Braedon Hinchcliffe's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Basic movement with TGB ninja demo tutorial | Do you have a working version of the platformer demo? Your link is broken. I tried recreating the de... read more | 12/18/2007 (4:14 pm) |
| TGB 1.6 is made of fail. | No errors. drivers are up to date and the dev machines are fairly high end anyways it seems to be... read more | 12/18/2007 (11:20 am) |
| TGB 1.6 is made of fail. | Yes its fresh anyways ctrl-~ works for the console and I figured out that TGB wouldnt go into win... read more | 12/17/2007 (5:53 pm) |
| TGB 1.6 is made of fail. | 1. windows XP not vista 2. Console cannot be accessed no matter what I press 3. the game starts fu... read more | 12/17/2007 (9:47 am) |
| TGEA Compatibility | Almost every game made in the last couple of years requires shader 1.1 or higher. I dont think it... read more | 04/11/2007 (6:31 pm) |
| Decals | I think if it doesnt support decals it will soon. Its a very basic thing that should be there.... read more | 04/11/2007 (9:26 am) |
| Is the documentation thats hidden great? | Alright well my team would need 8 copies of TGEA (still alot cheaper than other engines and what we ... read more | 03/10/2007 (8:20 pm) |
| Is the documentation thats hidden great? | Are any of those books even relevent to TGEA? I looked through one of those books at the library.. s... read more | 03/09/2007 (10:38 pm) |
| So I was about to click purchase when.. | Actually the setting is a baren desolate wasteland for miles upon miles. Transport to major cities i... read more | 03/09/2007 (4:15 pm) |
| So I was about to click purchase when.. | Im not sure how big 64x64 is. But anyways if that line above about HD size being the only limit isnt... read more | 03/08/2007 (11:31 pm) |
| So I was about to click purchase when.. | Alright I was simply wondering because im planning to use the engine for a world simulation. (yes I ... read more | 03/08/2007 (12:11 am) |
| So I was about to click purchase when.. | Hmm but I wonder how large of a world it can really handle.... read more | 03/07/2007 (12:47 pm) |
| So I was about to click purchase when.. | So then atlas isnt really infinite terrain. L3DT has a maximum size limit...... read more | 03/07/2007 (11:01 am) |
| So I was about to click purchase when.. | It is not included in the demo. which is a shame because its apparently a really nice "demo" that do... read more | 03/06/2007 (4:53 pm) |
| So I was about to click purchase when.. | It is not included in the demo. which is a shame because its apparently a really nice "demo" that do... read more | 03/06/2007 (4:00 pm) |
| Original License = No More Torque for Me? | OGRE is harder to use than TGE and not as stable. XNA is ALOT harder to use and cant really be us... read more | 03/06/2007 (1:52 pm) |
| So I was about to click purchase when.. | So how do you go about editing stuff without the ingame editor.. just manualy edit the mission file?... read more | 03/06/2007 (7:06 am) |
| I would like to compare Beyond virtual. | Remember that TGEA supports atlas terrian out of the box. This to me makes it a great choice for lar... read more | 03/05/2007 (9:51 pm) |
| BanTime and KickBanTime | Doubts bout what?... read more | 03/05/2007 (9:44 pm) |
| All the tools I will need? | Yah thats what I was planning on doing for at least the nuclear powered ships. Big explosion followe... read more | 03/01/2007 (8:16 am) |
| All the tools I will need? | Ok and I would just assign a variable for the interiors health and use a animation for its death lik... read more | 03/01/2007 (4:19 am) |
| Buccaneer on TGEA? | Rofl.. just goes to show that TGE isn't too outdated as people think.. then again the scene shown is... read more | 02/28/2007 (1:27 am) |
| Potential TGEA customer, problems with demo crashing | Because of directx 10 being forced as vista only and the dual core support.. vista is basically goin... read more | 02/26/2007 (6:07 pm) |
| Tutorials for 3dsmax for games | Well my friend has made a gun turret and a nicely done plasma gun. I just throw random concept art a... read more | 02/26/2007 (6:02 pm) |
| Water in TGEA demo crashes it | That is awesome. Honestly there is a load of default forums I don't want to see. The only problem I ... read more | 02/25/2007 (7:39 pm) |
| Water in TGEA demo crashes it | I cant see the TGEA forums from the index... wierd.... read more | 02/25/2007 (5:56 pm) |
| Tutorials for 3dsmax for games | I don't expect these guys to turn out any decent art for a while. The real problem is that Google se... read more | 02/23/2007 (7:00 pm) |
| Water in TGEA demo crashes it | Ive been testing the TGEA demo all night and I have to say I'm not impressed with the demo. I'm impr... read more | 02/23/2007 (9:53 am) |
| TGEA Evaluation? | Alright didnt know that. Cleaned up the other 4 or 5 double posts.... read more | 02/23/2007 (9:50 am) |
| How to enable bloom effect ? | In TGEA you literally just click a checkbox.... read more | 02/23/2007 (3:29 am) |
| TGEA Evaluation? | Is there any way to access the atlas system in the demo? Funny thing is I just saw the Legions de... read more | 02/23/2007 (1:13 am) |
| TGEA Evaluation? | Its more air combat than ground combat. Its just that one of the main feature's of the game is suppo... read more | 02/22/2007 (11:29 pm) |
| TGEA Evaluation? | Yah I found that you have to enter the walkthrough part of the demo before being able to press f11 t... read more | 02/22/2007 (11:13 pm) |
| TGEA Evaluation? | There is no template folders for TGEA like there is for TGE... read more | 02/22/2007 (10:54 pm) |