David Stocker's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Where is all the ai | Just remember folks, that while the nifty graphics and terrain stuff is used by almost every game ty... read more | 03/24/2008 (2:30 am) |
| A Virtual World? | My understanding is that the using Josh Ritter's TMMOKit is valid under the current licence and it i... read more | 02/14/2008 (1:28 am) |
| Any recommendations for alternatives to TGE/TGEA | If you are building educational software, Delta3D is hard to beat, especially its licencing terms. ... read more | 02/06/2008 (11:16 pm) |
| AFX/AFXA License Confirmation | AFX Combo for TGE ... and likely TGEA soon as well (as soon as I can put it on the credit card w... read more | 02/06/2008 (11:13 am) |
| Crystal Space, OGRE, or Irrlicht ?? | From the OP's profile, it looks like he is already a Torque SDK owner. If you are already a Tor... read more | 09/28/2007 (3:19 am) |
| So who the heck is IAC? | "--we're accepting beta requests for IA.com." Pardon my ignorance, but what is IA.com and what wo... read more | 09/19/2007 (8:24 am) |
| Minions of Mirth MMO kit now available. Questions. | I happen to like elves :P The formula WolfDreamer described is independent of genre. @WolfDr... read more | 08/16/2007 (5:08 am) |
| Melee Weapon Pack | I don't know about fantasy, but a pack of weapon parts would be handy - atleast in my project, I can... read more | 07/25/2007 (11:26 pm) |
| Cel Shading: TGE or TGEA | There is a resource for TGE. If you just want very basic Cel shading, then it might work, though ke... read more | 07/25/2007 (11:13 pm) |
| How to make a prefab? | How to make a prefab: 1 - Save your work as a .map file to the prefabs directory. 2 - If you d... read more | 07/16/2007 (2:13 am) |
| Sword movements mapped to mouse | Hey Ian, Is there any chance that you'd be willing to put the tech behind Determinance into a kit? ... read more | 07/12/2007 (1:12 am) |
| Cel Shading / Outlining Revisited | I'm very interested in cel shading. Cel Shading is a serious performance hit on TGE according to th... read more | 07/09/2007 (7:39 am) |
| Tackling the tge terrain | Is that cel shading on the orc there? I'm starting to get really hooked on the cel shaded style and... read more | 07/07/2007 (12:16 pm) |
| The things I like most | Same here and staying on 1.5 until AFX is ready for TGEA. Really, its more important than Atlas and... read more | 07/06/2007 (10:23 pm) |
| Kork is ffffaaaaaaaaaaalllllllliiiiiiiiinnnnnnngggggg | Then I think I'll make a "catch and return" trigger a standard part of every zone now. My reflexes ... read more | 07/06/2007 (9:25 pm) |
| Ben Garney's Forest Pack Status? | I'm really looking forward to it. BTW - Is it TGEA only or does it also work in TGE?... read more | 07/05/2007 (3:44 am) |
| PD Particles tutorial at Gamer-Printshop, and at Comic-Con | What does PD particles actually DO? Is it for making textures?... read more | 07/03/2007 (9:04 pm) |
| Transition from one file to another in gameplay | @Maxwell - I'd be interested in hearing an overview. My aim is to put together a small virtual worl... read more | 07/02/2007 (11:15 pm) |
| AFX on other engines | C4? It currently has nothing like AFX and a big chunk of its user base also own Torque licenses, so... read more | 07/02/2007 (9:17 am) |
| Atlas questions from a TGE user | If I understand correctly from what Stephan said in the [url=http://www.garagegames.com/mg/forums/re... read more | 06/29/2007 (10:32 pm) |
| Loading Terrain | I usually keep Kork or the elf handy and drop them into the scene as my first action. This gives me... read more | 06/24/2007 (8:59 am) |
| Is Torque what my dev team needs? | Dreamlords is built on the shader version of Torque, so you might want to take a look at its [url=ht... read more | 06/22/2007 (7:04 am) |
| Help needed in drawing a rope. | I'm not really sure I can give to many pointers, but I'd also be interested in seeing how to get Tor... read more | 06/21/2007 (1:09 am) |
| Sword movements mapped to mouse | Sounds like procedural animation to me. You know where you want to go, so you work out the inverse ... read more | 06/20/2007 (1:00 pm) |
| TGE used for an MMORPG and an existing server? | Any engine will help you save time on client development. C4, CrystalSpace, Delta3D, etc are all ca... read more | 06/19/2007 (10:09 pm) |
| Planning out a MMORPG | I can't stress enough the importance of reading Bartle's book. He co-wrote the first MUD, has been ... read more | 06/19/2007 (10:06 pm) |
| Planning out a MMORPG | I'll give a bit of advice along very different lines. If your interest is design and not the c++, s... read more | 06/18/2007 (9:44 pm) |
| Arteria Gaming 3 day Sale for torque users | Email sent! I've had my eye on those elves ;-)... read more | 06/10/2007 (9:44 am) |
| TGEA - AFX and Linux yet? | If it is only the graphics layer (having DX9 and no OGL) that is the problem, then can TGEA be compi... read more | 06/06/2007 (9:14 pm) |
| Modernization Kit Beta | @Dan - That's a TGEA only link you have there. I don't think Joe can read it since he is on TGE.... read more | 06/06/2007 (4:26 am) |
| Prefabs | It worked like a charm!!! Thanks!... read more | 06/05/2007 (9:23 pm) |
| DTS baked in DIF... | Looking forward to the new build ;-) BTW - How is the collision handling on baked DTS shapes supp... read more | 06/05/2007 (3:00 am) |
| A hopefully constructive engine comparison | I'll take a stab at how the climbing on ropes is done. Not knowing anything about how they implemen... read more | 06/05/2007 (12:25 am) |
| Ben Garney's Forest Pack Status? | I'm a complete noob at Torque, so take this with the appropriate grain of salt. I've worked wit... read more | 06/04/2007 (1:49 am) |
| Elven Character pack from Arteria Gaming | I've got a couple of questions. Since I'm doing yet another men in tights thing... the elves inte... read more | 06/01/2007 (9:45 am) |
| Agile Developme - Those doing development planning - read this. | I use SCRUM in my day job and I have only good things to say about it. I think it lives up to its h... read more | 04/02/2007 (11:56 am) |
| Upgrade path from TGE to TGEA? | Whoah... a quitter? on what grounds? WHO are you to call me a quitter? You don't know me. You do... read more | 03/24/2007 (3:35 pm) |