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Stefan Beffy Moises's Forum Posts

Thread Post Date Posted
Demo recording, so far.. Simply get the latest HEAD and press F3 while playing... you can stop recording by pressing F4 and ... read more 03/07/2002 (12:41 pm)
Demo recording, so far.. Hey, demo recording seems to work now... at least a file is created "fps/recordings/demoXXX.rec" - m... read more 03/07/2002 (11:03 am)
Important : cannot compile under linux Yep, it should work with Redhat (it's a [b]R[/b]edhat[b]PM[/b], though ;), too... at least it works ... read more 03/07/2002 (7:00 am)
Important : cannot compile under linux You may try it here: ftp://ftp.suse.com/pub/suse/i386/current/full-names/i386/openal-000508-257.i38... read more 03/07/2002 (6:35 am)
Update Problem Dunno how to fix it, but to prevent it the next time you should probably make a "Clean" in VC++ befo... read more 03/06/2002 (2:30 am)
Racing Mod not working in recent HEAD? Nevermind, I checked it out again today and now it works ..(!?)... don't know what that was...?... read more 03/06/2002 (12:23 am)
Racing Mod not working in recent HEAD? Maybe it's a problem with my own local repository... If I download the latest HEAD and try the mod,... read more 03/05/2002 (11:43 pm)
Web hosting for Garage Game Makers. are you serious? Access for the web? I don't think that's a good idea... ;) Why don't you use mySQL ... read more 03/05/2002 (10:18 am)
CVS locally - how to get my own files in CVS? OK, solved it! :-))... read more 03/04/2002 (11:42 pm)
ai setMoveDestination question? bug? You simply have to put the coordinates in quotes, like that: [code] $myBot01.setMoveDestination("-... read more 03/03/2002 (10:56 pm)
Working boat? Nevermind, it'w working now... maybe it was my lame connection today... my ADSL isn't working at the... read more 03/03/2002 (2:58 pm)
fxGuiSnooper ... Cool effect, indeed! But adding one "security camera" into my testlevel decreases the framerate by a... read more 03/03/2002 (2:54 pm)
Working boat? Errm, that download link doesn't work, either... :(... read more 03/03/2002 (2:31 pm)
Working boat? Hm, the download doesn't work (yet?)... :-/... read more 03/03/2002 (10:45 am)
Demo recording Demo recording works?? 8-O Yippeehh! I thought it doesn't work at all...??! So, how do you record a... read more 03/03/2002 (9:16 am)
Jeff is right. We suck creatively. Let's do something about it. I agree with Josh, Anthony and Richard. I think the essence of a great game is not that it is somet... read more 03/03/2002 (8:25 am)
CVS locally - how to get my own files in CVS? Anyone? The compiled version of the GG source runs perfectly, but as soon as I import the files in ... read more 03/03/2002 (6:10 am)
CVS locally - how to get my own files in CVS? Thanx again, CJ! It seems like CVS is recognizing the binary stuff now (I use something like [code]... read more 02/27/2002 (11:11 pm)
CVS locally - how to get my own files in CVS? I've got another question: if I check out the torque project from my local CVS server, CVS seems to ... read more 02/27/2002 (3:45 pm)
Game Engines Just to name some more: check out The Nebula Device ([url]http://www.radonlabs.de[/url], powerful an... read more 02/26/2002 (10:30 pm)
How can I make the objects solid Just check out [url]http://www.garagegames.com/articles/dhannah/tutorials/[/url] - it's all in there... read more 02/26/2002 (9:52 pm)
CVS locally - how to get my own files in CVS? Thanks very much, CJ, that helps a lot!! Guess I'll try to set up my own CVS server... Xavier, I... read more 02/26/2002 (9:40 pm)
TCP Project - AI - Discussion Hi Phil et al! Any news at the AI / pathing front? Any useable stuff in the simPath / pathManager... read more 02/26/2002 (12:27 pm)
doxygen questions. Here you go... I'm using Doxygen version 1.2.13.1 it's a basic conf, you should only have to change... read more 02/24/2002 (10:26 pm)
Vehicle MoveMap You would use bindCmd if you had different functions/actions for depressing and releasing buttons (i... read more 02/24/2002 (11:48 am)
TCP Project - AI - Discussion Phil, you're a co-author of this book? cool!! Now I'm quite confident we can get a hold of this AI s... read more 02/22/2002 (2:56 pm)
Behavior for bots You could use "schedule(time, object, function)" like this: [code] function scheduledScanning(%thi... read more 02/22/2002 (1:56 pm)
Need Help (not the type you think though) A cure? I don't think so ... *evilgrin* Welcome to the TGE club, Ron ;-) The first thing I do when... read more 02/22/2002 (1:02 pm)
TCP Project - AI - Discussion Phil, sounds like a good start to me! I totally agree that we need to sort out the basics and I'm c... read more 02/21/2002 (3:09 pm)
Triggers and Vehicles. Cool! Thanx - looking into your scripts really helps! Looking forward to your tutorial :-)... read more 02/21/2002 (10:52 am)
Triggers and Vehicles. Sorry for this basic question, but how do I use triggers? How do I place them in a map (dummy object... read more 02/21/2002 (9:24 am)
Can't get a skin/texture on a vehicle Err, yep, you SHOULD try relighting the scene in the torque world editor... "F11" - "Edit" - "Religh... read more 02/21/2002 (5:27 am)
Hosting CVS Server on GG Jeff, any news on the CVS hosting stuff?... read more 02/20/2002 (10:56 pm)
Can't get a skin/texture on a vehicle At least the black one looks like you didn't "relight the scene" after importing it... maybe that's ... read more 02/20/2002 (9:22 pm)
Story for my FPS idea.... pretty cool, plz read Yeah, sounds really good, but reminds me a little bit of HALO... beautyful mysterious planet, 2 race... read more 02/20/2002 (2:10 pm)
TCP Project - AI - Discussion Yep, I got you... I'm currently searching for alternatives, and I already came about some cool sites... read more 02/20/2002 (12:50 pm)
TCP Project - AI - Discussion Ryan, sounds good to me! Maybe you could post the stuff you guys developed somewhere (maybe in a lit... read more 02/20/2002 (11:39 am)
Database coding in Single Player? There is mySQL support for Torque here: [url]http://www.futureint.de/[/url]... don't know if that's ... read more 02/20/2002 (8:55 am)
Waypoints Are waypoints supposed to be seen by the player for orientation? Could they be used for "guiding" b... read more 02/20/2002 (6:06 am)
TGE Scripting language Here you can find a quick hack to replace jumping behaviour with jetpack feeling: [url]http://v12.ul... read more 02/20/2002 (3:50 am)
D3D seems not to work on all machines YES!! It DID work for me!! Setting TERRAIN_STORE_NORMALS to 0 in "terrain/terrRender.h" solves the ... read more 02/20/2002 (12:14 am)
bug in terrain rendering ? Thanx very much, dude!!! That works - I had to make a "Clean" on the project, recompiled it and now... read more 02/20/2002 (12:11 am)
D3D seems not to work on all machines Hm, that didn't help for me ... D3D is still messed up :-(... read more 02/19/2002 (11:44 pm)
Map making for TORQUE You have to buy the engine, then you get access to the CVS server for sourcecode and also to precomp... read more 02/19/2002 (11:10 pm)
AiPlayer and state You could just check if the bot object still exists: if(isObject($myBot)){ ... } // else he's... read more 02/19/2002 (11:08 pm)
TCP Project - AI - Discussion Wow, thanks Mychal, that was quite a lot of stuff!! I'm really looking forward to see some of your ... read more 02/19/2002 (10:48 pm)
bug in terrain rendering ? And setting TERRAIN_STORE_NORMALS to 0 helps with this D3D bug?? I tried that, but I still get all ... read more 02/19/2002 (1:22 pm)
TCP Project - AI - Discussion Mhm, too bad... :-( So maybe Ryan and Mychal have something for us... or is anybody else working on... read more 02/19/2002 (11:59 am)
TCP Project - AI - Discussion Hi Pat, so what's the current status of your AI stuff? Do you already have some code to share and ... read more 02/19/2002 (10:52 am)
Waypoints Hm, any examples of setting up waypoints / waypoint groups and assigning them to bots? Couldn't find... read more 02/19/2002 (2:27 am)