David Janik-Jones's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Simplest possible line of sight checking ... thoughts? | Thanks for pointing out that excellent resource, Giuseppe! I don't immediately see how to use the to... read more | 09/17/2009 (2:48 pm) |
| Unable to edit collision polygon in 1.7.4 OSX | Yep, simple 2D sprite. Very frustrating.... read more | 08/10/2009 (6:33 pm) |
| Simple falling circle? And is TDN down? | Yup, that worked to get in. Really weird.... read more | 07/31/2009 (12:11 pm) |
| Finally a web plugin for TGB! | Does it work on Safari and/or OSX?... read more | 03/23/2009 (12:47 pm) |
| REQ] Simple behaviour ... an "if dead load level | @Odiel ... That's perfect. Thanks to all who volunteered time on this question!... read more | 08/20/2008 (11:20 am) |
| REQ] Simple behaviour ... an "if dead load level | Tom, I have 1.7.4 and have none of those. A link would be great, thanks, and while James' worked fin... read more | 08/20/2008 (4:05 am) |
| REQ] Simple behaviour ... an "if dead load level | James, I will try this as soon as I get home! EDIT ... I had the file at work and tested it ... i... read more | 08/19/2008 (1:26 pm) |
| REQ] Simple behaviour ... an "if dead load level | Bump. Anyone look at the above "TakesDamage" script and tell me how to incorporate Wes' idea to make... read more | 08/19/2008 (12:10 pm) |
| Post your Behavior Requests here | Http://www.garagegames.com/mg/forums/result.thread.php?qt=77452 If "dead" load next scene immedia... read more | 08/13/2008 (11:35 am) |
| Pulling in XML from web into two-column table | BTW, I'm not asking anyone to write the code, just explain to me how difficult this is one a scale o... read more | 08/13/2008 (11:33 am) |
| REQ] Simple behaviour ... an "if dead load level | Anyone figure out what I messed up in the above code sample by placing Wes' code into the standard b... read more | 08/12/2008 (10:49 am) |
| REQ] Simple behaviour ... an "if dead load level | It doesn't seem to work on it's when put in, although I'm not sure where's you'd put it, so i've als... read more | 07/30/2008 (2:31 pm) |
| REQ] Simple behaviour ... an "if dead load level | Thanks Wes. I attempted myself to simply grab some code from the basic load level behaviour but I ha... read more | 07/30/2008 (12:23 pm) |
| REQ] Simple behaviour ... an "if dead load level | Anyone?... read more | 07/29/2008 (2:16 pm) |
| IPhone Support Coming To Torque | @ronny -- The once-only fee to distribute your apps via the App Store is $99 for a standard licen... read more | 07/25/2008 (8:44 am) |
| InializeProject error with a new project in IDE (newbie) | I also posted in the other thread but for completeness for anyone else reading this I'll post here .... read more | 01/27/2008 (6:52 am) |
| Game Startup Error Help | Thanks, Chris, that was it. My projects were being stored in /myhardrivename/users/documents/david/d... read more | 01/27/2008 (6:50 am) |
| InializeProject error with a new project in IDE (newbie) | And I get the error on a new project in 1.6 even without spaces, so that's not it.... read more | 01/26/2008 (7:59 am) |
| Game Startup Error Help | I get the error when in the TGB IDE regardless of whether or not the game project and game name have... read more | 01/26/2008 (7:57 am) |
| InializeProject error with a new project in IDE (newbie) | Hi Matthew. The TGB IDE. When I create a new project in TGB, save it and the scene etc, then hit ... read more | 01/25/2008 (8:33 pm) |
| LevelButton behaviour on TDN not working? | The full path? Oh, that explains it. I thought it simply needed to be the name. I will try in the mo... read more | 01/25/2008 (8:23 pm) |
| LevelButton behaviour on TDN not working? | OK, as a newbie programmer how do I make this function in the loadlevel.cs code ... [code] if (!... read more | 01/25/2008 (4:22 pm) |
| LevelButton behaviour on TDN not working? | Thanks.... read more | 01/24/2008 (4:09 pm) |
| LevelButton behaviour on TDN not working? | "Play" is the name of the scene in the project I'm trying to load.... read more | 01/24/2008 (7:02 am) |
| Gravity? | I'll check this evening.... read more | 01/04/2008 (5:20 pm) |
| REQ] When A collides with B, B gets force added | Yes please. As you've said, as a newbie simply trying to evaluate TGB I need help with ... using the... read more | 08/09/2007 (2:02 pm) |
| REQ] When A collides with B, B gets force added | Thanks Melissa, but Torque's odd scripting (I use JavaScript in Unity) throws me and makes it hard t... read more | 08/09/2007 (12:02 pm) |
| Self Destruct -> explosionEffect not available | Thanks Melissa for all your help. Set the "walls" to Clamp, made sure they had any Physics or tu... read more | 07/24/2007 (4:50 am) |
| Self Destruct -> explosionEffect not available | Thank you for all your help Melissa. If you eve rneed help with Unity, let me know. :-) The sprit... read more | 07/23/2007 (8:08 pm) |
| Self Destruct -> explosionEffect not available | The four "walls" are not set to destroy themselves when they Deal Damage (i.e., deleteOnHit is not c... read more | 07/23/2007 (6:58 pm) |
| Self Destruct -> explosionEffect not available | The thing I was missing was the NULL Limit Mode. It's working now, thanks Melissa. Now to tinker ... read more | 07/23/2007 (5:04 pm) |
| Self Destruct -> explosionEffect not available | I did set it to 0 actually and I know it's receiving the collision with it's world boundary as it de... read more | 07/23/2007 (1:57 pm) |
| Self Destruct -> explosionEffect not available | Thanks Melissa. I have no luck. I dragged out the cartoon_big_explosion (both onto the actual gamepl... read more | 07/23/2007 (1:05 pm) |
| Ease of creating lines like Rack 'em Up Road Trip? | I would be most grateful, now that I am trying the new 1.5.1 tutorial, to see how simple this really... read more | 07/23/2007 (10:36 am) |
| TGB trial not launching/product page issue information | Great. I'm waiting too!... read more | 07/20/2007 (1:33 pm) |
| TGB trial not launching/product page issue information | Justin said a new build was coming Monday but no sign so far ... waiting the redownload the demo.... read more | 07/18/2007 (6:58 am) |
| TGB trial not launching/product page issue information | Thanks Kenneth. Will redownload again on Monday or so.... read more | 07/13/2007 (6:39 pm) |
| Asking again about a trial reset | Thanks Justin. I'll re-download after Monday and post my impressions over the coming 30 days. Hi,... read more | 07/13/2007 (9:05 am) |
| TGB 1.5 "Behaviours | Again, many thanks. Your replies have been the fastest I've ever experienced on these boards.... read more | 06/19/2007 (12:27 pm) |
| TGB 1.5 "Behaviours | Excellent, thank you Melissa. The BehaviourPlayground I guess is one of the new things in 1.5 (I onl... read more | 06/19/2007 (11:56 am) |
| TGB 1.5 "Behaviours | Thanks for the stunningly fast reply Melissa. Can I rephrase that question given what you've said? ... read more | 06/19/2007 (11:28 am) |
| Game dev time scale | I don't know about TGB (I am buying when 1.5 comes out but am a Unity pro user) but I'd say dependin... read more | 06/15/2007 (7:11 am) |
| Ease of creating lines like Rack 'em Up Road Trip? | Cool, thanks.... read more | 06/04/2007 (1:49 pm) |
| Widget Monkey Games seeking fun, cross platform TGB games | Hi again everyone, We've now added the award-winning Chocolate Castle by New Zealand indie-game d... read more | 06/04/2007 (9:39 am) |
| Will TGB 1.5 available for free for the 1.1.3 owners? | Thanks for answering that question, Matthew. makes my decision much easier now :)... read more | 05/31/2007 (1:40 pm) |
| Will TGB 1.5 available for free for the 1.1.3 owners? | I have to chime in to bump this thread too. No one at Garage has answered in almost three weeks? ... read more | 05/30/2007 (6:51 pm) |
| I have to say, I'm not all that impressed so far | "It does this, to ensure that the 'build' has what it needs, and nothing else ... you could, if you ... read more | 05/23/2007 (2:42 pm) |
| TGB Installer problem on Mac | That worked, Andy, thanks. If anyone else temporarily needs the installer available with this, I cou... read more | 03/25/2007 (8:59 am) |
| TGB Installer problem on Mac | I will be waiting as well. Is it now the 1.1.3 demo????... read more | 03/24/2007 (6:48 pm) |
| TGB Trial problems, I'll pass on this product, here's why | Really? Where? The home page for TGB still says it's in the works and the demo is still 1.1.1 (if yo... read more | 03/24/2007 (6:47 pm) |