Tyler Slabinski's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Why use U32 when an S8 will do? | I meant to say that it will travel more slowly because it is in smaller U8 packages instead of 1 U32... read more | 05/26/2008 (4:31 pm) |
| Texture problem | Ok, we need some more info, otherwise your asking us to lead you blindly. - Post your log - Did ... read more | 05/26/2008 (4:28 pm) |
| Calling all critics | Man, they remind me of MegaMan Zero games...... read more | 05/26/2008 (4:25 pm) |
| Why use U32 when an S8 will do? | So basically the package will still travel, but more slowly, because it thinks it's an 8.... read more | 05/26/2008 (4:22 pm) |
| Constructor 1.04 Mac test | Can GarageGames put this in the official download place? It seems to work well enough.... read more | 05/26/2008 (4:03 pm) |
| Calling all critics | Sounds good, I would speed up the tempo with the boss music to give a tiny bit more andrenaline and ... read more | 05/26/2008 (3:55 pm) |
| Need help : Console in tutorial.base | Well actually, the ';' are really what defines the line, so let's say in notepad you have a function... read more | 05/26/2008 (2:41 pm) |
| Warning: shape contains no detail levels | Ahh, I wonder how it got corrupted? Thank you.... read more | 05/26/2008 (12:12 pm) |
| DeleD Exportable Format(s) / TGE Compatibility | DeleD has a DTS exporter? I better check it out then...... read more | 05/26/2008 (11:40 am) |
| Warning: shape contains no detail levels | Nope, the parenting isn't backwards, I'll email it to you... EDIT: Wait, let me reinstall the exp... read more | 05/26/2008 (11:12 am) |
| Warning: shape contains no detail levels | Woops, double post... read more | 05/25/2008 (7:57 pm) |
| Map size? | Dang, I wish someone will port it to Mac soon, How can I make it bigger? Right now I can only mak... read more | 05/25/2008 (2:05 pm) |
| Terrain Lighting Flickers when Shooting | Well try reloading the terrain texture, I know sometimes that happens to me...... read more | 05/24/2008 (8:13 pm) |
| Good way to prevent data theft? | @Jeramy, I know, that's why I'm trying to find something else... @Liam That looks cool! I t... read more | 05/24/2008 (2:41 pm) |
| Nothing, delete this account. | Speaking of LoDs, how do I make them?... read more | 05/24/2008 (2:21 pm) |
| TGE for Mac tutorials | [quote] Hey Josh, I haven't looked at the video yet, I don't have QuickTime, I am downloading now, ... read more | 05/24/2008 (2:19 pm) |
| Terrain Textures (NOOB ALERT) | Oops, I got it... Apparently it had to be .jpg, not .png... read more | 05/24/2008 (9:43 am) |
| Terrain Textures (NOOB ALERT) | Oops, I got it... Apparently it had to be .jpg, not .png... read more | 05/24/2008 (8:55 am) |
| Terrain Textures (NOOB ALERT) | Ok, I mastered the seamless textures, and I created what looks to be a good terrain, but whenever I ... read more | 05/24/2008 (8:49 am) |
| Which Torque Engine | Well if you like to create games just for a hobby, then I wouldn't suggest TGEA. Unless you like to ... read more | 05/23/2008 (6:28 pm) |
| TGE for Mac tutorials | May I suggest some more 'ingame' tutorials such as: Making terrain pictures Adding objects Usin... read more | 05/23/2008 (1:01 pm) |
| Terrain Textures (NOOB ALERT) | Ok, I'll try that.... read more | 05/22/2008 (3:46 pm) |
| TGE for Mac tutorials | How to make something one application instead of an app and a bunch of files and folders.... read more | 05/22/2008 (2:48 pm) |
| TGE for Mac tutorials | Well I think alot of people will like that. I knew most of that stuff, but there was one thing I lea... read more | 05/22/2008 (1:52 pm) |
| MacGame Pro | I think they should call it the iBox...... read more | 05/20/2008 (6:06 pm) |
| Full screen | It should automatically, but it isn't code that needs to be changed, go into your game and go to opt... read more | 05/18/2008 (10:36 am) |
| Are you a Mac TGB user? | To me, Windows stinks. I feel it is slow and obsolete (especially when Vista came out). Although, th... read more | 05/18/2008 (10:32 am) |
| Input problem | He is right... My iMac registers up to 4 buttons, but nothing more...... read more | 05/17/2008 (4:55 pm) |
| MacGame Pro | I think he may be serious this time. Although, I can't be too certain. It's kind of like how they st... read more | 05/16/2008 (6:28 pm) |
| Asking about Game made by TGB 1.3 's System Requirement | I agree, 1.3 is a little obsolete compared to 1.7... read more | 05/16/2008 (2:50 pm) |
| TGE side scrolling camera | Torque script has a camera transform. Although if you want to make a side scrolling game, your bette... read more | 05/16/2008 (1:59 pm) |
| Screenshots in the Resource Area | @Jeramy 1. The current setup is probably more organized then Vbulletin, and some forums don't sho... read more | 05/16/2008 (1:58 pm) |
| Sci-Fi/Fantasy MMO, Could it work? | It's kind of hard to imagine elves piloting a ship like in EVE Online...... read more | 05/11/2008 (6:21 pm) |
| Any way to easily make a game downloadable? | Compress it into a .zip file. Then send the game application, main.cs and whatever holds your games ... read more | 05/11/2008 (6:16 pm) |
| True D&D Adaptation Game Project | I'm sorry, but D&D is copyrighted, and they sold the game rights to the current DDO producers/manage... read more | 05/10/2008 (7:07 pm) |
| TGE Compilation Error | You need to get unicode in your compiler... read more | 05/09/2008 (2:48 pm) |
| Collision problem | Did you edit the onCollision function at all?... read more | 05/09/2008 (2:48 pm) |
| Mmokit For Tge/a? | Well, you won't find much that can help you on the coding and scripting part. Every game will need y... read more | 05/08/2008 (4:49 pm) |
| Rotating Character | The parenting scripting is off, instead of doing: [code] $Game::Player [/code] Try: [code... read more | 05/05/2008 (7:09 pm) |
| Missing eye, cam, mount | I do not think you are suppose to parent them to anything... You could try and just placing them whe... read more | 05/04/2008 (6:37 pm) |
| Dragon | I have just made a few textures for a bundle of colors, I am trying to make the stomach and neck dif... read more | 05/04/2008 (4:48 pm) |
| Lend a platformSemaphore.h file? | We aren't allowed to distribute the source code, just download it again... Or get it from one of you... read more | 04/25/2008 (3:15 pm) |
| Tgea + Tse On Mac? | It's just, I never really wanted TGEA until 1.7.0, although I would rather have TGE on Mac rather th... read more | 04/24/2008 (9:22 pm) |
| Should I post my Idea? | ... Well technically I'm 13, but I see your point...... read more | 04/24/2008 (9:19 pm) |
| What game engine/library to use? | Well, TGEA is something GREAT for terrains, the WYSIWYG editors are pretty easy to handle, and it is... read more | 04/21/2008 (2:38 pm) |
| In-game chat box. | Try looking into the Yack pack...... read more | 04/21/2008 (11:46 am) |
| Runs slower on Intel than PPC? | Before you edited your post, you said that the graphics card was better on the desktop... And yes, y... read more | 04/20/2008 (4:08 pm) |
| Age | I am 13 years old, I started when I was 11... and I have almost a good grasp on this as a few others... read more | 04/20/2008 (4:01 pm) |
| Bump mapping in TGE? | What about TSE, that has alot of shading support, I would expect it to have bump mapping.... read more | 04/20/2008 (3:58 pm) |
| Runs slower on Intel than PPC? | It's definately your slow graphics card, try upgrading the one in your laptop.... read more | 04/20/2008 (12:40 pm) |