Tyler Slabinski's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Stealth - what would you like to see? | I would like you to put strategy in the game, where the player needs to find out how to actually com... read more | 08/29/2008 (7:53 am) |
| New to Programming | Well, start making some small TGB demos... Don't use the behavior system until you understand what t... read more | 08/28/2008 (8:23 pm) |
| Free Music Loops for you.... | Thanks! how did you make it?... read more | 08/28/2008 (12:22 pm) |
| Torque 2 Tranparent Development | I am just wondering if they are doing OpenGL support more... Otherwise I'm gonna need to find a diff... read more | 08/27/2008 (7:15 pm) |
| Serious help, please | Ahh... What you need to learn are imports and exports on different files... Download blender a... read more | 08/27/2008 (7:13 pm) |
| Won't load new 2d images | Don't use paint... Your better with photoshop... Photoshop's PNG export was a bit sketchy a few y... read more | 08/27/2008 (4:38 pm) |
| Won't load new 2d images | Can't... Compute... Not... Enough... Info... With this info, there can be HUNDREDS of problems...... read more | 08/27/2008 (2:45 pm) |
| Torque 2 Tranparent Development | Ahahaha!!! Well... that tells us a bit too much... I would suggest getting an admin to delete ... read more | 08/26/2008 (3:48 pm) |
| Torque 2 Tranparent Development | [quote]Ok guys... you're reading too much into my post. I'm just pointing out to Marcus that the... read more | 08/26/2008 (3:12 pm) |
| Torque 2 Tranparent Development | [quote]Keep in mind that PAX and Austin GDC are within the next two weeks. ;)[/quote] Wink wink..... read more | 08/26/2008 (2:55 pm) |
| How to change the ICON of TGB | You need to replace the icon, then recompile.... read more | 08/22/2008 (6:34 am) |
| Using a custom font? | How do you make a custom font?... read more | 08/21/2008 (2:36 pm) |
| Future of Torque on Linux | Exactly, I am not sure what is going on with OpenGL support for TGEA, but I believe Juggernaut will ... read more | 08/20/2008 (4:45 pm) |
| Making good animated sprites | I am sorry, I meant to say I am good at making 3d meshes... I have a hard time texturing them.... read more | 08/18/2008 (1:31 pm) |
| Tilting the camera / TGB Kart | Wow chris, awesome work! you just changed TGB's future forever... It looks 3d without doing anything... read more | 08/16/2008 (11:22 pm) |
| Torsion OSX? | I am also waiting for an OpenGL version of TGEA to come out.... read more | 08/16/2008 (8:43 pm) |
| Realistic MMO game. | I resolved many things. I implemented a way to have the dragon fly, I am using the melee system s... read more | 08/13/2008 (7:21 pm) |
| Realistic MMO game. | That is true, and a good idea. But I want the player to actually BE the dragon, rather then someone ... read more | 08/13/2008 (5:49 pm) |
| Importing Animation In TGB?? | I think that TGB supports .gif animations, but I am not sure.... read more | 08/13/2008 (8:58 am) |
| Realistic MMO game. | Well, I meant like a realistic game as in... Umm... Ok, I don't know, but it is pretty realistic in ... read more | 08/13/2008 (8:55 am) |
| Realistic MMO game. | DRAGONS: Dragons will be a playable character (yes, playable...), but I wanted dragon players to ... read more | 08/13/2008 (1:42 am) |
| GameScripts/datablocks.cs | Well... That helped alot!... read more | 08/12/2008 (10:39 am) |
| 5,000 by summer of 09 | No, I am not the only one going. Over 100 people got invited to go in the state who received high gr... read more | 08/07/2008 (10:36 am) |
| How to script to dynamically add players | Will you stop double posting everything you write? You have 2 threads, and 2 double posts. Anyway... read more | 08/07/2008 (12:46 am) |
| 5,000 by summer of 09 | I have made many games before. Granted they were very small and had no point or story before. I also... read more | 08/06/2008 (11:56 pm) |
| How to script to dynamically add players | Players? Or AI?... read more | 08/06/2008 (8:46 pm) |
| Looking for a PlayerModel | Your not going to get ANYONE if you have a post like that. You need to specify a couple of things fi... read more | 08/02/2008 (12:53 am) |
| Atlas for TGE? | @Andy A community? Well I already know the name of the game, so I guess I could set up a website ... read more | 07/31/2008 (5:00 am) |
| Atlas for TGE? | @Ed Zavada Oh no! I don't care about the graphics that much, I use the modernization kit which ad... read more | 07/30/2008 (4:06 pm) |
| Atlas for TGE? | @Andy I do understand, but I am 13 years old, which means I can't really work on a major project ... read more | 07/29/2008 (4:53 pm) |
| Atlas for TGE? | [quote]Q. When will we see OpenGL support in TGEA? A. Ahh...should have added that to the R&D bubbl... read more | 07/29/2008 (7:40 am) |
| Atlas for TGE? | What about [url=http://www.garagegames.com/blogs/34977/13731]this?[/url]... read more | 07/28/2008 (5:44 pm) |
| Atlas for TGE? | I use a Mac, so I would rather be able to not need to build it on windows (I will port it though). ... read more | 07/28/2008 (5:22 pm) |
| Planing on Torque Engine Advanced but have a few questions. | TGEA has very good graphics options, but as with most game engines, you will need to make the gamepl... read more | 07/27/2008 (5:22 pm) |
| IPhone support | I think that the license is for if you are going to sell it onto the app store. I am not sure if ... read more | 07/27/2008 (12:17 am) |
| Can't save the Alpha in .png texture files | Don't use PNG on photoshop. When it started supporting PNG, it had alot of issues with it. And no... read more | 07/26/2008 (7:12 pm) |
| Have the camera center on the player? | Ohh, thanks! I remember doing it a different way, but this one is shorter and quicker.... read more | 07/26/2008 (4:19 pm) |
| Modernization Kit Beta Thread 2 | Almost all EULAs get broken at one point or another... It's sad really.... read more | 07/26/2008 (2:13 pm) |
| Dsq? | Ahh, the ALMIGHTY DSQ!!! To get it to export, just click 'Export DSQs' Remember to include all... read more | 07/26/2008 (12:51 pm) |
| Modernization Kit Beta Thread 2 | That is strange, and against the EULA. It's suppose to be private because it has some source code... read more | 07/26/2008 (8:48 am) |
| TorquePainter tutorial? | What is TorquePainter? I searched it in google and nothing came up?... read more | 07/25/2008 (1:08 pm) |
| Complete Beginer - need Help | Ahh, well here is a quick 'get started tutorial': 1. File > New 2. Make your dimensions a power ... read more | 07/24/2008 (6:43 pm) |
| Atlas for TGE? | I have been reading his blogs too. I couldn't really tell if he was going to give TGEA OpenGL suppor... read more | 07/24/2008 (2:33 pm) |
| Modernization Kit Problems | How strange? I just compiled the Modernization kit myself! Anyway, there are a few things I need ... read more | 07/24/2008 (1:37 pm) |
| Virtual reality Training | It is very hard to find a cheap inexpensive game engine for something as complicated as virtual real... read more | 07/24/2008 (1:33 pm) |
| Atlas for TGE? | Is there any plan for making atlas available for TGE? Or making TGEA available for OpenGL users?... read more | 07/24/2008 (1:30 pm) |
| Virtual reality Training | Virtual reality? You are going to need to probably make your own game engine. Torque is more like... read more | 07/24/2008 (1:13 pm) |
| Heightmaps, lightmaps, opacity maps... HELP ME | I found out where Terragen makes a lightmap, but it only exports to .atm (weird). Does anyone kno... read more | 07/24/2008 (11:37 am) |
| IPhone Support Coming To Torque | Ok! This is unfair! I suggested this when the iPhone SDK first released!... read more | 07/24/2008 (10:06 am) |
| 1.7.4 startup | Must be a new bug. All I can say is do the basics: Delete your DSOs Recompile copy all files... read more | 07/24/2008 (9:58 am) |