Greaythan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| I finally exported my player but ....... | In the showtool it works well but we first see the bottom of his foot .I need to rotate it so i see ... read more | 05/18/2002 (2:39 pm) |
| I finally exported my player but ....... | yes , the CFG file is used .there is a "Begin reading config file ..."at the beginning of the dump f... read more | 05/18/2002 (10:48 am) |
| I finally exported my player but ....... | there was the default cfg file : AlwaysExport: eye cam mount0 //mount1 //jetnozzle0 Neve... read more | 05/18/2002 (8:59 am) |
| I finally exported my player but ....... | i put myself in outside view It seems that when he doesn't move , he lies down . Okay i am not sur... read more | 05/18/2002 (7:40 am) |
| Assertion failed : too many details for mesh | And the model is not huge : 1800 faces. However ,there are a lot of bones .... read more | 05/12/2002 (5:46 am) |
| polygons | my old celeron 566 and my old TNT2 work fine with around 6000 faces in the screen.... read more | 05/11/2002 (2:54 pm) |
| polygons | 54000 faces ! wow ! You should use the "multires" item on your tree. Knowing that when there is a ... read more | 05/11/2002 (2:04 pm) |
| error : bone missing from shape | I just found what was wrong . I don't know why , but if there are bones "alone" in the model it wi... read more | 05/10/2002 (12:42 am) |
| error : bone missing from shape | I cannot access the FTP server of my site since a week.Can you give me your email , so i can send t... read more | 05/09/2002 (2:45 pm) |
| error : bone missing from shape | I tried to things : put out the bones from the skin modifier , rename them , then re put them in t... read more | 05/09/2002 (9:50 am) |
| error : bone missing from shape | I checked the items list in max .There are only 3 bones in the scene.And theses 3 bones are in the "... read more | 05/09/2002 (5:07 am) |
| error : bone missing from shape | "//Did you happen to delete a bone from your scene? " Yes , I deleted some bones and put another on... read more | 05/08/2002 (2:03 pm) |
| The animation and the mesh toghether in the model viewer | I have corrected but i always need to load the sequence manually !Where is the problem ?... read more | 04/28/2002 (6:27 am) |
| Modeling , animating , exporting ........easily ? | Thank you .Now my model works .I'm going to animate it now .... read more | 04/21/2002 (10:26 am) |
| Modeling , animating , exporting ........easily ? | After re-reading joe M. docs i've seen that i have forgotten something .(oops):the thing for the L.O... read more | 04/14/2002 (11:54 am) |
| Modeling , animating , exporting ........easily ? | I have made this shematic view for one of my models. I exported it as a model ".dts".When i load th... read more | 04/13/2002 (2:42 pm) |
| Modeling , animating , exporting ........easily ? | I am not sure : For exporting a model (done), *first we make a file in what the model has no skin... read more | 04/12/2002 (3:23 pm) |
| Modeling , animating , exporting ........easily ? | Yes , please send me the photo of your shematic view . I don't understand how the mesh with the ski... read more | 04/11/2002 (3:53 pm) |
| Modeling , animating , exporting ........easily ? | mmmm.........Maybe i should have started with this : My problem is in fact this message : "skin ... read more | 04/11/2002 (2:36 pm) |
| Modeling , animating , exporting ........easily ? | Max 4.0 us .... read more | 04/11/2002 (11:36 am) |