Evan Ogawa's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Tutorial | The links in that resource are broken. Jeff Tunnell, might you be able to fix them?... read more | 02/16/2007 (3:31 pm) |
| TGB Editor Enhancements | I, too, have noticed the difference between TGB's handling of .gui and .t2d files. In the former,... read more | 02/16/2007 (3:10 pm) |
| GUI profiles documentation? | Thanks, Thomas! I have posted the work I refered to in my post of Feb 13: it is the [url=http://w... read more | 02/16/2007 (2:28 pm) |
| Thank you :D | I've said it before, but I would like to say it again: aramanthia, we are all in your debt. And ... read more | 02/16/2007 (2:25 pm) |
| Improvements to the documentation... | @Matthew: Thanks for the offer. I [i]will[/i] contact you.... read more | 02/16/2007 (2:14 pm) |
| Please reccomend good resources for learning Torque Scripting :D | Daniel Kashtan wrote:[quote]are there any good GUI tutorials, I haven't found any that I like or fin... read more | 02/16/2007 (12:40 pm) |
| Win 1.1.2: EndLevel crashes when executed at onCollision | @Thomas, It seems to me altogether too easy to descend into this pitfall. I think that the situation... read more | 02/16/2007 (10:43 am) |
| Switch + GetRandom = confusion | People have said that TorqueScript's implementation of switch() was no more efficient than if () els... read more | 02/16/2007 (5:48 am) |
| Improvements to the documentation... | I wholeheartedly agree with Adam Spragg's comments about the documentation. It really looks like som... read more | 02/16/2007 (5:13 am) |
| Puzzle Game Tutorial | @Haider: In what way does the Memory game fail to meet your requirements? @Isaac: What, pray tell... read more | 02/14/2007 (6:14 pm) |
| Working GUI Reference for you... | Thanks for your kind comments! @amaranthia, you got it started. I and everyone else is in your d... read more | 02/14/2007 (5:19 pm) |
| Weird background behaviour in mainscreenGUI | The problem appears to be one where the chosen PNG cannot be displayed by the host (OS with Stock dr... read more | 02/14/2007 (4:40 pm) |
| Overlapping UI | The customary approach is to use Canvas.pushDialog(%guiControl) and Canvas.popdialog(%guiControl); r... read more | 02/14/2007 (4:26 pm) |
| Loading a GUI to a Specific Level?? | Good ideas, amaranthia! Here's another approach: 1. In the Level editor, edit your combat level. ... read more | 02/14/2007 (4:03 pm) |
| Load level from gui | You got it! Also, see the code in your main.cs and game.cs (assuming your game was created using ... read more | 02/14/2007 (3:27 pm) |
| Rotate GUI Bitmap? | From everything I have seen, there is no provision to rotate a Gui control. The geometric model appe... read more | 02/13/2007 (10:15 pm) |
| TGB and TGE GUI building system is the same? | Isaac Barbosa wrote: [quote]It would be great to have more info about the GUI in the TGB documents[/... read more | 02/13/2007 (5:07 pm) |
| Working GUI Reference for you... | I have added much more in the last 24 hours. Anyone who is trying to master Gui building should star... read more | 02/13/2007 (4:43 pm) |
| GUI Builder Losing GUIs | Yes, this should be a Gui Builder Gotcha. I am accumulating a list of them, so thanks for another on... read more | 02/13/2007 (4:31 pm) |
| GuiT2DObjectCtrl | I have added Matthew's information to the [url=http://tdn.garagegames.com/wiki/TGB_GUI_Overview#guiT... read more | 02/13/2007 (4:14 pm) |
| GUI profiles documentation? | I recently prepared this reference to [url=http://tdn.garagegames.com/wiki/TGB/Reference:_GuiControl... read more | 02/13/2007 (3:17 pm) |
| Working GUI Reference for you... | Kudos to Amaranthia for creating the [url=http://tdn.garagegames.com/wiki/TGB_GUI_Overview]TGB_GUI_O... read more | 02/11/2007 (7:39 pm) |
| TorqueML | The following URL details some of TorqueML's markup tags:[url]tdn.garagegames.com/wiki/GUI/TorqueML[... read more | 02/08/2007 (1:35 am) |
| GuiTextEditCtrl problem | Aaron Goselin wrote: [quote] I would start up my program, add the text box and then try it and ever... read more | 02/07/2007 (10:34 pm) |
| Unity user has lots questions ... contemplating TGB purchase ... | David Jones asked about fading from one level to another. This is certainly a more esthetically plea... read more | 02/05/2007 (4:11 pm) |