Ron Yacketta's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Problem compiling HEAD | There are loads of issues with HEAD and compiling under Linux, hopefuly within a week or so they wil... read more | 09/08/2005 (4:34 am) |
| IGC ' 05 rides from PDX | So, am I the only chap arriving in PDX around 12AM Thursday? I would have arrived earlier, but am fo... read more | 09/07/2005 (6:18 am) |
| Didnt mean to License ME | Not sure if that would be possible, according to there EULA item #2 [quote] Licensor grants Lice... read more | 09/05/2005 (9:05 pm) |
| Hammer Illegal? The Quest to find out :) | How about [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2471] this [/u... read more | 09/04/2005 (8:55 am) |
| Indie Games Con '05 -- Ride Sharing | Looking for a ride from PDX around ~1AM to EUG Thursday morning... anyone arrive around that time? ... read more | 09/02/2005 (8:11 am) |
| Add new *.cc files to the makefile | Yup, X marks the spot ;) Sending this in a patch along with several other platformX86UNIX fixes t... read more | 08/30/2005 (5:02 am) |
| Problem in the GUI editor. | In a round about way it is a bug... anything that results in an unexpected or unwanted application f... read more | 08/29/2005 (6:00 pm) |
| BUG: Canvas setCursorPos() does not work | Sorry for performing CPR on a dead/decayed thread... I just stumbled upon this issue and was wond... read more | 08/29/2005 (8:41 am) |
| I have a game awesome idea! read now | Is this your first attempt at a game? if so, I would suggest you try to fry a smaller fish. Attempti... read more | 08/25/2005 (10:06 am) |
| IGC ' 05 rides from PDX | Jeff, Yah.. I'll be in EUG at 9:17AM if I deal with the 8HR+ lay over.. Wish I had a working lapt... read more | 08/24/2005 (10:41 am) |
| T2Ders at IGC? | Still debating if I should attend or not....... read more | 08/22/2005 (11:37 am) |
| How to implement point and click? | Keep in mind that was done with an older code base, I am planning on reworking it for 1.3 and 1.4 wh... read more | 08/20/2005 (8:10 pm) |
| Downloading from database | Temasek, Just wanted to make sure you were aware of the EULA, you mentioned [quote]Stefan, adam i... read more | 08/12/2005 (5:00 am) |
| Where to find TGE Console Commands Reference (by Ron Yacketta)? | I bet that doc is in need of a serious revamp with all of the changes in TGE sense its initial relea... read more | 08/09/2005 (6:22 am) |
| Where to find TGE Console Commands Reference (by Ron Yacketta)? | Wow! that dinasour is still being used?... read more | 08/08/2005 (8:12 pm) |
| Project Builder or Xcode ? | I have used a G5 10.3 (putting Tiger on it l8r this week) at work with XCode to complie TGE to play ... read more | 08/08/2005 (11:01 am) |
| T2D.NET : Upcomming Beta | Jason, what was the issue and the fix? I was going to look into it this afternoon after Soccer ... read more | 08/07/2005 (6:18 am) |
| Xml? | There is a resource that does serialization of TGE objects to/from XML have a look.. IIRC Josh Ritte... read more | 08/06/2005 (2:05 pm) |
| T2D.NET : Upcomming Beta | Jason, Send me a copy (email in my profile), I have been doing C# dev sense 2003 hit the market..... read more | 08/06/2005 (12:55 pm) |
| SegFault during SDK install | Hrmm.. wodner if that will fix my issue as well.. if so, maybe them I can complete my continual inte... read more | 08/05/2005 (1:38 pm) |
| Rebuilding clean with additional cc and h file problems | Please post your changes to the mk file in the engine dir? should be Torque something.mk (at work an... read more | 08/04/2005 (8:26 am) |
| DirectX 9 Compatible 3D Graphics Accelerator | I have a Nvidia 6800 GT and it supports DX9.C -Ron... read more | 07/24/2005 (11:46 am) |
| XCode2.1; because stuff breaking is fun | No custome build action were you can cp the binary to a final resting place a'la visual studio?... read more | 07/12/2005 (5:25 pm) |
| Whoa! freakin weird. | Umm...err...uhh....... [quote] Synopsis Johnny is a hyperactive, shape-shifting mutant child, k... read more | 07/10/2005 (7:33 pm) |
| Two scripting questions | Most classes are created in the engine code and instantiated in script (as you mentioned) [code] ... read more | 07/06/2005 (7:45 pm) |
| CVS Tag Release_1_3_1 missing files | What compiler are you using? I dd not notice an error using visual studio.. I did find errros using ... read more | 06/30/2005 (4:45 pm) |
| Cloudburst - Preview video | Not sure why I never seen this thread before now, but OMG! that simply [b]ROCKS!![/b] -Ron... read more | 06/25/2005 (11:21 am) |
| CH2 quick explanation about totalizers? | I have a feeling Philip is thinking of ++%counter when he mentions =+ ;) ++%counter and %counter+... read more | 06/20/2005 (11:04 am) |
| What Airline carrier do you use to get to IGC? | Last year I used Orbitz and got hung out to dry... $665.55 USD (From Rochester, NY) year before I pa... read more | 06/13/2005 (2:44 pm) |
| Where can I find full torque's script document? | Have a gander to the left... see the Torque Game Engine link? give it a whirl.. better yet try [url=... read more | 06/09/2005 (7:39 pm) |
| IGC game you're most looking forward to | Shelled!... read more | 06/09/2005 (2:27 pm) |
| Grease Monkey | Typical monkey! hanging around doing nothing but eating bananas and throwing feces at each other...... read more | 06/01/2005 (8:03 am) |
| SGLights directory hard coded? | John, Would '~' be more appropriate for those config entries instead of hard coding them to start... read more | 05/18/2005 (11:15 am) |
| Release_1_3_1 compiling frameAllocator.h missing | There are several issues with compileing TGE 1.3.x (currently) under linux, I have found and fixed a... read more | 05/17/2005 (3:17 pm) |
| Compiling T2D with xCode 2.0 | I have seen the 'struct ResManager' error before, IIRC someone suggested a fix of moving the struct ... read more | 05/15/2005 (11:05 am) |
| Reading/writing xml files | Not sure about the licensing, but one could get libXML in with little teeth pulling or have a loo... read more | 05/15/2005 (8:28 am) |
| Object selection in Torque (v1.2 onward) question | @Matt: in server/commands.cs function serverCmdSelectObject(...) before the last brace (}) [co... read more | 05/15/2005 (4:41 am) |
| Milestone 2 | @Ben, Just have Rick write a little php forum bot that automagicly posts a thread every day indic... read more | 05/14/2005 (4:20 pm) |
| C/C++ tab is missing | Right click one of the .cc files , click properties and change its type to c++ this is a known issu... read more | 05/12/2005 (3:28 pm) |
| Optimized? TBE versus C++ NET 2003, reduced framerate | I thought the version that came with books was some form of a limited compiler with less that superi... read more | 05/12/2005 (2:05 pm) |
| New Site | Still looking for the change list / bug list page that was accesable via the previous site. -Ron... read more | 05/09/2005 (7:50 pm) |
| How do i add in the array resource | Matt: Looks like he is using TBE [quote] Im trying to add in this array resource using [b]TBE... read more | 05/09/2005 (11:36 am) |
| How do i add in the array resource | If your using TBE you will need to edit (add the .cc file names) to the .mk file located in the engi... read more | 05/09/2005 (11:35 am) |
| Okay everybody represent your `hood(neighborhood that is) | Webster, NY (10 - 15 miles East of Rochester, NY)... read more | 05/09/2005 (11:34 am) |
| 1.4's DynamicTexture and GUIs | That is wicked!!... read more | 05/08/2005 (7:20 pm) |
| What is the command to get a dedicated server running? | TorqueDemo_DEBUG.exe -dedicated -mission starter.fps/data/missions/stronghold.mis... read more | 05/08/2005 (9:22 am) |
| Realm wars | Far from dead :)... read more | 05/07/2005 (7:27 pm) |
| Getting co-ords from crosshair position | There are a couple of resources regarding mouse picking etc.. have a search through the resources ... read more | 05/03/2005 (4:56 am) |
| TBE Error :( | OK.. I did the un-thinkable (for me at least) I blew away my entire TGE dir, mysy install, java and... read more | 05/02/2005 (6:51 pm) |
| TBE Error :( | What revision of TGE? 1.3 or 1.4?... read more | 05/02/2005 (6:10 pm) |