks like he is using TBE [quote] Im trying to add in this array resource using [b]TBE... read more 05/09/2005 (11:36 am)
How do i add in the array resource If your using TBE you will need to edit (add the .cc file names) to the .mk file located in the engi... read more 05/09/2005 (11:35 am)
Okay everybody represent your `hood(neighborhood that is) Webster, NY (10 - 15 miles East of Rochester, NY)... read more 05/09/2005 (11:34 am)
1.4's DynamicTexture and GUIs That is wicked!!... read more 05/08/2005 (7:20 pm)
What is the command to get a dedicated server running? TorqueDemo_DEBUG.exe -dedicated -mission starter.fps/data/missions/stronghold.mis... read more 05/08/2005 (9:22 am)
Realm wars Far from dead :)... read more 05/07/2005 (7:27 pm)
Getting co-ords from crosshair position There are a couple of resources regarding mouse picking etc.. have a search through the resources ... read more 05/03/2005 (4:56 am)
TBE Error :( OK.. I did the un-thinkable (for me at least) I blew away my entire TGE dir, mysy install, java and... read more 05/02/2005 (6:51 pm)
TBE Error :( What revision of TGE? 1.3 or 1.4?... read more 05/02/2005 (6:10 pm)