Game Development Community

Miguel Angel Friginal's Forum Posts

Thread Post Date Posted
Torque 1.52 & XCode 3.1 (beta) Problem Compiling The problem is that 10.3.9 doesn't support Universal Binary compilations, so either you remove 386 f... read more 04/11/2008 (7:33 pm)
Torque on iPhone plausible? Well, then I better get cracking :) Thanks for the responses guys... read more 04/08/2008 (6:27 am)
Torque on iPhone plausible? So any news on this apart from... [url=http://unity3d.com/company/news/iphone-press]this[/url]? :(... read more 04/07/2008 (5:48 pm)
TGE MacOS X 10.5 compatibility Have you tried linking against 10.3.9 SDK? It seems SDL is linking against now deprecated CoreAudio ... read more 11/09/2007 (6:58 am)
TGE MacOS X 10.5 compatibility Compiled 1.5.1 with XCode 3 on Leopard today without a hitch. My game seems to run as before, and th... read more 10/28/2007 (9:00 am)
Fog color problems on the Mac Yep, I have verified it against the latest HEAD and I get exactly the same result than on your scree... read more 06/19/2004 (12:34 am)
Fog color problems on the Mac John, can you explain in more detail the problem with the vertex lightning? I would like to help wit... read more 06/08/2004 (6:31 am)
Fog color problems on the Mac Well, finally I have found where the problem was. The issue is with the ColorI::getRGBEndian functio... read more 06/07/2004 (12:47 pm)